Just to prove you wrong, I will never use foresight again in this game
Oh wait. OP, guess what?! I never used foresight to begin with in this game! WOW! amirite? Does this make me a super human player who is like a god!??!?!?!?exdeeone
No it doesn't, it's because it's too easy to mine the salt from players in open who have murderous intentions for the sake of wanton destruction. Nothing benefits the ones who lose, and those who are on the shady parts of the in-game activities get all the reward with no risk at all.
There's an incredible way to improve the safety of our fellow Pilots Federation members in game right now. In fact, it doesn't even require any action on the part of Frontier!
Use foresight and plan ahead.
Let's take this past weekend as an example. Who on earth thought it was a good idea to encourage thousands of explorers in ships not Bubble ready to converge on a Low Security System and not provide any protection whatsoever beyond, 'Sure hope you signed up for the Private Group!' I love what folks are trying to do with Distant Worlds 2 but leadership has got to stand up and accept responsibility for their role in yesterday's shenanigans. Lots of you have been playing Elite for ages. It's known for players finding all kinds of creative ways to get at each other. This is hardly a new thing. How did you screw this up so badly?
Like I've said before there's shooting fish in a barrel and then there's the fish building the barrel.
Elite is what it is. Way past time we all recognize that fact and plan accordingly. If you don't through either neglect, entitlement, or some other foolishness and pay the price you've got no one to blame but yourself.
Just because some pilot has no weapons on a ship that isn't even meant for war, let alone combat to begin with, does not grant any other pilot the "right" to freely destroy that ship. Just like how this unarmed ship has no right to tell Corvette pilots that they are not allowed to remove all that firepower and armor because their most maximum jump range is a pathetic 26 lyrs fully stripped down and FSD booster.
Some ships have a specific manufactured purpose, because there is a need for a tool that can perform that job with proper proficiency. Others have been meticulously crafted to be able to fulfill a multitude of things, but at a significant cost to its capability at anything compared to other counterparts within the same class. Point is, Explorers should never have hardpoints, as they are for discovery and finding new things to
learn for the betterment of humanity. Combat ships are built for killing, if they have nothing in the ways of offense and defense, then they are improperly built for their intended purpose and a failure for what their sole existence is based upon. Such as a passenger Vulture. Use your brain and think about *why* some things are the way they are in the game world, instead of going "gun, use dakka to make anything not-me go away forever because not-me"