So for you guys the FSS is like the advent of SCBs for me?
Worse. Far, far worse.
Imagine if you had to spy your PVP opponant out thru a telescope before you could do battle....
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So for you guys the FSS is like the advent of SCBs for me?
Worse. Far, far worse.
Hopefully FD will realise - with everyone else - that all that time and money spent on developing the FSS was a massive mistake.
Worse. Far, far worse.
Imagine if you had to spy your PVP opponant out thru a telescope before you could do battle....
So the core issue is what exactly?
Pardon me asking again, but i think
that the discussion has lost the core here.
Can you formulate a change that would keep the FSS as is ingame
and still make you guys happy?
Can you formulate a change that would keep the FSS as is ingame
and still make you guys happy?
Can you formulate a change that would keep the FSS as is ingame
and still make you guys happy?
Here you go:
I had a bit of trouble with controller input spikes, not the games fault just my well worn FCS throttle![]()
On the one hand the Tools are more engaging than the old ADS and DSS from an exploration standpoint...
In a (weird) way, it reminds me of the introduction of the Engineers - you would regularly see a thread complaining about some or other aspect and often for good reason. FD worked on the Engineers and now they are a good part of the game IMO. I hope FD will continue to work on the Tools in much the same way otherwise I suspect (based on my limited experience so far) that they may be ignored or even discourage some players from exploring.
I said i expected lots of people to moan. There havnt been as many as i expected but you can tell the types its upset. Its made me reconsider the playerbase of this game. As an old PC gamer i forget there are lots of younger players and lots of console players around. Long range exploration probably bores the crp out of them. As people say, should have built upwards not took the honk away.
Can you formulate a change that would keep the FSS as is ingame and still make you guys happy?
a mechanic that revealed all of the contents and details of a system with a 3-second button press other then "oversimplified and dumbed down."
Yeah but you didn't get anything from doing that. Its worthless. You get a populated system map with no info and insignificant credits.
The fss has put something even dumber, but now time consuming in place that gives the majority of the rewards from out of bubble exploration now. And the fss mechanic is really dumb. Immensely so. It only makes sense when you roleplay it (probably how you should be playing elite anyway).
Totally agree.
If FDev had put anywhere near the effort into scanner options that the have in weapon options it would have been awesome.
This is why I'm frustrated. Not because they took away the ADS, but because they chose to replace it with a bolt-on minigame rather than actually making exploration an integral part of the game.
This. It's what I have been saying for months. We could have had a meta for explorers, just like PVPers have had their meta for years.
Meta in the end just kills the game.
You don't want that.
Meta in the end just kills the game.
You don't want that.
Meta in the end just kills the game.
You don't want that.