Interesting to hear about all these different speculative intentions FD must have had to introduce the FSS. You might be surprised, but even though I'm an avid advocate of the FSS I definitely do like long travels in SC (I still happily take utterly underpaid missions to stations 300 Ls out, "losing time" is a foreign word to me in games). What Burke seems to currently feel reminds me to how I felt when the only available method of exploration still was the parallax method that suddenly was replaced by the ADS. Replace might not be the right choice, cause objectively it didn't of course, "reducing to absurdity" would probably describe it better. Anyway, I cried a river at these times but got over it and learned to enjoy other aspects of the game.
Then finally, about 5 years later, they introduced the FSS which I considered some sort of a middle way between the parallax method (that I had to realize was unacceptable to most players) and the ADS. Maybe some of you understand better now from where I'm coming and why I'm defending the FSS while at the same time rejecting any form of dilution by the ADS so passionately. These early times were also were I defended the parallax method with the same passion and was told I still could do it, what's the problem. That's why I'm still easily irritable by any inconsiderate statements about "optional" ways. Some of you have really no clue how destructive optionality can be sometimes...