Could Frontier please demonstrate how to use the FSS enjoyably?

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Partly because you were given that slot by FSS, you're asking for a shortcut away from FSS and that really should come with a trade off.
Not really - that is a fallacious argument, the data itself that would be provided by the ADS-replacement would not offset the data that is obtainable from the FSS - it is not a valid trade off situation.

Also you claim that the FSS "gave a slot" is rather disingenuous - the FSS may be integrated but that does not mean there is any valid reason to credit wise penalise players for making a build choice to "have a module fitted". The inverse would be closer to being fair - penalising capability and/or credits for NOT having the unit fitted.
 
Also you claim that the FSS "gave a slot" is rather disingenuous - the FSS may be integrated but that does not mean there is any valid reason to credit wise penalise players for making a build choice to "have a module fitted". The inverse would be closer to being fair - penalising capability and/or credits for NOT having the unit fitted.

No because you want all the data an astonomer works for, at the touch of a button AND you want to get paid!
 
Partly because you were given that slot by FSS, you're asking for a shortcut away from FSS and that really should come with a trade off. With ADS info+cash you're getting everything you get from FSS, which you're carrying anyway, so FSS is made redundant. There should still be a reason to use it - of some sort and which you can choose not to exploit - even if you carry ADS.

I think you are seeing the system map as a reward, when I suspect most who would like an optional ADS system map reveal see it as a tool. A tool that lets them see what a system (or parts of a system) looks like to determine if they want to stay and 'explore' it.

The FSS wouldn't be made redundant. It does things that the system map never did. It can scan at distance (if that's what you want) and it can tell the player that there are potentially interesting things on a planet surface before they have to fly there and locate them using the DSS. Those are both reasons to use the FSS.

Just in case the argument is made that quickly scanning the system using the FSS would enable players to see the system, then let's take away the reveal of the existence of POI's from the FSS and see if players like being told they have to travel to a body to see if it might have stuff on it. Not sure that would be popular... ;)
 
It does, but in a pre-discovered system you don't need to use the FSS (although you can) because you can target the body & fly towards it to resolve the detail about it, then optionally map the body to reveal the locations of persistent POIs.

So I guess the assumption is that your ship's database already has information about pre-discovered systems, so displays a map from which you can set your ship's navigation params. Along with that, any "Unexplored" designations are just indicating that you've not personally scanned those bodies (same with the surface mapping). Okay, that all seems good, but for there to be no change in the FSS in those instances makes it feel kind of janky.
 
No because you want all the data an astonomer works for, at the touch of a button.
That is a fallacious argument - the data given by the ADS does not equate to that given by the FSS.

Fundamentally, this has been explained and spelled out countless times - but to use your argument and reflect it, should an astronomer who uses a computer driven star tracking telescope be penalised for their discoveries over someone who uses a comparable telescope manually? Arguably the answer should be no.
 
Why not just visit already discovered systems? Then you'll have your ADS back. You say you don't care about credits or tags, so just follow the popular travel routes and your honk will work just like it did pre 3.3 - no FSS required. Surely you've not been to every discovered system in the galaxy.

Actually, I'm having so much fun using PPS that I probably wouldn't use the ADS even if FDev brought it back - except maybe for finding icy moons around a Y-class star 200,000, Ls from the drop in. Those little buggers are hard to spot.

However, this discussion isn't just about MY personality preferences, so I still believe that the ADS shoukd be restored as an optional module, since it would allow more players to explore in a fashion they find enjoyable.
 
That is a fallacious argument - the data given by the ADS does not equate to that given by the FSS.

Fundamentally, this has been explained and spelled out countless times - but to use your argument and reflect it, should an astronomy who uses a computer driven star tracking telescope be penalised for their discoveries over someone who uses a comparable telescope manually? Arguably the answer should be no.

Spoken like a true white-collar worker ;)

Using up a slot is not enough to delineate ADS from FSS in my view.

You want to know where everything is in a snap, fine ..

But I will complain to the union if cartographics starts allowing auto-traders to away skilled workers jobs.

(Same point made, data is cash in a different form)
 
This thread is a red herring. "Could Frontier please demonstrate how to use the FSS enjoyably?" Plenty of us have described how we use the FSS enjoyably ever since 3.3 dropped, but that hasn't and will never please the FSS haters who make and fuel these threads. No matter what Frontier demonstrates, the haters are going to hate.

Indeed, that's why you give options to the players to avoid things they hate.
 
You seem confused. The significant payment before 3.3 was for the proximity based DSS scan. The cash reward for the honk was minimal.
You can know get all those rewards without moving at all.

Yes but the non-union workers in thread want the ADS (instant data) back. I'm saying have it but don't make it a money button too.
 
Yes but the non-union workers in thread want the ADS (instant data) back. I'm saying have it but don't make it a money button too.

There was no instant data - the planet images, whilst mostly obvious, were only indicative.
You had to fly there to confirm what you thought you knew (and get the scan you need to get paid).

But the planet image is a red herring argument anyway - the FSS tells you for sure what planets there are - cherry picking is easier than ever.
 
(Same point made, data is cash in a different form)
Again the same breed of fallacious argument - the data in question does not devalue nor make it quicker/easier to obtain the other related data. The difference is the means of acquisition of the related data - the facilitating data has no value in itself.
 
Money button? That's the silliest thing I've read about old exploration, people are forgetting fast.
Nah - it is the same anti-honk rhetoric as was being pushed around long prior to 3.3 - it is not people forgetting anything, it is just selective interpretation of the old mechanics (not a new argument really)
 
You seem confused. The significant payment before 3.3 was for the proximity based DSS scan. The cash reward for the honk was minimal.
You can now get all those rewards without moving at all.
Exactly. The reward for the FSS scan equals the old reward of a level 3, ADS+DSS scan. The FSS is of course much quicker than that, what with flight time removed entirely.
But even if you didn't actually scan anything, and just honked your way through the galaxy, the reward for that was also increased slightly.

In short, the honk (D-scanner) is still present, and you get money for holding it down. This wasn't the original plan for Chapter Four, but Frontier changed their minds after the first livestream.
 
Money button? That's the silliest thing I've read about old exploration, people are forgetting fast.

A 'traveller's bonus' was added when the FSS came in. If ADS were to come back that should be removed so that if there's money to be made that would come from FSS, which takes effort to use. Therefore there's a reason to use FSS, even if you carry ADS, above and beyond the discovery shortcut that it is.
 
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