I used to love travelling long distances while checking out interesting dj sets. Then I would fly to cool looking planets and scan them in case there was something interesting around them. What is "real exploration" really makes no difference at all here. There is very little "navigation gameplay" anyway, it's all optional. Now this clicking on white rings minigame gives me a headache after 15 minutes, and then arises questions of what sort of fool they think I am to do this for more than 15 minutes, and do they just recycle same stuff by adding a boring timesink. There is no "get good" in clicking those white rings, they are just white rings, it's not like it was a pair railguns on a Federal Assault Ship. It's not that I was against interesting and more timeconsuming mechanics necessarily, I have spent hours dropping into normal space, turning off modules and turning up volume, and just listening, it's kind of reminiscent of what FSS is.
They should make a better system, add something intelligent to it, and fun. I think the reason discussions about these sort of things are so weird is because the game is so niche already, it's not like the game was going to die because they messed it up, because it kind of already is. Then you have just a bunch of old fans discussing about stuff and there is very little perspective.