the FSS, watching paint dry....

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Mining got one thing right: They added tools, and new gameplay, on top of existing gameplay, without removing existing methods.

Prior mining methods were easily adapted without interfering with the new mining system - complimentary stuff.

Bringing ADS would completely break the new exploration system as they're not complimentary, the new system completely replaces the old.
 
No one failed to understand the original argument about the FSS, AFAIK. Your straw man was completely unnecessary.

i was trying to create relatability. As it been pointed out in this thread, people may not be seeing other peoples point of view.

Its very hard to explain to someone my point of view if they have not experienced it. My style of exploring is no longer available (as explained in other post). A lot more people will have done the big trade runs, so i tried to related my issues in another way. I'm not trying to mislead... sorry you see it that way

Cant help but feel you just wanted to call someone out for starw manning :p
 
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i was trying to create relatability. As it been pointed out in this thread, people may not be seeing other peoples point of view.

Its very hard to explain to someone my point of view if they have not experienced it. My style of exploring is no longer available (as explained in other post). A lot more people will have done the big trade runs, so i tried to related my issues in another way. I'm not trying to mislead... sorry you see it that way

Cant help but feel you just wanted to call someone out for starw manning :p

Anyone with a reading comprehension above 5th grade level could easily understand the whole thread.
People are disagreeing with you because they don't agree with your argument, not because they don't understand your argument.

Thanks for your patronizing attitude tho. We must all bow to the genius IQ [haha]
 
Please explain why this is the case.

Simply put, having 2 distinct gameplay mechanics that accomplish the exact same thing wouldn't break the game itself, but it would force FDEV to now maintain 2 parallel subsystems to accomplish the same exact thing. Great application of dev time to appease a small (but vocal) minority of the player base.

With mining, all the mechanics are complementary and don't really replace each other. If you were to apply your suggestions for mining, then one should be able to core mine with an old mining laser, the missiles are too... explosivey.
 
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Anyone with a reading comprehension above 5th grade level could easily understand the whole thread.
People are disagreeing with you because they don't agree with your argument, not because they don't understand your argument.

Thanks for your patronizing attitude tho. We must all bow to the genius IQ [haha]

what argument was i making? as i have been active in this thread... I'm sure you have followed my argument, as you have taken the time to shoot me down.

And no, i don't think anyone is less intelligent than me: ''Thanks for your patronizing attitude tho. We must all bow to the genius IQ'' . i never mention my genius level IQ in debates (oops :p) as it has nothing to do with the argument.

As far as i can see, there as been no disagreement with what i have personally been saying. So as i have made progress on my point, i though it would be safe to try and move the argument along, by helping the others side see why people are upset. no mention of taking anything away.

Bad me :)
 
20 odd body DSS'ed in about 2-3 minutes instead of about 15 minutes or A LOT more if one of the stars was at 320,000 LS.

Ohhhh Yeeeeeeah, totally a boring waste of time.

Some of us don't care about time... we play a game to pass it, to enjoy that time,
we (being Me ans some others that aren't you) only want to be able to make our minds up quickly as to whether to stay and spend time there or leave for a better more interesting system and spend time there!
Not necessarily to enter a system and get out before taking another breath... think, going to the pub, some of us like to find the right pub and stay the night... others like to get to as many pubs as possible.
But I guess you don't or won't understand that... you just see us as complaining because we don't want what you want.
 
what argument was i making? as i have been active in this thread... I'm sure you have followed my argument, as you have taken the time to shoot me down.

And no, i don't think anyone is less intelligent than me: ''Thanks for your patronizing attitude tho. We must all bow to the genius IQ'' . i never mention my genius level IQ in debates (oops :p) as it has nothing to do with the argument.

As far as i can see, there as been no disagreement with what i have personally been saying. So as i have made progress on my point, i though it would be safe to try and move the argument along, by helping the others side see why people are upset. no mention of taking anything away.

Bad me :)

Sorry not sorry, but I'm not going to sift through many of the >50 pages to distill your own argument for you.

Nice "trick question" tho [haha]
 
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Sorry not sorry, but I'm not going to sift through many of the >50 pages to distill your own argument for you.

Nice "trick question" tho [haha]

here, so your attack the person now and not the arguments... cool

''Sorry not sorry, but I'm not going to sift through many of the >50 pages to distill your own argument for you.'' <this is a trick
The changes had a huge impact on my style. I like to find small planets, funny shapes and interesting colours... and only put my name on things that interested me. Now i have to scan all with the telescope.

I used to jump in point at the edge of the sun, honk and look at the map... if there was nothing interesting (normal a small rock) onto the next system

Sure, its more involved, i like the surface scanning... even found life but can't seem to put my name on it (or file a ticket), but having to sit back and look ad a low contrast screen for glows, its irritating. Doing my best to get used to the change... maybe i just don't like change and i will get over it :p

Wish there where some basics with the honk.. see some size and mass object, but blank surfaces... even no data on orbits and temp... just a shadow of whats out there, so i can jump out if there is nothing that looks interesting.

Not saying its not good, just not good for me... had some of my game play taken away, so can see why some people may not be happy.



When it comes to mapping systems, there seems to be 2 main groups. Them that feel they must scan all, and them that scan what interest them (me)

There was (and i guess still is, as you can map...) a nice thing some explores did, in places of interest. They would scan one planet and maybe another if it was really interesting, leaving the rest open for anyone else that happened that way... i love that, some system with 7/8 different commander names, like a log of visitor.

Now this was a while back, over a year (as i took a years brake waiting for beyond to finish), on a live stream, devs seem to like the idea of scanning a whole system to them selves, i pointed out that i thought that was annoying... Going out to a system and seeing one name splashed over every little rock.

Here is why this is important. We now we a bonuses for fully mapped system. This had been brought up before and seems as many liked the idea as didn't. And it was pointed out that such a bonuses should not be applied as it was unbalanced, giving a bonus to OCD players that had to scan a full system else they felt worried. But here we are, bonuses, as if the devs in charge put their idea of what's cool into play (and that's fair, its their game, but at the expense of others)

The telescope scanning is aimed at the people that want to scan a full system. Making it more interesting for them. before, they had to fly to each planet to scan... wow that must have been horrible. But this update was not an improvement for the explorers that like to only visit thing that interested them. the explorers exploring cool things and not just cataloguing the galaxy.

So if there are people upset with the new system, rightly so. yes it has come cool features, but has made exploring for explorations sake (looking for cool stuff) a little less fun (My opinion).

Would only be fair to see some adjustments to the system. not take away what is there (though that has been done in this update) But offer some balancing to exploration types. Allowing for the fly by explorer that likes to have a look at a system map, while still travelling at speed.. instead of having to park up and scan everything to look for that interesting rock.

and if i had my way... removed the bonuses for full scans. that's pandering to people that feel the need to scan a full system, and encouraging that sort of game play over the visitor tag style of commanders vising a location.

(imagine if there was a counter version to full scan... if you only scan the star, each time data is handed in for that system and someone gets a new discoveries (Planets you left) you get a bonus.. silliness i know:p but would offer a reason to leave a system partly scanned... intensives, don't do it )


There still should be some choice and not this overriding change. Lets go way back...way, way back. when planets didn't come up with the real surface map. I proposed a telescope, so we could look at planets, see if they look interesting, before flying out to them.

That could have been done here, should have been done here. Have the honk, get a basic map of the system, and them people can zoom in if they want more detail.

What has been removed is ability to look at any sort of system map (no, a system map of just stars is pants:p) and pick what you wish to investigate (a.k.a , your not allowed to play it that way anymore). Be it a planet far far out, or a planet around a nearby secondary start that may bee interesting due to it proximity.

some explorers now have to make the choice of mapping a system via the mini game or not taking part. The explores that where less interested in bagging earth likes or cataloguing a system, but looking for something strange (Maybe 4/5 planets orbiting each other, i know i love them, but now to spot one, i have to map a system)

i understand people wanna defend the new feature, yes it has some really good features... but it has ripped away game play from some players, and its fair to be upset about it. For the first time i felt like, do i even want to explore?

This is someone that has 2billion+ light years on the clock. This is someone that has died out there, lost weeks of data and without a second thought, i'm right back out there... but now, i think the fun has been taken away.

Important to listen to people that are upset about this sort of thing. maybe some people can't explain their upset as well, but it not just a case of toxicity. If it's a case that it has improved exploration for most players, that is good, good for the game but don't expect everyone to be happy about it.

Not calling for the old system.. I am saying it needs to be adjusted so that it's not taking something away from exploration (like they said their where not going too, but i have explained how they have). I didn't bring this issue up in beta as that was a time for testing and not feature correction. Now is the time to look at developing the new exploration system, so it has some of the functionally that was already there.


a squiggly line that tells me what types there are, cool, but i knew when i first hear of this, it would be a kick in the teeth for me... As i hunt small rocks, multi orbiting planets...

Now if i wanna find a small rock, i have to scan all the rocky bodies and take a look at my system. This is the issue, you not aware of the different styles of play.

I can put aside how silly it is that as a player I have to point something at a blob and tune in my telescope.. as my ZX ships computer can't manage to tune its self into information its showing me it understands, by putting it on my screen >< (so it could just scan auto :p but that's not the point, its a mini game)

what i am saying is, there needs to be some of the old functionality brought back in. It would't take anything away from the new function apart from... well nothing. You wont get your name on anything unless you scope it. Its about giving back that jump and glance mechanic we used to have, at some level that doesn't render the new system pointless.

i have billions of light years travels, 60k systems visited, i like getting out and about, only stopping to investigate something that caught my eye. Now i have to stop and get into my scanner.

as i have posted. the changes are a good thing, for the game (just like engineers changes where)... i bet its even increased the explorers out there. but its not fair to poop on other players (what ever the number be) for being upset...

This is why its important to adjust / develop the new system if there are more that a few percent of players upset. else we go down the road of, its for the majority (Which it normally is) Until all the majority has been upset at some point and some get fed up, small numbers add up, and the game become a totally different game, driven my the new majority

Yeah, do whats best for the majority, when adding new stuff. but don't take away stuff from the other players.

Added: i used to suffer from.. 'time for bed but lets see what in the next system' then 20 systems later i may go to bed.
I don't have to worry about that anymore :p


it there was away to use the fSS without slowing down... sure it would be hard to scope/zoom things, but latest i can have a look at the squiggly with out putting on the space handbrake

yup.. it did seem like a cool gimmick at first. but like it's been said many times, get repetitive (sure the old way was representative too, but without the stopping and starting just to take a peek><).

It's good for picking out the big payout planets and with easy... no longer do i have to travel 500k to get that ammonia world someone else could not be bothered to get. Feels a little cheap (but that just me)

but i am defiantly exploring less than't i did (for the same amount of time). A good 100 route plots used to feel like i was flowing though the galaxy... each jump had excitement, just a honk and have a look.. maybe there will be something... if not, onto the next system.

Now i stay in one area, do a few systems and take a brake, out of boredom. It can't be a good thing that game play i once loved now bores me.
Doing my best to find other ways to enjoy exploring... sure there is life out there, found quite a bit now.. but it's mostly the same stuff. yet to find the clouds, i'm sure i will like that too... but once all that has warn off, i'm back to wishing i could flow though the galaxy like i used to.

I guess distant worlds 2 will show if there is s real issue, and if there isn't, and i cant find the same excitement from the game... I can except that, was good while it lasted :)

So it would seem that my argument is the new system is good but needs adjustment. I've been against the idea of reverting or removing the new system. So i guess we are in agreement, but you didn't know that, cus you didn't read. You have attacked someone that's probably on your side :)

I have talked of adjustment, to accommodate styles of play we used to have. it even boiled down to, it would be nice if we could peek as the scanner without having to slow down.
 
I'm sorry to hear it seems that way to you.

And you, and you, and you and you and you!

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