Hey, you're #13 of the top 25 most prolific explorers according to EDSM, yes? That's cool
You seem to suggest different people like different things which has been noted a few times. Do you use EDSM StuartGT?
Hey, you're #13 of the top 25 most prolific explorers according to EDSM, yes? That's cool
Indeed I do, thanks for noticingYou seem to suggest different people like different things which has been noted a few times. Do you use EDSM StuartGT?
Indeed I do, thanks for noticing![]()
Eh, I responded to your comment from only 30min ago:What did I notice?
Indeed I do, thanks for noticingYou seem to suggest different people like different things which has been noted a few times. Do you use EDSM StuartGT?![]()
Eh, I responded to your comment from only 30min ago:
I already provided my opinion in my first comment to the thread.And I responded to that that I think you are trolling the thread. It's all laid out in order & everything.
What is your point? You don't seem to have one. Or indeed an opinion of your own. Perhaps the search function is broken & that's why your posts in this thread come across so antagonistically competitive about an inherently subjective topic?
It's okay to disagree![]()
Is everything ok?
OkayI added to my post above to clarify my position, something you do not seem interested in doing StuartGT. There is no need to get so worked up about people not liking things, there is certainly no need to be antagonistic, on this topic people are quite capable of getting frustrated without your 'help'.
Okay![]()
I like that now when I jump into a Star System I have an interesting mechanic of discovering what populates the system; the honk-and-find-everything was simply dull. I'm intrigued to see how it will be used when first-person multicrew is implemented.So clarify your position please StuartGT, your initial post in this thread was simple yet your continued contributions suggest there is more to your opinion than you stated.
Clarify & we can have a decent conversation. Can you provide some examples of where you found the new features useful in a way that you could not do before? Are you one of the many that previously didn't like exploring? Or are you just here to wind people up?
I like that now when I jump into a Star System I have an interesting mechanic of discovering what populates the system; the honk-and-find-everything was simply dull. I'm intrigued to see how it will be used when first-person multicrew is implemented.
I laugh at receiving patronising responses despite my initial constructive feedback thread (dated 15th Sep 2018) which was created to provide CMDRs with a simple, focused avenue to lobby FDev for changes - ones that have been indirectly whined for since 3.3's arrival:
Proposal: alternative to outright removal of ADS instascan & system map minigame for explorers
There are a fair few long-time explorers vocally expressing their disappointment of the planned removal of the Advanced Discovery Scanner's blanket instascan, thereby removing their ability to immediately determine whether a system held any personally-interesting formations/sights. Currently...forums.frontier.co.uk
I'm thankful for the multiple private communications giving appreciation for my suggesting a viable compromise and predicting the "big picture" issue of a subset of explorers, even while many of said explorers (the few dozen we see interacting in these repetitive anti-FSS threads) chose instead - and still choose - to be short-sighted in their demands to FDev.
I have little interest in lobbying for a small number of entitled anti-FSS drama chasing CMDRs who cannot organise themselves to push for a relatively simple (yet wanted?) change. I prefer to instead focus on improvements to Elite Dangerous that would have a much wider positive impact for the overall multiplayer community, e.g. Open-focused Powerplay, Crossplay, earnable cosmetics (now coming!), better networking/instancing, etc.
Also, I like popcorn![]()
OkayWell done, you provided a tiny bit more feedback that's on topic (review of the changes now rather than just initial impressions) and a bunch more bitterness about other people rather than the topic or the game.
There is no hive mind StuartGT, there is no organised push for change at my end. What there is is feedback both ways and a few trolls trying to disrupt yet another thread with 'I gave up, therefore you should too' defeatist rubbish instead of taking the thread at face value and trying to find common ground.
Traditionally the consumer of popcorn is a passive observer.
Okay![]()
Except you'll notice that very few of the posts actually said to bring back the ADS. Let's see... First time it was mentioned was on page 3, when I noted that I don't think the ADS was good either, and FD could do better than both bad attempts. (FSS and ADS.)Well seems like the usual FSS is rubbish bring back ADS argument...
Sorry, you got the dates wrong. The big drop-offs were after DW2 ended, and the second largest drop-off (back then, the largest that exploration had seen to date) was when the FSS plans were revealed in the middle of last September. That one led to exploration activity dropping to new lows, right up until the Chapter Four update was launched.Any evidence which seems to suggest a correlation between the 3.3 beta/release dates and the drop off in ESDM exploration data entry rates is unrepresentative of the playbase as a whole. [for the record, he was being sarcastic here]
Well seems like the usual FSS is rubbish bring back ADS argument...
My 2 cents
Just holding a button till it went honk and then being able to see all planets - even those 1000's of ls away was not overly engaging - at all. I mean yeah it was easy and required no effort but.....
I mean if I want more info on a planet 1000's of light second away surely my ship has some sort of sensors or scope - oh I see no just the ADS so I want to know more about that planet I best get my super cruise hat on.
Is the new FSS better - well it gives you the ability to investigate a planet from a great distance - which makes sense.
It also makes sense that to get a detailed map of the planet you need to be nearby -- is the probe throwing game any good... meh - you very quickly get to a point where you scan pretty much an elw, ww or aw with just 6 probes - it would be useful if you could program the probe pattern and just then fire all 6 at once but it is not like it takes forever.
However yes it would be useful if you could actually identify where the planets were without going into FSS mode do you could fly to all of them - but - I generally check the FSS and then decide whether to map or move on - however if I can see some planets using parallax then I may do a flyby of them on the way to my next jump just for the fun of it.
Either way you are supposed to be exploring space so there needs to be a bit more to it than the old ADS.
I have read this sentiment many a time. And indeed some CMDRs indeed want to revert back to the ADS sanse FSS.Well seems like the usual FSS is rubbish bring back ADS argument...
My 2 cents
Just holding a button till it went honk and then being able to see all planets - even those 1000's of ls away was not overly engaging - at all. I mean yeah it was easy and required no effort but.....
[....]
Either way you are supposed to be exploring space so there needs to be a bit more to it than the old ADS.
Note: none of the above said anything about the reasons why. But hey, if anyone can put forth any compelling reasons to what caused the significant(!) changes besides the events mentioned above, do feel free to share them with us.
I see here another one of the old dismissive "hold down a button for a few seconds isn't engaging" arguments again, very few found it engaging to press a button, but that it could be done while spooling up the Jump drive and at full chat are compelling plus points, and points that are all too readily overlooked by the specialised ELW, WW, AW hunters... the ones generally after fame and credits... the FSS is right up your street as it gives both in the bucket load.
The common sense stuff you refer too says that the FSS honk knows the details so it allow you to point (in the bluescreen) and get your result... if it knows the details why not fill in the map as a matter of course.
The Handwavium is accepted by the anti ADS crowd because they don't want to know how a signal 1000s of light seconds away gets to them in the blink of an eye with the FSS just as it did with the ADS, the only reason for this is that they would rather sit still and get given stuff for nothing that travel in space (oh the grind) space is big, yeah, unless you have the FSS to shrink it.