But looking at multicoloured orbs is perfectly fine?Pointing at blobs is not good.
If by "work" you mean enduring something really bad, then yeah, that's the FSS.
But looking at multicoloured orbs is perfectly fine?Pointing at blobs is not good.
If by "work" you mean enduring something really bad, then yeah, that's the FSS.
But looking at multicoloured orbs is perfectly fine?
No, no, no, no. How many times do I need to tell you people,I strongly suggest that you, please, allow the 'honk' to reveal all bodies in the system map - but only as pictures of the bodies on the map and add them, with distances, as "Unexplored", in the navigation panel.
Then one could use the FSS, if sufficiently interested by the system map/nav panel reveals, to use the FSS on the bodies to actually 'discover' them.
While im here lets take moment to remember all those explorers who put the effort in to tag those difficult bodies. Their work has been cheapened and devalued by the FSS which now hands out those tags with basicly no effort or even ship movement. Not nice.
You mean in the exact same way introducing the ADS cheapened and devalued all the work those early explroers put in finding world using the paralax method? I'm sure you do, after all it's exactly the same thing, I expect you now to discard the FSS and the ADS and go back to the way those original explorers worked. Well I don't really that was just sarcasm. The fact is the game changes and improves and some people don't like the way it goes, for every argument for X where X = any game changes you can probably find as many arguments against X.
The FSS hasn't cheapened exploration, I remember literal days spent flying over planets searching for vulcanism, mapping all the sites on an entire planet, I can do the same thing in 20 seconds, and I for one welcome that change, I think as long as FDEV keep introducing new and interesting things to find improvements in exploration will never be a backward step. In fact I just wish they would abandon all this pesky PvP and CG stuff, give up on the BGS and PP and just concerate full time on exploration improvements and additions.
But then some people would be unhappy with that, I can't figure that out, I mean is just distracts from exploration really.
Discovery of persistent POI locations is not done by the FSS and isn't really an issue (it's a bit easy but it was way too hard before).
Of course it is, what do you think all those surface signals are that you get when you scan a body with the FSS? Once you have determined the existence of the surface signals using the FSS then you can fly to the body and probulate the body to find the exact locations, but without the FSS you wouldn't even know they were there at that point, you needed to fly all the way to the body to scan it with the DSS just to find if it was volcanic, well unless you used the old method of analysing the rotational period and body composition to determine the likelihood of vulcanism being present. Then you would need to fly all over the place to find them, it wasn't really that hard though given a bit of experience. Oh look there's another mechanic that the FSS has replaced.
Now as to your other point, when the galaxy was expanded out of the original pill and suddenly provided billions of systems to explore the old method was no longer adequate, so they introduced the ADS method of finding stuff, but it appears to have been just a rush job that never got replaced and people got used to it. In a game that valued realistic exploration it was never a serious contender, I mean instantly detecting planets and moon that are in some cases an appreciable percentage of a ly away?
The current method is much more true to life, if anything could be in this game. You detect the location roughly using gravity waves and gravitational anomolies, point your sensors, telescope, spectral analyser etc at that point and in a few seconds you get data about whatever is there, seems to be the right idea to me.
The FSS hasn't cheapened exploration, I remember literal days spent flying over planets searching for vulcanism, mapping all the sites on an entire planet, I can do the same thing in 20 seconds, and I for one welcome that change
I think as long as FDEV keep introducing new and interesting things to find improvements in exploration will never be a backward step.
Finding a volcanic site after hours or even days of flying. What a rush! Seriously. Probably the best reward mechanic in this game. Take a picture, put it in the locations thread with coordinates. Its was great, absolutly fantastic. All gone now thx FSS.
Sounds boring, but each to their own (I know it's boring after doing exactly that for four years).Yes, because then I can choose what I want to explore without having to use the wretched FSS.
I doubt they care. I don't. And if they care about such frivolous stuff such as that I suggest they get a life.It would be fine by me if the optional module switched the FSS off completely. Of course ill accept the ADS back in whatever form but being able to play as if the FSS never existed would be so great. While im here lets take moment to remember all those explorers who put the effort in to tag those difficult bodies. Their work has been cheapened and devalued by the FSS which now hands out those tags with basicly no effort or even ship movement. Not nice.
It might be. It's a matter of Your playstyle more than anything. Some people would visit more systems but only stay in one dictated by whether the system map indicated something intriguing around. Others enjoy scanning everything with FSS.Sounds boring, but each to their own (I know it's boring after doing exactly that for four years).
So have you tried the FSS out now, or are you still basing your opinion on that one OA video you once watched ?.
ED's on sale in the steam store if youd like to join the playerbase. I can recommend it, great game.