How about making FSS part of the ships UI instead of floating in space with big screen in front of you?Hello Commanders,
I wanted to drop in and let you that we have been reading your comments and are aware how some of you feel about the FSS.
When first designing the FSS, we wanted to ensure that it was engaging for as many different player types as possible, but also understood that it would not be possible to design a system that would work for everyone. Before the FSS was implemented, we also collected feedback from discussions on the forum and the beta.
Today, in its current iteration, we’re happy with how the FSS operates and feel that reinstating the ADS would be detrimental to the experience of exploration as it is now.
At the current time, we won’t be making changes to the core of the FSS. While we understand that this may be disappointing for some of you, we would like to thank you for taking the time to share your thoughts and feedback with us.
It supposed to be first person space ship game where you manage ingame mehanics from cockpit not some OBE (out of body experience), it's 2019 and popup screen minigames are not in trend anymore!