News Removal of 'UA Bombing'

Jane Turner

Volunteer Moderator
Bearing in mind that Archon Delaine had their HQ UA bombed a long time before there was even a cure for it, I still think this is a shame.

Dumbing down for the easy crew again.

Yes a big shame. I'm really disappointed its ended.... we probably have more stations UA bombed for longer than any other group. Its a wonderful defence BGW-wise. When we wanted a station open it was a work of a few hours to deal with it. We put a load of effort steering our "enemies" into shutting down that stations we want mothballed.
 
I never paid close attention to this aspect of the game. I didn't know about Darnielle's offering just 1 unit of MA's :O That's a bit ridiculous :D
Since it only started selling them in the first place as a workaround for a bug where no-one could unlock Farseer because the Barnacles weren't working, a limit of 1 seems perfectly adequate. With the new surface probes in 3.3 it *might* not even need to do that.

Who in his right mind would buy stuff that endangers the spacestation he is on.
Given that - with the exception of Anarchy factions - selling anything to the blackmarket harms the influence and economic state of the controlling faction, it's probably fair to assume that the black marketeers are not on the same side as the rest of the station and are quite happy to bring dangerous substances on board for a fee.

The idea that a criminal profiteer might take actions for short-term gain that are not necessarily in their long-term interests ... seems pretty realistic to me.
 
One less reason for players who prefer an optional play-style to complain about players "hiding" in other modes affecting "their" game from where they cannot shoot at them....

Except that is largely two different groups of people.

I don't see many/any OOPP folks who care about UA bombing either way.
 

Robert Maynard

Volunteer Moderator
Except that is largely two different groups of people.

I don't see many/any OOPP folks who care about UA bombing either way.

It doesn't seem to be quite so distinct - especially when vocal proponents of OOPP stray into including CGs as another candidate for the Open only treatment.

.... and OOPP proponents in general would seem to have at least one reason remaining for complaining about players "hiding" in other modes affecting "their" game from where they cannot shoot at them....

As I said, one less reason.
 
It doesn't seem to be quite so distinct - especially when vocal proponents of OOPP stray into including CGs as another candidate for the Open only treatment.

.... and OOPP proponents in general would seem to have at least one reason remaining for complaining about players "hiding" in other modes affecting "their" game from where they cannot shoot at them....

As I said, one less reason.

So you’re building arguments in your head now? Seems a slippery slope. If you’re not careful you’ll slip into full blown hysteria.
 

Robert Maynard

Volunteer Moderator
Understood. Remove all competitive elements from the game.

.... or embrace the fact that the game does not require "in the same instance PvP" and is based on indirect asynchronous competition (through the BGS, Powerplay, CGs, etc) that everyone can take part in whether they meet other players, or not.
 
Do you want me to quote the relevant post?


A quote from some rando on the internet only means that you’re afraid FDev will listen to those that want open play for everything or even some aspects. In which case you don’t actually believe the modes work as intended or that they are as important as you usually claim. In which case you feel your 0 conflict gameplay is threatened and you feel the need to lash out at anyone that would oppose it.
 
.... or embrace the fact that the game does not require "in the same instance PvP" and is based on indirect asynchronous competition (through the BGS, Powerplay, CGs, etc) that everyone can take part in whether they meet other players, or not.

I'm curious as to why UA meets the criteria of being removed from the game entirely, when the solo/PG treatment is still left to ravage PP. If they don't want PP, they should say so and remove it. Else, work on fixing it.

What I'm hearing here is:

UA bombing from solo isn't fair!
But PP from solo is fine!
 
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My main issue in this thread is the same than the one in PP related thread. People are talking about something they haven't play with, and learn how to use properly in attacking or defensive mode.

Just heard about it on forum but have absolutely no clue about its mechanics.

And I don't even start with Elite Lore, which is in the same state than WoW's lore by now.
 
.... or embrace the fact that the game does not require "in the same instance PvP" and is based on indirect asynchronous competition (through the BGS, Powerplay, CGs, etc) that everyone can take part in whether they meet other players, or not.

But then your reason to remove UA bombing wouldn't hold anymore.
 

Robert Maynard

Volunteer Moderator
A quote from some rando on the internet only means that you’re afraid FDev will listen to those that want open play for everything or even some aspects. In which case you don’t actually believe the modes work as intended or that they are as important as you usually claim. In which case you feel your 0 conflict gameplay is threatened and you feel the need to lash out at anyone that would oppose it.

The modes would seem to work as Frontier intended (given the fact that we have recently been reminded that Frontier's stance on the BGS remains unchanged after over six years since the design information was published).
 
Except that is largely two different groups of people.

I don't see many/any OOPP folks who care about UA bombing either way.

There are, or soon we can say were some people notorious for complaining about the very existence of solo and private group modes, and kept using UA bombing as a means of metagaming trolling in an attempt to push their agenda.
 
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