Overall it's so much better. But I don't like how if I tune a specific frequency it doesnt at least hint at what direction it's coming from.
I never liked the old honk. But you have a problem understanding that is possible for someone to want the best of both worlds. And i never had a problem travelling to planets and make eye contact. Having said that, i dont have a problem with the dss.
Hard for you to accept, i know.
The old honk was boring, but had good features that no one mentions now, because he is automatically targeted by other people.
Overall it's so much better. But I don't like how if I tune a specific frequency it doesnt at least hint at what direction it's coming from.
Overall it's so much better. But I don't like how if I tune a specific frequency it doesnt at least hint at what direction it's coming from.
Yes it does give directional guides, but you have to get within a certain arc distance of the target before they appear. This is to add a feeling of being a human being searching rather than simply following a target lock like an automaton following a script.
Those "Explorers" who like to discover and tag stellars bodies at a standstill will just LOVE the incoming patch with the brand new "Extended FSS" ! You'll be able to discover and tag every single body in the MW from your first Sidey without even having to undock from Eravate ! Isn't that coool ? No more soooo booooring flying to explore !
Enjoy it..."Explorers" !
^ Well now that this thread has officially jumped the baby, I'm outta here. I'll be enjoying these new exploration tools while you all practice your clever quips![]()
Those "Explorers" who like to discover and tag stellars bodies at a standstill will just LOVE the incoming patch with the brand new "Extended FSS" ! You'll be able to discover and tag every single body in the MW from your first Sidey without even having to undock from Eravate ! Just by playing that stupid point n' click telescope minigame.
Isn't that coool ? No more soooo booooring flying to explore !
Enjoy it..."Explorers" !
Tough. I'm sure everyone currently enjoying FSS is gonna read this and uninstall the game.
No seriously, the previous exploration mechanics were barely "mechanics" and extremely repetitive.
Maybe you consider "honk -> jump -> honk -> potentially DSS some planets by flying towards them and waiting for triangles to spin -> jump -> repeat" to be engaging game play, but most people really would prefer to die from a million paper-cuts than have to interact in any form with the old Exploration "mechanics".
But hey, I'm glad that you don't have to suffer from the new traumatic lighting effects since the existence of the FSS made you stop playing. Terrible stuff.
Tough. I'm sure everyone currently enjoying FSS is gonna read this and uninstall the game.
No seriously, the previous exploration mechanics were barely "mechanics" and extremely repetitive.
Maybe you consider "honk -> jump -> honk -> potentially DSS some planets by flying towards them and waiting for triangles to spin -> jump -> repeat" to be engaging game play, but most people really would prefer to die from a million paper-cuts than have to interact in any form with the old Exploration "mechanics".
But hey, I'm glad that you don't have to suffer from the new traumatic lighting effects since the existence of the FSS made you stop playing. Terrible stuff.
Seems like FD put in an awful lot of work, keybind requirements, hud-mode-hell and eye-candy-coding, to arrive at a result which is only marginally less boring, shallow and simplistic than the old placeholder system. I'm already pretty much over it and I only used it once.
If we're going to use this thing hundreds or even thousands of times for exploration, couldn't they have come up with something a little deeper, more interesting to use and - dare I say it - involving some actual entertaining game-play?
I dont think the FSS is a terrible thing, just incredibly underwhelming.
I only have one brown paper bag and I need that for my turps.
There I can agree with you. Even though the previous system was terrible, FSS is barely a few notches above it. Still needs a lot of work.