the FSS, watching paint dry....

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This is a difficult one to deal with. I have a collection of ships as most of us do. A dedicated explorer and surveyor ship. I do not like the FSS, but not for the reasons I have seen listed here. I like the concept. In the past I did not like spending lots of time flying to a body to do any sort of Scan, so did not do it.

With the new system it is a lot more logical, Honk, look round, then if something raises your interest then off we jolly well go. Last night I found a Guardian site very close to SOL. No I will not say that would be but within 10 Ly and Starts with a W.

I would not have found that with the old system. Because I AM LAZY.
 
I dont understand the silence from devs. They must be aware that people are unhappy and likely of the existance of this thread. So why let things roll on? Say something.

Why should they. It's a very small section of the community that are complaining. There have been complaints (which included me) before that have fallen on deaf ears because there were only a tiny proportion of people that were unhappy. It's the same here. In that case I didn't expect a response from FDev and I suggest that you shouldn't expect one too. A few hundred people (at best, probably less) is not going to make any difference.

They will likely see how it pans out long term before any changes are considered.
 
This is a difficult one to deal with. I have a collection of ships as most of us do. A dedicated explorer and surveyor ship. I do not like the FSS, but not for the reasons I have seen listed here. I like the concept. In the past I did not like spending lots of time flying to a body to do any sort of Scan, so did not do it.

With the new system it is a lot more logical, Honk, look round, then if something raises your interest then off we jolly well go. Last night I found a Guardian site very close to SOL. No I will not say that would be but within 10 Ly and Starts with a W.

I would not have found that with the old system. Because I AM LAZY.

Guardian sites arent in the bubble. When you probe a planet and get notable signals "Guardian" its a bug in the game files, its just a human settlement.
 
Why is it most of the people that don't like it aren't debating? They are just commenting stupid comments. Losing battle that's why. The proof is in the comments..... dear

Who told you that we aren't debating? We just don't do it with white knights. And stupid comments are fitting here, so thats all you 're gonna get, since you are also rude.
 
I dont understand the silence from devs. They must be aware that people are unhappy and likely of the existance of this thread. So why let things roll on? Say something.

They got bored after the second page?

They just happen to be on holidays until 2nd January?

They feel there is nothing worth commenting on in this?

It hasn't reached 200 pages yet? (I'm sure someone said it had to be 100 before it passed it :) )
 
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This is a difficult one to deal with. I have a collection of ships as most of us do. A dedicated explorer and surveyor ship. I do not like the FSS, but not for the reasons I have seen listed here. I like the concept. In the past I did not like spending lots of time flying to a body to do any sort of Scan, so did not do it.

With the new system it is a lot more logical, Honk, look round, then if something raises your interest then off we jolly well go. Last night I found a Guardian site very close to SOL. No I will not say that would be but within 10 Ly and Starts with a W.

I would not have found that with the old system. Because I AM LAZY.

I like the probe/mapping feature too, although it's a little too easy it's just the kind of thing I was hoping for in the 3.3 update. I found a wrecked T-9 that I would never have discovered without probing.
 
<sniped>

The more I use it, the more I hate it.

Why oh why is this thing mandatory, and not optional?!?!

I'm with you on this.

The fix is easy.... Restore the ADS functionality.

I'm assuming you can still fly to a planet to scan it? (.... You see... I can't even be encouraged to find out.)

Removing dual HUD mode would also be good.


I have, for moment anyways, stopped playing this game, introducing the FSS and effectively making it compulsory has destroyed my enthusiasm. I'm not some new player with no experience, I've been playing it since tail end of Alpha stage.

There have previously been changes I've not liked, but I can largely ignore them. Not so the FSS.

If things change, and I hope they do, I'll be back happily,. For now I might play occasionally, in the bubble where I don't need to scan things.

Only thing I'd like changed on FSS itself is the insta-find on USS's. Having to follow a clue or scan to find the general area and then travelling to search for it makes more sense. As for general USS discovery, it worked better finding them enroute. If you want to make them "sticky" that's fine.
 
Only read a bit about this FSS thing. I hate It. I have mapped it out used it extensively now and can say I HATE IT.

Let me explain, I is an Old Git. I have problems with wrist movement. Old R.S.I. This new FSS makes it far worse. I would like to make it less of a grind to use. If I use it with the Joystick it is too slow to scroll around the screen. I use the Throttle to use the tuning and that seems too sensitive. If the mouse is used to do some of these functions it makes the Wrist really play up.

So what is the answer? Constructive comments please no Flames. I have to say I like the concept, just HATE the way it is implemented.

I think Frontier have a problem in trying to enhance the game Scanner into a meaningful, useful all-round tool.

I have x&y mapped to joystick x&y axis hat up&down to zoom in&out, hat left and right for tuning. Primary trigger honk, secondary select target. If you stick to the ecliptic it doesnt take long at all to pan about.

One handed as well so you can power drink coffee.
 
I have x&y mapped to joystick x&y axis hat up&down to zoom in&out, hat left and right for tuning. Primary trigger honk, secondary select target. If you stick to the ecliptic it doesnt take long at all to pan about.

One handed as well so you can power drink coffee.

HE! this is a good idea Thank you dear person....
 
It's comical that the FSS tedious time-sink would even be necessary in an environment with such advanced technology. Surely, AI could do this task for us.

What is this advanced technology you speak of? ED is a very manual "flip the switch yourself" space game. We don't even have a simple autopilot like I can get in an old Cessna (which I have advocated for, BTW).

While we don't have AI, we do have OA - just sit back and watch one of his livestreams, everything will be automated for you :D

I have, for moment anyways, stopped playing this game, introducing the FSS and effectively making it compulsory has destroyed my enthusiasm....
.....
If things change, and I hope they do, I'll be back happily.

I've played the "I'm quitting the game until it is fixed" card, and for something that's not even controversial, that is the fixing of some serious bugs. Unfortunately it doesn't work. I'm dealing with the same bugs a year later, not just the same, but worse!

Perhaps what you need is a clever signature banner ;)
 
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FOR THE RECORD, CONCLUDING THOUGHTS

I really enjoy a good debate, but sometimes you have to step back and ask, "What am I fighting for?" We all know that I really like the new FSS and think the old ADS is OP. However....

I would be okay if Frontier brought back the old ADS, but only if it is a separate module, thus leaving the FSS as-is for those of us who choose not to equip an ADS.

Why am I tapping the mat? Because it will make some of you way happier than it would bother me, so it just seems like the right attitude to have. I must be getting soft in my old age....
 
Who told you that we aren't debating? We just don't do it with white knights. And stupid comments are fitting here, so thats all you 're gonna get, since you are also rude.

Thank you for giving me an example..... oh you where being serious?

White knight LMAO! How old are you? Who'd of thought fans of the game would be on the official forums? MINDBLOWN!

Perhaps people should make more of a noise about bugs than this. Things might get fixed, as one thing we can agree on is some bugs have been in over a year and not fixed. But people wont do that. Why? Because its easier to cry about one small thing that changed and made things a little more engaging than press a SINGLE button.... Oh this community
 
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This is closer to what I would have preferred. I would have added sub slots to the sensors module where you put all the different types of scanners and comms devices.

But we don't have that. We have the FSS and I have adapted my playstyle to suite it. I would love FDev to do this, but I can't see it happening unfortunately.

I can't see FDev changing anything either - but you know how this forum is: Any time anyone complains about functionality they get a post saying "Well what would you have done?". That's what I would have done.

I, personally, can't bring myself to adjust my playstyle to something that feels so gamey, when I've always been more of a sim kind of player.
 
I still think a good compromise would have been to make both modules mutual exclusive. Unfortunately this solution has been thoroughly eliminated with the introduction of the build-in FSS. This alone strongly suggests that FD has not the slightest interest in bringing the old ADS back in what form ever. But even this idea from Ziljan during the beta stage was cried down by most if not all of the ADS supporters.

Really?
My recollection is different.

Ziljian was one of the few FSS supporters who was prepared to accept the existence of the ADS at all - lots of talk of "The ADS needs to die in a fire". The majority of the people complaining in beta (and in this thread) are simply asking for the option to select bodies in the Nav Map and see the layout in the Sys Map. We're prepared to accept penalties for fitting it and limitations to what is displayed (black bodies seems to be the generally accepted compromise). So no, Ziljian's suggestion wasn't 'cried down' at all.

That said, I agree that these 'discussions' are meanwhile down to pure propaganda. A total waste of time - if I only wouldn't feel the urge to compensate this sheer amount of repetitions without any new or none at all arguments...

There's nothing misleading in the discussions about alternatives for the FSS functionality.
You're compensating by repeating your same non-argument? That's hardly going to take the discussion forwards is it.

They obviously wanted all of the cake with some icing on top and no compromises. Now they get what they deserve: nothing.

This is just childish.

Btw, the term 'white knight' is just the new fancy way of saying "rubbish".
This is true - although I wouldn't call it 'new'.
 
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I still think a good compromise would have been to make both modules mutual exclusive. Unfortunately this solution has been thoroughly eliminated with the introduction of the build-in FSS. This alone strongly suggests that FD has not the slightest interest in bringing the old ADS back in what form ever..

While not my original preference, I could live with the ADS coming back as an optional module that adds the original functionality to the honk. I kinda see it as the docking computer for explorers. What I do NOT want is for Frontier to build ADS functionality into the current FSS, because I very much like the "fog of war" aspect of not seeing undiscovered planets in the system map.

And at least by making ADS an optional module, there is both a literal price to pay (it's an expensive module) and a slot usage and power consumption price to pay, which helps balance the functionality it would add to the FSS (which I think should remain a 'built in' part of our sensors).
 
While not my original preference, I could live with the ADS coming back as an optional module that adds the original functionality to the honk. I kinda see it as the docking computer for explorers. What I do NOT want is for Frontier to build ADS functionality into the current FSS, because I very much like the "fog of war" aspect of not seeing undiscovered planets in the system map.

And at least by making ADS an optional module, there is both a literal price to pay (it's an expensive module) and a slot usage and power consumption price to pay, which helps balance the functionality it would add to the FSS (which I think should remain a 'built in' part of our sensors).

I'll take it.
I've been pushing this suggesting since Beta.
 
FOR THE RECORD, CONCLUDING THOUGHTS

I really enjoy a good debate, but sometimes you have to step back and ask, "What am I fighting for?" We all know that I really like the new FSS and think the old ADS is OP. However....

I would be okay if Frontier brought back the old ADS, but only if it is a separate module, thus leaving the FSS as-is for those of us who choose not to equip an ADS.

Why am I tapping the mat? Because it will make some of you way happier than it would bother me, so it just seems like the right attitude to have. I must be getting soft in my old age....

I agree with this. It is not the ideal solution, but i would accept it. For me the solution would be to flesh out the fss a bit, and give the honk a bit of its previous glory by revealing a basic layout of all the system bodies without much of information like it did previously. After that, if a system looks promising, then dive in the fss for the juicy stuff.
I am pretty sure that it can be done like other guys proposed and keep every player happy without losing something.
 
Thank you for giving me an example..... oh you where being serious?

White knight LMAO! How old are you? Who'd of thought fans of the game would be on the official forums? MINDBLOWN!

Perhaps people should make more of a noise about bugs than this. Things might get fixed, as one thing we can agree on is some bugs have been in over a year and not fixed. But people wont do that. Why? Because its easier to cry about one small thing that changed and made things a little more engaging than press a SINGLE button.... Oh this community

I expect to see many fans on these forums as i am a huge fan myself of this magnificent game that i have spent so many hours on. But being a huge fan, doesnt stop me from saying what i don't like, or what i think could be done better, and THATS what you will never understand and what makes you a white knight, which is not an insult.
 
I agree with this. It is not the ideal solution, but i would accept it. For me the solution would be to flesh out the fss a bit, and give the honk a bit of its previous glory by revealing a basic layout of all the system bodies without much of information like it did previously. After that, if a system looks promising, then dive in the fss for the juicy stuff.
I am pretty sure that it can be done like other guys proposed and keep every player happy without losing something.

The honk does that already the information is displayed in the wave scanner.
 
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