Fixed!Because to achieve that, FDEV need to develop their Cobra engine to be able to support the technology required to create this.
Atmospheres of varied type.
Varied flora.
Varied fauna.
AI for the new creatures.
Many different weather types.
Many different environment types - from lava worlds to water worlds.
Advanced terrain modelling.
Physics.
Models.
Textures.
Animations.
FX of all kinds.
Atmospheric flight model.
Remember, no one is questioning why FD hasn't offered entire world and life simulation. They're asking why haven't then moved a step on from the non-atmospherics introduced over four years ago? ie: The next step could be atmospheric worlds with no life, or just basic procedurally produced plant life.
Yes there would be lots of work to do with terrain and weather etc. But it's all achievable IMHO.
ps: And different world types could still be permitted/denied accordingly. eg: Lava worlds could still be restricted.