Starlight tints background skybox - Lighting issues

Speaking of, has the tinted skybox been officially reported as a bug? Winning arguments won't change anything. Getting Frontier to actually fix it is more important. The fanbois will praise whatever Frontier does, so win over Frontier and you'll win both the argument and the day!
Not sure if it's worth the trouble tbh, seeing how FDev has a backlog that's measured in years and we're apparently just a vocal minority (yeah, right, because everyone who doesn't voice an opinion favors the new system). I'll probably put one up later this evening since i now have the necessary screenshots to document the issue.
 
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OP, it's dust - in your system - being 'luminated.



Sorry but I think the new lighting is really, really good.

My Gamma is at zero for info.
 
I totally agree. The background just looks fake. I immediately felt like I was looking at everything through the Start Trek "soft focus". So, I totally get that color would naturally be tainted by atmospheric or nebula effect. But not ALL of space. I agree, this needs to be fixed.
 
I'd simply point you to the bug forum, but i guess the irony would be lost on you.

Protip: The bloom is real and reproducibly bugged, as are other issues with the new lighting system. But i guess in your world bugs don't exist. They are all subjective opinions.

So you want me to go find proof for you, of something you don't know is either a bug or if its been reported.

And your example seems to be some other thing selected at random.

Not sure if it's worth the trouble tbh, seeing how FDev has a backlog that's measured in years and we're apparently just a vocal minority (yeah, right, because everyone who doesn't voice an opinion favors the new system). I'll probably put one up later this evening since i now have the necessary screenshots to document the issue.

You are not presenting anything even remotely persuasive here, other than it being a vocal minority issue I agree with that.
 
X-wing Alliance didn't tint the skybox, it only tinted acutal objects as far as i can remember, and it didn't tint the HUD either. But i guess it's hard to see past that nostalgia.

I seriously hope FDev won't make ED into a 2D game only playable in 256 colors and 640x480 resolution for some inexplicable artistic reason, although it's sure as hell that if they did and you tried to point out that space should be 3D, there would be a number of people here insisting that it's only a matter of subjective opinion and they genuinely like it anyway because it brings back good memories of Star Control 2.
 
I seriously hope FDev won't make ED into a 2D game only playable in 256 colors and 640x480 resolution for some inexplicable artistic reason, although it's sure as hell that if they did and you tried to point out that space should be 3D, there would be a number of people here insisting that it's only a matter of subjective opinion and they genuinely like it anyway because it brings back good memories of Star Control 2.

On the other hand misery loves company.
 
While, of course, it's absolutely subjective if you like or not like this fake-light for flair in the game, the whole thing just doesn't fit the game. Fake colouration fits No Man's Sky, which is light hearted and colourful by default, and set in a fantasy space world.
If you ever played Frontier or First Encounters, you know those games have been pretty hardcore space sims and probably didn't play much at all or loved them to bits. I am the latter type. Elite, es a sequel is a bit more gamey but has, of course, better visuals. There are things that weren't even possible back then, which went into ED, and there were compromises for the sake of gameplay. Many of these compromises have been made for combat balance and to attract people who like cool dogfighting in space. Speed limits, range restrictions for weapons and so on. I still would love to point and melt down things with my Plasma accelerator like I did in First encounters... Didn't even need to aim.... But that's no fun for most people, thus: compromises.

Looking away from combat, the other compromises mostly concern multiplayer features. There's telepresence for example and that arcade gunner view and so on.

Now let's take a look at the stellar forge and the game world. Are there compromises? Yes. And the more you know about scientific space stuff, the more you will spot. Scott Manley for example mentioned that the hot spots in rings doesn't make sense because the ring doesn't orbit around the planet at a uniform speed and so on. It's a game. I get that. I guess so does everybody else (hopefully).

But Elite is THAT ONE space game taking pride in its realistic features. In my original post I listed a few of those. The Milky Way we see in the background is our game world. It's an image created by that absolutely awesome stellar forge that created our galaxy based on astronomic data. That's so high on the science nerd scale, it's unbeatable when it comes to gaming/science crossovers. And that's exactly why Elite is so special to many people. It's the last real space sim. A lot handwavium involved, but still...
Latest patch introduced sounds taken from astronomical data when targetting planets in the FSS and the devs mentioned that and were proud of it. Adam told that story three times I think, where a player recognized a gas giant just because of the sound.
I love it, other players might just shrug and don't care if it's a "peep peep crrrr" sound or something taken from astronomical data.

In the latest Discovery Scanner stream the devs mentioned that they always try to be as close to realism as possible. They actually tested their asteroid models in orbit because that way they could make a reality check because they know how things look in real Earth orbit... And so on...
The devs take pride in the realism of this game, and that's actually why I love Elite so much. I can't believe this tinting thing doesn't bother them.
 
I’ll add my support to the OP’s cause.

I’ve been playing this game for years and I love it. I love the pseudo-realism the game portrays, and this new lighting effect on the galaxy background really doesn’t feel right.

I’m worried that FDev can’t selectively exclude it from certain game assets, but I hope this is not the case.

Light-emitting sources should not have their colour affected by other light emitting sources.

FDev - the new lighting looks lovely, but not when it’s applied incorrectly like this.
 
So you want me to go find proof for you, of something you don't know is either a bug or if its been reported.
I'm not asking you to "go find anything". I don't know what purpose that would serve or why you're under the impression that i've asked you to.

And your example seems to be some other thing selected at random.
The bloom bug is a direct consequence of the "new" lighting system. The tinted background is another. One is reproducible by opening and closing the galaxy map, the other by switching between system+orrey view and then re-entering cockpit view.


You are not presenting anything even remotely persuasive here, other than it being a vocal minority issue I agree with that.
Again, bugs=features for you i guess, but i prefer not to have to work around errors in the game but for FDev to fix them. And i don't think i have to point out your fallacy of labeling an opinion oyu don't like as a "vocal minority" when said opinion seems to be equally represented. I've said this before, but people like to make the mistake of counting the 'silent majority' on their side when they have no inidication that they are.
 
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I'm not asking you to "go find anything". I don't know what purpose that would serve or why you're under the impression that i've asked you to.

Mostly because you kept asking me to look in the bug report forum, for the thing you are unsure about being a bug and haven't reported.

The bloom bug is a direct consequence of the "new" lighting system. The tinted background is another. One is reproducible by opening and closing the galaxy map, the other by switching between system+orrey view and then re-entering cockpit view.

So we agree it's nothing to do with the background colour then. That was my point.

Again, bugs=features for you i guess, but i prefer not to have to work around errors in the game but for FDev to fix them. And i don't think i have to point out your fallacy of labeling an opinion oyu don't like as a "vocal minority" when said opinion seems to be equally represented. I've said this before, but people like to make the mistake of counting the 'silent majority' on their side when they have no inidication that they are.

You used the phrase vocal minority to describe yourself. You self identified and I agreed, that's about as far from being labelled by me as its possible to get.
 
I'm sure FDEV is gonna drop their current workload and remove the tint on the skybox in the next couple of days. My immersion is ruined, this is completely unplayable.

There are absolutely no other priorities right now than modifying a graphics subsystem that is so broken, everyone is complaining about it. Nobody likes the new lighting system.

Screw balancing the meta or fixing the NPC AI, we need properly colored skyboxes *shakes fist*

Edit: I'm willing to bet we'll get space legs before they fix the tint.
 
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I'm sure FDEV is gonna drop their current workload and remove the tint on the skybox in the next couple of days. My immersion is ruined, this is completely unplayable.

There are absolutely no other priorities right now than modifying a graphics subsystem that is so broken, everyone is complaining about it. Nobody likes the new lighting system.

Screw balancing the meta or fixing the NPC AI, we need properly colored skyboxes *shakes fist*

Edit: I'm willing to bet we'll get space legs before they fix the tint.

Your silence would have been a more productive contribution to this thread. Instead you chose to ignore everyone's issues and respond with sarcasm.

It says a lot about you.
 
Your silence would have been a more productive contribution to this thread. Instead you chose to ignore everyone's issues and respond with sarcasm.

It says a lot about you.

Says a lot more about you that you decided that pointing out my sarcasm in this "smart quip" would be at least as productive as my initial sarcasm [haha]
 
I started a thread in the PS4 forum because it may be platform-specific, but I've been "missing" stars since the update. Since some of you care about the skybox, perhaps you can look at my post and tell me if you've noticed anything similar. As much as I dislike a falsely-colored skybox, I dislike an empty skybox even more!
 
I'm sure FDEV is gonna drop their current workload and remove the tint on the skybox in the next couple of days. My immersion is ruined, this is completely unplayable.

There are absolutely no other priorities right now than modifying a graphics subsystem that is so broken, everyone is complaining about it. Nobody likes the new lighting system.

Screw balancing the meta or fixing the NPC AI, we need properly colored skyboxes *shakes fist*

Edit: I'm willing to bet we'll get space legs before they fix the tint.

Well... Actually you are completely right. This is more important, because screw balancing or npc issues. If it was my graphics card bugging out and producing this issue I simply wouldn't play until it's fixed.
Visuals are pretty important for a medium that relies on visuals and sound alone. I also wouldn't like a Skyrim with a blue tint everywhere because it's cold... :D

PS: I don't want space legs. I want atmospheric landings and also chose to ignore your sarcasm.
 
Well... Actually you are completely right. This is more important, because screw balancing or npc issues. If it was my graphics card bugging out and producing this issue I simply wouldn't play until it's fixed.
Visuals are pretty important for a medium that relies on visuals and sound alone. I also wouldn't like a Skyrim with a blue tint everywhere because it's cold... :D

PS: I don't want space legs. I want atmospheric landings and also chose to ignore your sarcasm.

Most people prefer a warmer / more saturated hue than the bleak and depressing washed out "color scheme" we had before.

Sure, it could stand a few fixes - but the skybox having a slightly different hue from what is expected is not very high up on the bug priorities list (no matter how much hyperbole you use).
 
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Mostly because you kept asking me to look in the bug report forum, for the thing you are unsure about being a bug and haven't reported.
No,. the reason i "kept pointing you" to the bug forum was to get you to ackowledge that not everything FDev does is golden. They make mistakes. This is one of them.

So we agree it's nothing to do with the background colour then. That was my point.
No the background itself is fine - it's the tinted overlay that's the problem. I thought we were on the same page there.

You used the phrase vocal minority to describe yourself. You self identified and I agreed, that's about as far from being labelled by me as its possible to get.
No, i've only re-iterated the language others have used in this and other threads to downplay the issue and make this look like a fringe opinion. It's common tactic, actually.
 
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No,. the reason i "kept pointing you" to the bug forum was to get you to ackowledge that not everything FDev does is golden. They make mistakes. This is one of them.

You could have saved yourself some time by simply saying that and being laughed at and told you were wrong.

No the background itself is fine - it's the tinted overlay that's the problem. I thought we were on the same page there.

Definitely not the tinted overlay is a great addition to the game.

No, i've only re-iterated the language others have used in this and other threads to downplay the issue and make this look like a fringe opinion. It's common tactic, actually.

As common as accusing someone of thinking everything FDEV does is golden then. Well done you.
 
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You could have saved yourself some time by simply saying that and being laughed at and told you were wrong.
Apparently i'm not, because a surprising(?) number of people seem to share my opinion, and as far as i can tell for a good reason, seeing how broken the lighting system is right now.

Definitely not the tinted overlay is a great addition to the game.
Seeing how wearing colored glasses has the same effect you probably have a very low bar for what you consider "great". It might have been a good addition if it wasn't implemented so shoddily.

As common as accusing someone of thinking everything FDEV does is golden then. Well done you.
Oh, that isn't the case? Please correct me then - what part of the game am i allowed to critize then? Apparently not graphics.
 
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