the FSS, watching paint dry....

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Remember that heatmap is only the players that use that particular app aswell. Watch the numbers, the tiny dent made in the total. How can anybody talk about needing time sinks?
 

Scytale

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Remember that heatmap is only the players that use that particular app aswell. Watch the numbers, the tiny dent made in the total. How can anybody talk about needing time sinks?

... the very same ones who enjoy pewpewing planets with infinite ammo ? Maybe ?

... to investigate a bit ....

Oh my...

[haha]

Only "investigation" there, is... how to bind the keys in the best possible way !
Imho.
 
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This dishonest narrative of only 10 people aswell. Its upset different groups for different reasons. I was just reading a complaint in the VR forum about how its "totally ruined exploration" and its totally ruined it for that person in a completely different way than it has for me. Isnt that just great?

BTW i google searched for "why did frontier developments ruin elite danegrous" Lotta FSS results coming back...

Edit: "what have you done FD, exploration is ruined by this garbage" Threads started by people i have never seen post in this one...

You do know that people can do that search themselves and see if you are being honest or not. The search came up with a 3 page thread in VR with about 3 to 4 people upset with the new mechanics and another 5 page thread that had one or two people upset and while the rest of the people were happy and that was in september when it wasn't close to being released, we just had the rough outline of the proposal.

You talk about others that think differently to you being being dishonest and trying to deceive FDev. Personally I think you need to have a nice long look in the mirror with that.
 
Oh my...

Only "investigation" there is... how to bind the keys in the best way !
Imho.

Then you are deluding yourself. I have already shown you that you are obviously wrong, but you can't accept it. Not my problem at the end of the day. Do you think the discovery of planets means you have explored everything in a system. It isn't. That is just the beginning.

As has been pointed out to you a number of times, me and many other commanders out there are now flying around in systems far more then what we ever did before, because the new mechanics opens the door to exploring different parts of systems, highlights thing that would have been missed in the old way. It makes exploration more accessible, which is a good thing.

Sure the FSS may give a little bit too much information, but it certainly doesn't stop me exploring systems more fully, which I am doing far more now then what I ever did before.
 
Yes the new stuff has a lot going for it & there are plenty of players trying out exploration now that didn't like the old way. That's a good reason to add the new stuff but not a reason for removing the old stuff.

Sure that depends on the plans FDev have for the new stuff. There are a number of reasons that keeping the old mechanics in is not a good idea (not that I am against it). Things like conflicting code and much higher risk of bugs for a start. The fact that the old mechanics are a deadend mechanic and can't be built on is another reason to get rid of them.

They have started discovery mechanics from scratch. Keeping the old method may not have been possible. Look how the FSS is now an integral part of the ship instead of an optional interanl like the old ADS. It wasn't meant to be like that (I personally would have prefered it as an optional internal as it allows more options in the future). This shows that code is not as flexible as you may think it is. It was a bug or an error and it looked like it was not worth trying to change it so made it a permanant part of the ship. Now if the FSS was an optional internal and there was a place to put your scanners in (my option would be subslots in the sensors) then having both wouldn't be an issue as you could just have one slot available for either the FSS or ADS and one slot for either the old DSS or the Probe launcher.

But it isn't like that, so there is no place for the old ADS whether you want it there or not from what I can see.
 
That many eh? My word.
Yup.

If you can explain how allowing you to check up on me by posting the exact search parameter is dishonest i will appologise.
Because what you said from the search result was just not true.

BTW i google searched for "why did frontier developments ruin elite danegrous" Lotta FSS results coming back...
Where are these lotta FSS results. I found three search result directly relating to the FSS after going through 8 pages of the searches and then were a tiny handful of people. Would you call three search results a lot? Not me. If there were ten to twenty, I may have agreed with you.

From what I can gather you are trying to make look far worse then what it actually is. I hope I am wrong.
 
You found 3 FSS results when you searched for why did fdev ruin the game? You dont see the point? If you want to try searching for FSS you can but you will get all the reddit results aswell.
 
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Sure that depends on the plans FDev have for the new stuff. There are a number of reasons that keeping the old mechanics in is not a good idea (not that I am against it). Things like conflicting code and much higher risk of bugs for a start. The fact that the old mechanics are a deadend mechanic and can't be built on is another reason to get rid of them.

They have started discovery mechanics from scratch. Keeping the old method may not have been possible. Look how the FSS is now an integral part of the ship instead of an optional interanl like the old ADS. It wasn't meant to be like that (I personally would have prefered it as an optional internal as it allows more options in the future). This shows that code is not as flexible as you may think it is. It was a bug or an error and it looked like it was not worth trying to change it so made it a permanant part of the ship. Now if the FSS was an optional internal and there was a place to put your scanners in (my option would be subslots in the sensors) then having both wouldn't be an issue as you could just have one slot available for either the FSS or ADS and one slot for either the old DSS or the Probe launcher.

But it isn't like that, so there is no place for the old ADS whether you want it there or not from what I can see.

Max, the lack of justification has been covered ad infinitum over & over again. The functionality is still used in the game, it was retained in explored systems & has even been updated.

It's still there Max, there is no code conflict or legacy functionality to interfere. We just need access it by making the modules available for sale again.
 
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It was quite a funny picture.


Max, the lack of justification has been covered ad infinitum over & over again. The functionality is still used in the game, it was retained in explored systems & has even been updated.

It's still there Max, there is no code conflict or legacy functionality to interfere. We just need access it by making the modules available for sale again.

This really is a very good point. Its all still there.
 
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Max, the lack of justification has been covered ad infinitum over & over again. The functionality is still used in the game, it was retained in explored systems & has even been updated.

It's still there Max, there is no code conflict or legacy functionality to interfere. We just need access it by making the modules available for sale again.

There are a lot of assumptions going on here. Making the modules available doesn't work like that. The code has changed dramitcally. The module is a piece of code itself which need to talk to other bits of code. If that code has changed (which it may well have) so it can talk to the FSS code then there will be issues. None of us fully know how the code works. Just because it looks the same or similar from the outside doesn't mean it is the same on the inside.

The ADS and the FSS are not compatible with each other. So it needs to be one or the other. As the FSS is built in now, there will be no old style ADS from what I can tell. All I can say is sorry mate, but I really can't see it happening anytime soon or ever. Adapt or stop playing. Try to think of suggestions to make the current FSS more streamlined and better for your style of exploration instead of trying to bypass it entirely, as I think that will more likely be taken seriously. I think these are your only options I am afraid.
 
You found 3 FSS results when you searched for why did fdev ruin the game? You dont see the point? If you want to try searching for FSS you can but you will get all the reddit results aswell.

I am a member of reddit. The exploration mechanics are widely praised on reddit. You try searching FSS in google. You will be spending a long time finding anything about it and ED. Better to try "FSS Elite Dangerous". But again there are virtually no negative results.
 
There are a lot of assumptions going on here. Making the modules available doesn't work like that. The code has changed dramitcally. The module is a piece of code itself which need to talk to other bits of code. If that code has changed (which it may well have) so it can talk to the FSS code then there will be issues. None of us fully know how the code works. Just because it looks the same or similar from the outside doesn't mean it is the same on the inside.

The ADS and the FSS are not compatible with each other. So it needs to be one or the other. As the FSS is built in now, there will be no old style ADS from what I can tell. All I can say is sorry mate, but I really can't see it happening anytime soon or ever. Adapt or stop playing. Try to think of suggestions to make the current FSS more streamlined and better for your style of exploration instead of trying to bypass it entirely, as I think that will more likely be taken seriously. I think these are your only options I am afraid.

Neither of us know how it works Max, what's important is what it does. And what it does (an ADS module) is functionally the same as what happens right now in the game if you visit a system that is new to you but previously fully explored by another player or pre-populated (like Sol).

The ADS & FSS are entirely compatible, again we can see this in the current game simply by visiting a system as I describe in the previous paragraph.

Inarguably there was no benefit to removing the ADS. I argue it (and the BDS/IDS) should be put back into the game ASAP. It's too late to add them back into player ships but they can still be added back into outfitting and newly bought ships including the startwinder & freewinder.
 
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