I can say, with absolute confidence, I know more about human nature than most.
Everybody thinks that about themselves until they finally realize there's actually so little they know.
I can say, with absolute confidence, I know more about human nature than most.
Fun Fact: Elite Dangerous is actually a Video Game. Theres literally hundreds of things in this game that are not accurate. Why some disgruntled man babies have decided to cling to this one thing is Beyond(TM) me.
I've been called that before.Seriously though, it's just a discussion about an addition that a significant number of players dislike or consider flawed (from a technical perspective, it's hard to argue that it isn't). Very few of those who feel this way are actually asking for the feature to be completely removed, just that players be provided options. I don't see the point of erecting oppositions where there aren't any.
Incidentally i've been busy mapping multiple undiscovered ELWs and terraformables, altough I was barely able to enjoy myself because of the messed up skybox.Sorry I was busy playing Elite the last 2 hours. Had an awesome PVP encounter with some dude who really seems to want to kill me. (he still cant)
Nothing random about his capitalization. "Elite" is a proper noun / brand, "Saturday" is supposed to be capitalized, and "Heroes" is capitalized to emphasize his sarcasm.
I suggest you read up: https://www.grammarly.com/blog/capitalization-rules/
Actually, Consider yourself blocked.
You Sir, are a joke.
Incidentally i've been busy mapping multiple undiscovered ELWs and terraformables, altough I was barely able to enjoy myself because of the messed up skybox.
I'm deeply sorry for taking offense in shoddily implemented lighting systems, and I undertand that fixing bugs in newly implemented system take precious resources away from implementing new mechanics. I'm certain that not fixing existing or newly introduced bugs will greatly accelerate work on important features like atmospheric landings. In fact, i'm sure that the quick and comprehensive work FDev does in regards to bug fixing (just look at the forums - we barely have any!) is the sole reason we still don't have any of the features you are requesting. I'm sure everyone else will be more than happy to take a step back from what they want implemented and fixed so that FDev can get on with whatever you think is most important.
TL;DR you don't get to decide what's important and what's not.
Keep up the good fight CMDR
o7
I could have sworn your post said something different just some minutes ago...also, what's with the emotes? If it's such a chore for you type a reply, why make it harder for you by adding even more words?Did FD come out and say that the lghting is not working as intended?
If they did then fair enough, its a bug..and bugs should be fixed..no arguement there (though there is a priority list and this would be way down that list from a gameplay persepctive..)
But if its not.. are you just that desperate to validate your own petty annoyances that you took it upon yourself to proclaim its a bug?
(*rolls eyes)
I could have sworn your post said something different just some minutes ago...also, what's with the emotes? If it's such a chore for you type a reply, why make it harder for you by adding even more words?
First off, the lighting system is undeniably bugged, as it reproducibly over- and undersaturates the screen when exiting the galaxy or system map (the latter under certain conditions), which is not dependent on graphic settings. You can see the tint slowly fading in, among other things. Also, if i don't get to "decide" what's a bug, why do you get to have any say in what order bugs get fixed? A far as i can tell FDev has no priority list for bugs and just decides at random what get's fixed or not, as long as the bug isn't game breaking. That aside, FDev coming out and saying that something is a bug is not a reliable indicator if something will get fixed or changed - they usually just stop adding entries to the "known issues" list after a few days.
Carry on soldier
o7
That would probably be more effective if the board didn't display the time a post was edited in addition to when it was created. You were going for "unsettling", but stopped at "comedic and desperate". I take it you're trying to derail this thread?I could have sworn your post said something different just some minutes ago...also, what's with the emotes? If it's such a chore for you type a reply, why make it harder for you by adding even more words?
What does this sentence even mean? What emotes? What are you talking about?
Youre babbling son.
"That aside, FDev coming out and saying that something is a bug is not a reliable indicator"
Right..and some random disgruntled man baby is?
Give it a rest.
That would probably be more effective if the board didn't display the time a post was edited in addition to when it was created. You were going for "unsettling", but stopped at "comedic and desperate". I take it you're trying to derail this thread?
How odd! I've been out discovering and mapping multiple systems and enjoying every minute, even with the 'interesting' colour-wash changes. I'm happy enough to live with the 'new' shadings and with dark places now actually being dark. But then, I'm only playing a game and not expecting anything even resembling 'real' in it - if I want reality I'll get out more![]()
Derailing it is then.
...and on the ignore list you go.
Maybe you could leave some tips on how you achieved this here?
Would make a facinating read for some im sure.
o7
I don't think you could even begin to understand something quite so complex, as you are certainly not mebut have fun your own way, as do I.
Outside of the game world there is this odd place that is filled with other things called 'humans' and many strange and interesting things called 'animals' and much flora, fresh air and both darkness and light... (in many shades too, awesome!)
GIGO![]()
I was not actually having a go at you..i agree with you! That was directed at our less fortunate friends!
I've managed to reliably break/disable the filter in my game, see bug report here. Can anyone reproduce this?