Loading screens are one of the few fair points in criticism of this game. It's not that they're long (At least when you have the game on an SSD, the loading usually takes 10-20 seconds) but there is too many of them. Especially when you are doing other things than missions/free play.
I mean let's say you came back from the mission and want to re-fit your Javelin and go to Free play with friends. So Mission -> LOADING -> Mission results -> LOADING -> Fort Tarsis (return mission, talk with people, take more missions) -> LOADING -> Forge (equipping Javelin) -> LOADING -> Fort Tarsis (creating a squad, selecting missions) -> LOADING -> Mission/Free play
Like I said, they're not long (Loading from the Fort to the Forge and back is literally a second or two, loading into a mission takes 5s for matchmaking and 10-20s for loading the mission, etc. But you are staring at the loading screens way too often.
Yup, the loading screens are way to many, which, imho, raises the question why The Division 1 could pull of the game without that much loading screens in the game three years ago.
In The Division 1 when you enter or leave a Mission or an Incursion there are no loading screens. There are short loading screens in The Division 1 when you enter or leave a safe house in the DZ or when you enter the map and use its fast travel function, but that's it. So why could Ubisoft do it and Bioware couldn't?
Also worth mentioning, the guns all look the same in Anthem, what the hell? Again as an example, The Division has a wide array of weapons beginning from Grandpas double barelled duck hunting shotgun, the Benelli Super 90 shot gun to a fully automatic shotgun called the Showstopper (IRL: Atchisson AA-12), LMG's from the M-60, M249, CETME Ameli, MG 5, SMG's from the iconic Tommy Gun down to the MP 7, Steyr and so on and so forth.
Were the Bioware devs just to lazy or just incompetent?
Also the AI in Anthem is mostly just a potato, go shoot at some LMB's in The Division 1 without a silencer and watch other NPC's running down a block to support those NPC's who are attacked by you. Yes, the NPC's in The Division do stupid stuff all the time but at least they make it look like they would react to being fired at.
Again; what the hell Bioware?