But right now aren't we all declaring doom because star citizens in system 'supercruise' times are akin to E-D's?
They're not, though. That's the point. It doesn't take a quarter of an hour to travel half-way from Sol to Mercury.
They're ridiculously long to begin with, and they're that long before the game world has even expanded beyond a couple of very close-by bodies. Imagine what those numbers will look like when they start creating an actual star system — never mind
multiple systems, if by chance they ever get around to doing that.
It's not really declaring doom — it's reiterating design incompetence (because the ridiculous travel times over small distances is hardly some new revelation).
I'm not seeing how the 'distances' are different, more the performance output from the engine is varying depending on chassis (assuming it's the same engine)
Unless your suggesting it's not realistic that a Vauxhall Nova and a MAN truck would both both take different times to cover 20 miles if fitted with the same engine.
I'm suggesting that it's not realistic that a Vauxhall Nova has to travel 25 miles to cover the same 20 mile stretch of road the MAN truck is driving on. Distances do not change because of engine performance. Oh, and also that if competently designed, the road would actually just be 200m long.