Goose4291
Banned
Lets take that example I stated: back in the early days of 2.0 (I think) the devs floated an idea that was popular with combat players, in that they link sensor grade with gimbal efficacy. In effect only A/B grade would give you the gimbal performance of today making sensor choice more important. Result: out come the headbangers and FD back off from making sensors actually mean something in game. Shields also saw a look in, with weaker shields but a boost in armour. Again, out came the headbangers. Result: we now have monstrous shields.
In both these cases the fear of change made ED much poorer in depth, just 'because'.
Same deal with Open PP- several times its been said its for Powerplay only (the clue is in the name!). And yet, headbangers think that its for the whole game, becoming ever more hysterical even when you explain its benefits. I'll rationally debate and respect opinions of those who actually have a view coming from experience, but for the players who repeatedly wreck progress because it messes with 'their' game regardless I'll mercilessly mock them.
If you doubt what I say and think I'm trying to shut people down, look back on the posts I write.
Pretty much how it went down, although the gimbal/sensors proposal was tabled a little after the ship transport debacle, and oddly a lot of people who cited themselves as being 'immersionists' with regards to being pro ship transfer times (which totally wasn't an argument built around 'griefer fear') were arguing against gimbal changes as 'its just a game', no doubt because it meant they'd have to equip something beyond D-rated sensors to min/max their PvE AFK barges.
Odd that.