Station near Sag A* is here.

Sit there in open and BLOW UP EVERYONE MUHAHAHAHHAHAA.

That said feels kinda bad to have a station that close to a major source in the black. Coming back from Sag A* used to be a right of passage, now you can eventually just cash in right there or Colonia.

You don't have the right of passage in open, but returning from Sag A is a rite of passage ;)
 
I've seen a station like that recently, in Colonia (can't remember where exactly).

I had previously posted that I'd never seen an Orbis station that didn't have a shipyard. Then I came across one like that, listed as an Orbis, with no shipyard.
 
Yes, but thousands of explorers have to get there for the CG several times while keeping their exploration data safe?

Am I alone thinking this is a bad idea?

Edit: also if I were president of Universal Cartographics, I'd get at least half of my best cartographers out there to work through all the stuff the biggest exploration mission ever will hand in. Also I'd do that asap.

open will be painful for a while.

on a side note;

Seismic charges come without ammo and limpets require re-stock... soooo we gonna have to syth it all? best check my mat levels =/
 
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No Universal Cartographics sounds like bad news. I get it there could be a reasoning behind this, but it won't hold assuming the station is going to have it later anyway. Who cares if your ship blows up, but a few hundred fully scanned systems equals to considerable amount of time, and this is inviting gankers. /edit which might not be entirely a bad thing, considering emergent gameplay, but I hope they have considered this.
 
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Lestat

Banned
I wanted to see the station, though. Without having to travel 25k LY... never been more than 5k LY from home ;)

Bortas you are missing out. A suggestion. Buy a secondary account set it for Exploration. Build your ship and keep going. When you get tired. Switch to your main account play a while doing different things then switch back.

It worth it. I play 3 different accounts. Each with different roles. Combat Trade/Mining Exploration.
 
Hmm... two weeks ago I launched from Jaques Station with SagA* as destination. Two weeks later I'm still 1 jump away from Colonia. Yup, made one jump and logged off. Was planning on getting to this new station and seeing it's already up I thought it's time to start flying. But no cartographics lounge? Hmm... it's about 11k LYs in a 30 LYs Cobra. Maybe this weekend I'll get there and park while waiting for services go up?
 
Certainly it'll be an interesting CG without restock, repair, contacts or UC. None of those are strictly necessary, of course

- you can use SRVs to scoop up iron and nickel quickly from nearby metal-rich worlds, then convert those to limpets. Or laser-mine them and scoop manually.
- the outfitting has AFMUs, which are full when bought, so a repair service isn't strictly necessary: buy an AFMU, use it to repair, then sell it again. Hulls can be repaired by limpets as well, if necessary.
- lack of contacts is fine so long as you don't commit any crimes
- lack of UC is fine so long as you stay alive

They all would make things easier, but they're not strictly essential to succeed. Given that the last Distant Worlds CG reached 12 times its original Tier 8 target ... a bit of extra challenge (you're trying to establish a station at a record distance, after all) is clearly needed anyway.

I've seen a station like that recently, in Colonia (can't remember where exactly).

I had previously posted that I'd never seen an Orbis station that didn't have a shipyard. Then I came across one like that, listed as an Orbis, with no shipyard.
Mortimer's Charm in Kinesi.

In lore it's a hydroponics facility - a very large dockable one - to ensure a stable long-term supply of food for the region without needing to settle the local ELWs and WWs and risk damaging the native ecosystems there. The limited facility list makes sense from that perspective.
 
Woohoo - I'm first beluga - what do I win?

s6i3g93.png
 
On DW1(the original expedition) we left the bubble for Beagle Point and amassed lots of carto data. The first chance we got to sell that data was.....when we got back to the bubble.
In those days explorers were explorers, not this hand holding namby pamby safe exploration that we have today.
(p.s. I am loving DW2 but feel no pressure regarding my ship's health) :)
 
Hmm... two weeks ago I launched from Jaques Station with SagA* as destination. Two weeks later I'm still 1 jump away from Colonia. Yup, made one jump and logged off. Was planning on getting to this new station and seeing it's already up I thought it's time to start flying. But no cartographics lounge? Hmm... it's about 11k LYs in a 30 LYs Cobra. Maybe this weekend I'll get there and park while waiting for services go up?

I'm in a 30LY Asp Explorer. I've just been there and back from Colonia to Sag A* and am now heading back to Sag A* for the new station.

The hardest part is not stopping too long for all the EL's, WW's etc on the way that the 60LY ships miss.
 
If having 1-2 week's worth of outstanding UC data on board worries anyone, they should definitely NOT set out for Beagle Point beyond the core, lol.

A mining CG far from the nearest restocking service means
1. trucking in purchased limpets.
2. using synthesising limpets.
3. scooping manually like the Olden Days.
 
On DW1(the original expedition) we left the bubble for Beagle Point and amassed lots of carto data. The first chance we got to sell that data was.....when we got back to the bubble.
In those days explorers were explorers, not this hand holding namby pamby safe exploration that we have today.
(p.s. I am loving DW2 but feel no pressure regarding my ship's health) :)

Thats cause if you divert to colonia or any nearby asteroid bases (or now the SAG A* station) you can cash in (not sag A yet, but colonia for sure) and then if you get destroyed during the journey to Beagle Point or anything you aren't all the way back in the bubble with no motivation, you're instead out halfway to where you were and can decide if you wanna head back to the bubble for quits or re-try your journey.
 
Thats cause if you divert to colonia or any nearby asteroid bases (or now the SAG A* station) you can cash in (not sag A yet, but colonia for sure) and then if you get destroyed during the journey to Beagle Point or anything you aren't all the way back in the bubble with no motivation, you're instead out halfway to where you were and can decide if you wanna head back to the bubble for quits or re-try your journey.
You missed my point.
psst...Colonia was put in after DW1 , and no asteroid bases either. No choice but back to the bubble to sell, especially if you went back on the right hand side of the galaxy ;)
 
I guess the missing of the Repair/Refill Service is an overlook from FDEV, like the missing Pulswave Scanner in the Omega Sector. They will probably fix it when people start complaining.
 
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A barebones station makes sense if the coming CG is all about equipping it. I'm assuming that'll be old-style mining like last time because some ships on DW2 - Sidewinders, Haulers and Dolphins - don't have medium slots to take Seismic Charge Launchers. The lack of repair and restock would make a bounty hunting CG ... interesting, but then where would the pirates be coming from anyways?

It looks like I'll be flying in from Colonia in my T9 miner rather than traveling in my Phantom and transferring it over. Still, I've lightweighted everything I can to get its jump range over 40 LY so I should still be able to make the trip in one session using the Neutron Highway.

Given that anywhere I'm likely to be mining should have iron and nickel mats synthesizing limpets shouldn't be a problem.

I would like to know, though, how Outfitting is for cargo racks. My miner can mine in traveling configuration but being able to park the AFMU, FSD booster and especially the Class 8 fuel scoop and replace them with cargo racks, and maybe an additional limpet controller, would greatly improve my mining efficiency.
 
Blew up my SRV last night at WP6 so hopefully they will add repair service soon.

If not the game is broken, blah blah, fix it im complaining!
 
On DW1(the original expedition) we left the bubble for Beagle Point and amassed lots of carto data. The first chance we got to sell that data was.....when we got back to the bubble.
In those days explorers were explorers, not this hand holding namby pamby safe exploration that we have today.
(p.s. I am loving DW2 but feel no pressure regarding my ship's health) :)

AHHHH I remember those days, nothing but a bucket of spit and a roll of duct tape to keep the ship together. The good old days They was, just two polystyrene cups and some string for ship to ship communication and none of this drone malarkey doing it all for you OH NO NO NO you wanted to mine you had to get out of the ship with your pick and chip it off the asteroid yourself. They just don’t know how easy it is these days I be telling thee.
 
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Oh well, maybe it's time to face it I never signed for this to begin with. A station without even re-arm service simply sounds too uncomfortable to hold any interest. Core region is a fascinating place to study, and then there are plenty of holiday opportunities in Colonia. Bye bye crazy explorer people.
 
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