Type 7 needs a Medium hardpoint!

With the new "gold rush" of mining, both the super-valuable void opals and just general core mining being great, it's now a very viable gameplay style for both new and old players. But with some of my newer friends to the game starting out, i've noticed there's two awkward holes in progression for miners, and it's in Lakon's ships. With no medium hardpoints, the Type 6 & 7 are completely incapable of core mining.
Luckily, the Keelback can be used for mining purposes, so the Type 6 is not as big of a deal, but I think it deserves to be a miner too.


Anyway, the very first ship viable for core mining is the Adder, at a very low price. After the Adder there's the Cobra, or Viper 4. After those it's the Keelback, or straight up skipping it for the Asp Explorer, which is a superb miner.

However, after the Asp, you have a problem. With the Asp being about 5m credits, the only next hauler that can mount a Medium hardpoint is the Imperial Clipper, which requires you to go through a rank grind.

And here's the problem.. around that same, fair price, is the Type 7, with lots of internal space for comfy mining, good maneuverability, having good jump range and all the great stuff. The big problem.. it can't mount any seismic charges!


So, if you want to skip grinding for the Clipper here, you're kinda screwed. Because while Void Opals might be totally broken now, i have a feeling it won't be for a lot longer.
That will make the grind to at least FIFTY million for a Python or Krait much more grueling, except the Type 7 would really make a perfect ship to fill this gap. Please finally give this poor unloved ship a real purpose and put another hardpoint on it.

Hell, I wouldn't mind further hardpoint additions to other Lakon haulers as well. It'd be nice to have the option on the Type 6 as well, and the Keelback still feels underpowered to me. 2 small 2 medium just doesn't feel very good to use on a big, chunky slow ship like the Keelback, even with a fighter.
 
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I agree. In fact, it bothers me that the bottom of the ship clearly has spaces for two hardpoints, but only one of them actually is used. I think those two should be consolidated into a medium that's actually centered on the bottom. The currently usable hardpoints would remain at 4, with that lower one increased to size-2, and symmetry restored.
 
No, we just need small seismic charge launchers :)

Also the Dropship has more potential cargo capacity than the Asp.
 
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Because of this oversight ships like the T6 and T7 can't be used for core mining. It's just stupid.
Agreed. Before Deep Core they were amazing low and mid-tier mining ships. Now, they're gonna be left behind because of that. I'd be down for the type 7 dropping 2 smalls for a medium.
 
Yes, not being able to do core mining is a huge drawback for T6 and T7, and should be addressed somehow. I don't like tweaking the HPs of T6 or T7, since they're well established ships by now - rather have the small charge launcher. It should pack less punch and thus require more charges to crack a roid.

But T8... yes, we really need a T8. Or a Keelback equivalent variant of the T7.
 

Lestat

Banned
Yes, not being able to do core mining is a huge drawback for T6
Remember they made a type Keelback which is a modified type 6. Which supports an SLF and also has 2 Medium hardpoints as well as 2 small hard points and has a better power plant. Now the Type 6 don't have SLF or no two Medium Hardpoints.

and T7, and should be addressed somehow. I don't like tweaking the HPs of T6 or T7, since they're well established ships by now - rather have the small charge launcher. It should pack less punch and thus require more charges to crack a roid.

But T8... yes, we really need a T8. Or a Keelback equivalent variant of the T7.
I have a feeling they will follow the Keelback and Type 10 and will be the answer of type 8.
 
Yes, not being able to do core mining is a huge drawback for T6 and T7, and should be addressed somehow. I don't like tweaking the HPs of T6 or T7, since they're well established ships by now - rather have the small charge launcher. It should pack less punch and thus require more charges to crack a roid.

But T8... yes, we really need a T8. Or a Keelback equivalent variant of the T7.


Because of this oversight ships like the T6 and T7 can't be used for core mining. It's just stupid.


The T6 and T7 are not mining ships. Every ship is not meant to be a multi purpose ship. There are plenty of ships to choose from that can mine.
 
The T6 and T7 are not mining ships. Every ship is not meant to be a multi purpose ship. There are plenty of ships to choose from that can mine.

If a ship isn't intended to be used as a miner then mining modules should be restricted to mining ships only. Which last I checked they are not. In fact there isn't any ship dedicated for that role. The industrial Lakon ships come closest to it in my opinion. So that leaves us with just your opinion that they shouldn't be mining ships. They're still perfectly suitable for use in mining though. So now I'm curious why you think they're not mining ships and which are?
 
If a ship isn't intended to be used as a miner then mining modules should be restricted to mining ships only. Which last I checked they are not. In fact there isn't any ship dedicated for that role. The industrial Lakon ships come closest to it in my opinion. So that leaves us with just your opinion that they shouldn't be mining ships. They're still perfectly suitable for use in mining though. So now I'm curious why you think they're not mining ships and which are?

No, It's not my opinion, it's a fact. It's in the name

https://elite-dangerous.fandom.com/wiki/Type-7_Transporter
https://elite-dangerous.fandom.com/wiki/Type-6_Transporter




The FDL is a combat ship. Just because you can put a mining laser on it, doesn't make it a miner. We have dedicated ships for specific jobs. Stop trying to turn every ship into a multirole ship. There are literally 12 multirole ships in this game pick one and stop trying to convert the other ships. Asking for a dedicated mining ship? Now that would be a viable option, a good idea. But asking to modify a transport ship into a multirole when we have a dozen multirole ships is not.
 
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No, It's not my opinion, it's a fact. It's in the name

https://elite-dangerous.fandom.com/wiki/Type-7_Transporter
https://elite-dangerous.fandom.com/wiki/Type-6_Transporter




The FDL is a combat ship. Just because you can put a mining laser on it, doesn't make it a miner. We have dedicated ships for specific jobs. Stop trying to turn every ship into a multirole ship. There are literally 12 multirole ships in this game pick one and stop trying to convert the other ships. Asking for a dedicated mining ship? Now that would be a viable option, a good idea. But asking to modify a transport ship into a multirole when we have a dozen multirole ships is not.

The T6 and T7 are already used for mining besides transporting. They're certainly not the best choice for it, but perfectly fine as a stepping stone. They can also fit passenger cabins. So they're already multi-role ships. Nothing wrong with multi-role ships as long as there is not one outclassing any other ship in the same price class designed for a specific role.
 
No, It's not my opinion, it's a fact. It's in the name

https://elite-dangerous.fandom.com/wiki/Type-7_Transporter
https://elite-dangerous.fandom.com/wiki/Type-6_Transporter




The FDL is a combat ship. Just because you can put a mining laser on it, doesn't make it a miner. We have dedicated ships for specific jobs. Stop trying to turn every ship into a multirole ship. There are literally 12 multirole ships in this game pick one and stop trying to convert the other ships. Asking for a dedicated mining ship? Now that would be a viable option, a good idea. But asking to modify a transport ship into a multirole when we have a dozen multirole ships is not.
Funny, before deep core mining the type 6 and 7 were my favorite mining ships. They held a ton of cargo, reasonable jump range (after type-7 buff), and the internals lined up very well for mining. The only issue was the hardpoints. With the new mining, the type 7 is limited to the standard mining options only. In fact: The only ship that's reasonably capable of deep core mining is the Federal Dropship (AspX is a joke with cargo after required components) with 96 tons.
I was gonna debate this more, but then I thought about it. You're still wrong about them being not good for mining, they're great for it because of the cargo size even once you fill it full of controllers, refineries, shields and even a scoop. They'd both be garbage for deep core, even if they got medium hardpoints, because of their agility. Their horrible agility and size would make them overly frustrating to deep core mine with. As someone who mined with both, I even went out in A-grade thrusters (clean, to keep heat low) and remember them being clumsy and lumbering. So, even if the Type-6 and 7 got the medium hardpoints they'd still be a nightmare to pilot.
If people want a mining ship for around the type-7 range, I'd suggest grind to rank 3 for the FDS.
https://s.orbis.zone/1Puz
Engineer this, make it better, but it will work.
 
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Funny, before deep core mining the type 6 and 7 were my favorite mining ships. They held a ton of cargo, reasonable jump range (after type-7 buff), and the internals lined up very well for mining. The only issue was the hardpoints. With the new mining, the type 7 is limited to the standard mining options only. In fact: The only ship that's reasonably capable of deep core mining is the Federal Dropship (AspX is a joke with cargo after required components) with 96 tons.
I was gonna debate this more, but then I thought about it. You're still wrong about them being not good for mining, they're great for it because of the cargo size even once you fill it full of controllers, refineries, shields and even a scoop. They'd both be garbage for deep core, even if they got medium hardpoints, because of their agility. Their horrible agility and size would make them overly frustrating to deep core mine with. As someone who mined with both, I even went out in A-grade thrusters (clean, to keep heat low) and remember them being clumsy and lumbering. So, even if the Type-6 and 7 got the medium hardpoints they'd still be a nightmare to pilot.
If people want a mining ship for around the type-7 range, I'd suggest grind to rank 3 for the FDS.
https://s.orbis.zone/1Puz
Engineer this, make it better, but it will work.

The T-7 is one of the most agile ships from medium and up in the game. Not very fast (but boosts about 400 though) - but agile. Maneuverability is top notch. One of the very best yaw speeds in the game. It may look like a brick but it doesn’t fly like one.

And just so you know I use a Beluga for deep core mining, and it’s great. Quite fast (285/400) and good maneuverability - and that huge windscreen is great when looking for fissure asteroids. I can’t fly between the asteroid parts - but I don’t have to. I shoot the bits with the blaster just fine from the edge. And I can throw that huge ship around the asteroids very easily and fast and place the charges. On top of that it can carry a lot of cargo and still have a good jump range. I have earned about 1.5 billion with it, and it’s been a lot of fun [yesnod].
 
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