I just noticed this thread on the Pimax forums. Apparently SteamVR is the culprit! Some users have been able to launch ED directly from Pitool which bypasses SteamVR and the image is correct with Parallel Proj. turned off. However, because this is done by executing ED using OVR_Launcher, it negates the Frontier user login which causes ED to want to exit. Surely there is a simple fix for this!
Elite Dangerous without Parallel Projections?
Hi guys, I have tried to run elite using the method first realised by @park (many thanks for this find) which uses the steam app id of the game in a text file, along with the oculus SDK files to run games in native oculus mode directly from Pitool. Now I’ve tried it with elite dangerous and can...
forum.pimaxvr.com