Roadmap leaked??

And how did they got so advanced in technology with that limbs and fingers!
Imagine where would humanity be today if humans instead of fingers have hooves!
Species advancement is set by physical limitations as well with intelligence.

But... That render clearly shows fingers, and an opposable thumb. You're not looking at the legs, are you?

I mean, there are two arms with fingers and thumbs hanging down right there in the middle of the body.

As long as they have a thumb and more than one finger, surely they can accomplish most tasks befitting technological advancement?
 

dxm55

Banned
Personally I agree.

BUT I can't help feeling from a point of view of fleshing out the game, adding more depth to gameplay and increasing the size of the "canvas", space legs is probably the one to go for.

At the end of the day atmospheric flight would be cool, and the slightly niche explorer community want that variety adding, but it's just an extension to what we have already without enabling any significant extensions or changes to existing gameplay.

Space legs however (I admit it's a difficult one to spitball scenarios for) is clearly the feature that brings in a new element to the game that can be leveraged for new/fresh experiences.

To put it another way, it's an additional column to ED rather than widening/polishing a column we already have.

I also think the new user experiece likely benefits more from the addition of space legs than atmospherics, new user experience seemingly being a big driver atm for Frontier.

IMO I think it's better to complete a gameplay pillar before adding another one.
The game will be a series of partially complete pillars if new features continue to be added on without the previous one being completed.

On the planetary side, it's half done. U can land on airless, barren rocks, but not those with atmo's.
Adding in space legs also means that, if you were able to walk on the surface of a planet, it would be also only be restricted to airless rocks.

Now you have 2 halves instead of a whole....
 
the problem i see with spacelegs is that there is no overlap with frontier's specific skills.

take elite, rip out the stellar forge and the flight model and possibly vr and you're left with something really unimpressive. do we need yet another mediocre fps clone, just so it connects to the elite lore and we tick a box? there are dozens of those around already, why do we need one done the 'frontier' way .... will you enjoy having to perform 3 or 4 ui interactions just to switch from your magic building ray to your sidearm, or having a mode for running, another for shooting and yet another to build bases?

if you ask me ... they should flesh out the galaxy instead. anyhow, we'll see how it goes.

Yeah, take away creating an entire galaxy and the ability to fly loads of ships in it, and what's left
yes, it's a failed project. it could be for whatever reasons, but what it definitely is not is proof of savoir faire.

so if you need brain surgery you would prefer the one doctor who botched up just one intervention, out of one, bc that's relevant experience? way to go, knights are indeed a brave breed, woooo! :D

nothing in this thread is, you're just being picky :D

Outsider was cancelled by the publisher. Still who needs experience in making games when this board is full of non-experts in exactly the same field telling them what they should be doing?
 
IMO I think it's better to complete a gameplay pillar before adding another one.
The game will be a series of partially complete pillars if new features continue to be added on without the previous one being completed.

On the planetary side, it's half done. U can land on airless, barren rocks, but not those with atmo's.
Adding in space legs also means that, if you were able to walk on the surface of a planet, it would be also only be restricted to airless rocks.

Now you have 2 halves instead of a whole....
Precisely this. It’s like they all just have a short attention span and never finish any one part.

The next logical step was to finish what Horizons started, not go off on yet another tangent. A tangent that, if it follows existing trends, will be severely lacking in gameplay and will be poorly implemented.
 
Outsider was cancelled by the publisher.

just made a toast, rubbed some garlic on it and tossed some olive oil on top. excellent breakfast, even with tea. just telling you bc you seem to collect irrelevant facts and curiosities, you're welcome. ;)

Still who needs experience in making games when this board is full of non-experts in exactly the same field telling them what they should be doing?

we're not telling them what to do!? we're just leakering around!

i just mentioned that online first person games are not in frontier's expertise and performance area and some attendants seem to have suffered a momentary seizure, but other than that it's all nice and dandy here! frontier do what they please, we rant as we see fit.
 

Viajero

Volunteer Moderator
Precisely this. It’s like they all just have a short attention span and never finish any one part.

The next logical step was to finish what Horizons started, not go off on yet another tangent. A tangent that, if it follows existing trends, will be severely lacking in gameplay and will be poorly implemented.

Here is an alternative scenario to that:

FDEV has mentioned in a few occasions that their development priorities admittedly usually rank higher those features or mechanics that represent the highest risks or difficulty for delivery.

From that point of view it would make sense that they first manage to deliver the planetary surfaces (arguably the most difficult part of planetary stuff, with or without atmospheres) and then the first person mechanics and related core elements.

Atmospheres and related effects or content would probably rank much lower in terms of risks to become a blocker for delivery of the final vision.

Not sure if this is what may actually happen but just some food for tought.
 
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just made a toast, rubbed some garlic on it and tossed some olive oil on top. excellent breakfast, even with tea. just telling you bc you seem to collect irrelevant facts and curiosities, you're welcome. ;)

we're not telling them what to do!? we're just leakering around!

i just mentioned that online first person games are not in frontier's expertise and performance area and some attendants seem to have suffered a momentary seizure, but other than that it's all nice and dandy here! frontier do what they please, we rant as we see fit.

IMO there's too much being made of them not making an fps game before. Frontier hadnt made a galaxy simulator before either. Nobody really had. They'd not made a sophisticated flight assist off game either. Those went fine and there's plenty of scope for looking at previous fps games to fall back on. Indeed not many exist where moving around in zero gravity exist, so that's a pretty new and entirely challenge to just walking about.

I'll wager they nail the fps mechanics because they've done an outstanding job on the rest of them.
 
have you seen this?

IIGBIpp.jpg


it seems another leak:
2 digits on four appendages, yet 3 digits on it's 'hands'? I can't think of an example of this occurring in nature.
 
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