I don't actually care about your intellectual capabilities and I was hoping to avoid the passive bit.

What I do care about is constantly being told that what I find fun is actually boring. Guess what: It's not. Not boring. Not to me.
You are suggesting making travel times faster so the time-sink you perceive is less so. And I counter that reducing time (and therefore the sense of distance) in a 1:1 model of the Milky Way negates the point of the 1:1 model.
You suggest this is because there is nothing to do while travelling, and I agree. I might just be more patient than you, or better able to entertain myself without taking my eyes off the game. Before you get going, let me stop your worries and state that I listen to music or podcasts while I travel, or muck about in the Codex. I play in VR and can't really watch other stuff meanwhile, as the 2D/3D switch is jarring to me.
However, travelling means time spent doing just that. I have worked on ships where we set a heading and walk away for a few hours, or take turns watching the helm while the boat does what we told it to do (125°, 6 knots). I have done similar driving in Antarctica. It IS boring. Elite doesn't let us walk away, however. Until we can lift our bottoms out of the seats and go do maintenance or look out some other window, we are stuck there. With no real danger otherwise, we can't even be mildly entertained trying to avoid a radiation source or try to supercruise through where space-time is thinnest. We can listen to GalNet and look out the window.
Hopefully some day we will be able to do stuff while we travel. But please stop with these suggestions to make travel faster because it is boring. Make suggestions as to how it can be made more interesting.

S