Nice to see that there is at last some sensible talk in this thread.
Mr Lizard was my avatar inspiration. [up]
Mr Lizard was my avatar inspiration. [up]
Nice to see that there is at last some sensible talk in this thread.
Mr Lizard was my avatar inspiration. [up]
Nope, the honk thing was crap imho and too simplistic, I dont really mind the new way; just wish it felt more like looking at the star sky through a telescop for planets zooming in and out rather than the strange proposed interative mechanism were I feel I am crawling my way through a computer data base model tree. ( which is probably what I am doing ).
Have you noticed how you arnt playing elite any more tho? I watched the live stream and FSS was played. He spent most of his time tuning and zooming. I thought while i watched it that anybody who didnt play before would think this was the game. It was totally filling up the live stream with its boredom and i thought that i was surprised they were showing it this much cause its hardly an advert. The old way might have been simple but the new way will eventually wear anybody down and make them quit. No normal person can put up with that for any length of time, get enjoyment from endlessly zooming zooming zooming. Not the game i bought![]()
The FSS gets more tedious every time I use it.
That is all.
Have you noticed how you arnt playing elite any more tho? I watched the live stream and FSS was played. He spent most of his time tuning and zooming. I thought while i watched it that anybody who didnt play before would think this was the game. It was totally filling up the live stream with its boredom and i thought that i was surprised they were showing it this much cause its hardly an advert. The old way might have been simple but the new way will eventually wear anybody down and make them quit. No normal person can put up with that for any length of time, get enjoyment from endlessly zooming zooming zooming. Not the game i bought![]()
Indeed.
To me, it feels like you're arriving in a system and then looking it up on Wikipedia - on a Gameboy - rather than actually doing any sciencey stuff.
Have you noticed how you arnt playing elite any more tho? I watched the live stream and FSS was played. He spent most of his time tuning and zooming. I thought while i watched it that anybody who didnt play before would think this was the game. It was totally filling up the live stream with its boredom and i thought that i was surprised they were showing it this much cause its hardly an advert. The old way might have been simple but the new way will eventually wear anybody down and make them quit. No normal person can put up with that for any length of time, get enjoyment from endlessly zooming zooming zooming. Not the game i bought![]()
Outstanding ad hominem there. I assert my normalcy, and have been out the black doing this for over 5 weeks. My previous endurance record has been 13 days, and I was hating each jump more and more by the end of the 3rd. So I'm proving you wrong. As it stands, I'll likely be out here for another 220 days, possibly longer, enjoying the frell out of this.
But that is really compound of, well, curious design. There are so many ways to use it "wrong", in the sense that you will get a really poor in game experience unless you're obsessed about the rewards, and possibly "finding" things, not the means. The only successful ways of usage require artistic minimisation to stay out of it as much as possible, and to have a super keen intent while you are there because its so out of this world compared to the rest of elite. You won't get immersed by it, so you have to utilise it or else. Lingering is pain.
Thing is, real science is usually not all that interesting to look at, and would make for terrible game play. At least what we have has enough elements of actual science bound up in an interactive something to, well, not suck.
That, I think, is indicative of just how major the change to the exploration experience has been.
People who explored for literally thousands of hours under the old system have quit playing, while people who didn't even get past 100 (I'm assuming that you didn't play 8 hours/day for your 13 days) are completely in love with it.
I get that FDev wanted to make exploration more accessible - and they've clearly done that - but I doubt very much that they intended to drive away their old audience too.
I had to do some looking, but it appears I started playing 25 Jun 2016
I've logged in-game, 28W, 6D, 13H, 50M
It has appealed to those of us who simply could not tolerate the old system in a way that has engaged us to delve into an avenue of the game we would not have otherwise.
That's it right there. See all players some or not were given the same game in the old system. Some refused to use it which is of course their choice. But some chose to instead make a go of that old system, just like people are with the new system, and form just as much joy and wonder out of the old system as people are with the new.
The problem is, all those things that people felt out and made a positive game out of are gone. Its not additive.. its a complete remove and replacement.
That's the motivation for all the passion you're seeing.
Its not helped either by the nature of the system, which is probably part of the resistance... The old system at least funneled everyone into one or two modes of usage. If you take that assumption into the fss its a huge mistake, its like the cheese with the massive air bubbles in it. The cheese hits in the head the primary reward / per hour focused demographic by its first pass use.. but it gets immensely complicated for any other styles of old exploration.
Complication could be seen as a feature too! But then you get smacked by how terrible the blue blob interface is before it gets a chance to take hold. And even then, fss supporting enhancements suggested in beta such as showing the spectrum in the cockpit were ignored so whatever you piece together has some element of not the best...
That's how it is.
how terrible the blue blob interface is
Explain:
Because I don't see it that way. Since we don't have any "tech manuals" for Elite, not official ones, we're sort of left to our own devices here. I see these as the intensity of signal strength, with strong signals as bright spots, weak signals as dim spots. Someone internal would have to give us an Official Explanation here.
Yes, compared to the old system, the new system is far more complex. It requires interaction, not passive button-pressing.
If the fss interface was shown on a monitor somewhere giving you context it would have less issues. As it is, the ship is gone, the hud is gone, all that's there is a blue transparent window. There is zero connection of the mechanical system to anything tangible in the game apart from the bodies. You're literally taken out of every single reference to being in the game. You might be fine with this, but many people (myself included) find this not good relative to how forcefully the in seat element is in place for the rest of the game.
If there was a reference like the ship panels, or even turning your head to look at a new side panel... Even the external camera provides you with an anchor to what you're doing.