And it would ruin it for me and many others.I would be quite happy with this improvement.
Can you elaborate on this? Or link to a post that does?And it would ruin it for me and many others.
This has been answered like a dozen times, including in this very thread. There's fake news and now there's fake lack of news, or in this case, fake lack of elaboration.Can you elaborate on this? Or link to a post that does?
I don't see any precedent for the settings menu changing the functionality of a module, with the exception of turrets. That's like saying, "I want beam lasers to cut ships in half, but if people feel that's OP, then give them a setting keep beam lasers working as they do right now." That's a slippery slope to UI madness!I'd be happy with a change option in settings menu: allow honk to reveal all bodies on system map (just the bodies icon - though, full colour - no discovery awarded until flying there or enduring the FSS to discover).
Then people could use whatever system they prefer.
I'm happy with the new system, once you get going it's intuitive enough that even I figured it out in under 10 minutes and it allows me to feel more of a cartographer.
There will still be explorers who fly to every body to surface scan them - I have to admit at present I'm happy not to until I undertake my mass trip out to some unfashionable end of the western spiral arm.
I admit I struggle to see what people DONT get from the FSS that they got from the ADS - you can see what bodies are present without having to fly out - just as the ADS did by having a modicum of knowledge of the frequencies. You quickly learn to find gas giants because they tend to have bodies around them.
I'm actually disappointed when a system shows up in the map before I start scanning ☺
Yes, you can absolutely see what (and how many) bodies are in a system by looking at the FSS. You can tell instantly whether there are any juicy valuable ELW, WW or AW. You can tell instantly whether a system is full of icy or rocky bodies, and if you want to scan a system, it takes a few minutes rather than the very many minutes it might have taken before...
But what you won't get from the FSS (and what you may not particularly be looking for) are strange stellar forge anomalies like strangely colored gas giants, unusual planetary orbits, or unusual system layouts. Things that may be of only passing interest to the majority of players, but for others are central to their way of exploring.
That is, you won't get these without scanning the whole system. Now it's certainly true that scanning systems is very fast with the FSS, but the point remains that while traditional exploration, by which I mean exploration for credits and rank primarily, has been made much, much easier and much, much quicker, niche exploration styles have been essentially removed. Because while it's quick to scan whole systems, in most cases (and we're probably talking one in thousands) the system you scan won't have any of those stellar forge anomalies so it will have been essentially a waste of time scanning it.![]()
I'm really not seeing a downside here.
So you don't like having to scan the whole system whilst admitting its quicker to do that FSS style rather than travel to various bodies with the ADS to achieve exactly the same thing.
Why do you think the FSS prevents you from finding stellar anomalies ?.
I'm really not seeing a downside here.
Just read any of these threads and you will see people not wanting the FSS to change in this way.Can you elaborate on this? Or link to a post that does?
Not at all. From the very early days of my exploration back in 2015 I made it my 'role-play' that if I scanned anything in a system, I scanned it all, including the distant star with six icy bodies orbiting it because I found an ELW a few hundred Ls from the primary star.
The FSS makes that kind of exploration much, much quicker and easier, and having done two exploration trips with the FSS I am well aware just how much quicker and easier it is!
Finding stellar (forge) anomalies is of course possible with the FSS, but the truth of the matter is that if you are simply looking for glowing green gas giants (just as an example), and not particularly interested in traditionally valuable systems, you are going to have to scan an awful lot of things you aren't interested in to find the one that you are. And I just feel that having to do something, in this case scan a body, only to find that you didn't really want to scan it is very poor gameplay design.
Me neither, both can happily co-exist. FSS for the money & cherry picking, ADS for looking around to take in the beauty of the stellar forge.
Are you quoting the wrong poster ?.
No. There really is no downside to having both. There is no balancing issue that having to fit the module does not outweigh.
No it doesn't make it easier. You have missed out on the planetary probes which also scan the planet's surface. You don't do that, you're doing half the job.Not at all. From the very early days of my exploration back in 2015 I made it my 'role-play' that if I scanned anything in a system, I scanned it all, including the distant star with six icy bodies orbiting it because I found an ELW a few hundred Ls from the primary star.
The FSS makes that kind of exploration much, much quicker and easier, and having done two exploration trips with the FSS I am well aware just how much quicker and easier it is!
Finding stellar (forge) anomalies is of course possible with the FSS, but the truth of the matter is that if you are simply looking for glowing green gas giants (just as an example), and not particularly interested in traditionally valuable systems, you are going to have to scan an awful lot of things you aren't interested in to find the one that you are. And I just feel that having to do something, in this case scan a body, only to find that you didn't really want to scan it is very poor gameplay design.
Exploring multicoloured orbs? Sounds great.Yes, because then I can choose what I want to explore without having to use the wretched FSS.
That's a self imposed rule, not an issue with mechanics.
I scan all or nothing myself I also go for a drive on a random planet in any unexplored system just because I like doing that.
No it doesn't make it easier. You have missed out on the planetary probes which also scan the planet's surface. You don't do that, you're doing half the job.
Finding stellar (forge) anomalies is of course possible with the FSS, but the truth of the matter is that if you are simply looking for glowing green gas giants (just as an example), and not particularly interested in traditionally valuable systems, you are going to have to scan an awful lot of things you aren't interested in to find the one that you are. And I just feel that having to do something, in this case scan a body, only to find that you didn't really want to scan it is very poor gameplay design.