Here Synuefai IC-S d5-35 I collected black box from signal ... I think it is really weird since no humans around, and it is close to "mass center" if it was "solid methal triangle" described by stars I mentioned before.
Actually couple stars around has "degraded emissiions". Like somewhere near must be human's base.

I visited again those systems (about 20hrs later) and no signals there any more. But I have names in log - where I took cargo, so just put names here, in case it leads anywhere.
Upd: just got spawn in synuefai ic-s d5-34 while was FSSing. EDDB shows closest human's station 154ly. Not sure if it's close enough to cause spawns in d5-xx systems.
Damn, visited that starport ... "i'm first to discover 10 bodies" I was flying on already mapped systems long ago! That show quality of data related to raxxla. It's incomplete.

USSs spawn out beyond 500 LY, maybe as much as 1 kLY.
 
I wish. Unfortunately, not really understanding what ED was, when I started, I play on PS4, not on PC, making useful and interesting experiments like that very difficult. Probably possible....upload video clips to Twitter, download to PC, maybe.

My truthful but far less impressive plan was to jump around aimlessly, listening for anomalies during jumps and mapping undiscovered planets, in to futile hope I may get a human, or unknown POI pop up.

If you have a PC you could download the game onto it. Then login with your id. Don’t think you’re limited to number of copies, but can only play one at a time based on id. I have two PCs, with both my accounts on each. Then just login to whichever clone I want to play.
 
I dont really mean the rift. I mean Eafots. I think this because there are the club bases which say they have heard whispers in witch space and siren calls (exact wording on cannon, or I posted it a few pages back). So my theory is we were meant to find Raxxla during that mystery but didn't. Therefore they put that clue in the codex to point us back to this area. Dont listen to me know. I think I'm the only person on the thread who thinks its plausible.

As Han_Zen says, the Eafots base logs are recordings from ships in the expedition, so they were likely further out towards the Rift. (Edit: they didn’t know about Zurara, so their detected heat signature might have been her) In the original lore the Rift was a place of dread (that the goids travelled across but that’s been retconned & no longer canon, but it makes me think FD changed their minds and moved the goid threat detection from Bovomit to Col70). There is also the Wayfarers Graveyard-loads of derelict wrecks on the way out, never fully explained. If I remember correctly the logs suggested sabotaged fsd, Sirius Inc implicated, perhaps the Club preventing explorers from finding their Dynasty project etc. There may be more things to find out there, but it’s a big place to search, several people missed Zurara by a only a couple of lightyears. But Zurara is worth visiting if you haven’t done so yet.

Don’t think there ever was a coordinated attempt to record sounds of hyperspace or anything else, other than UA/UP; Audio analysts were/are in short supply! That “whisper in witchspace” crops up several times, think DrewW has also used it, but I suspect it’s only more fluff (until I actually hear some, but then I usually fly listening to radio).
 
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Raxxla is a hot desert planet in the lore. I submitted images of what may be there.

There is no canon lore that describes anything about Raxxla or its location.
Everything has been retconned; Oolite books were fan fiction & never canon. The only thing of Holdstock’s that seems to have (partially) made it into ED is the name Oisir-Raxxlans, which I suspect is where the Oresrian-Klaxian names originated.
 
It's late but reading some things lately, I thought I'd highlight a couple of points regarding what I understand Raxxla might be and where and how we might notice it.

1) Raxxla as a Rogue Planet.
It is my understanding that the category exists in the Stellar Forge but nothing has yet been found for it. It think this makes it a good candidate for Raxxla and here's why. A rogue planet is one that is not gravitationally bound to a system, i.e. it is in a hyperbolic orbit. This would mean it has eccentricity e>1. The Stellar Forge does not generate these but so long as the code is in place, there's nothing wrong with having such a world inserted by hand. It could have been close to a star a thousand years ago when the rumours started but now it would be akin to trying to find Hale-Bopp: it would be millions of ls into deep space.

2) Locating Raxxla from the correct system.
It was hard enough to find the Voyagers in Sol, 2 million ls from the star, and people worked out exactly where to look. The way to find Raxxla, or any other rogue planet, (if it does not register with FSS) is to find the system it's in (everything in ED needs to be in a system as it's all loaded when the system is loaded) and the heading. The heading must be very precise. Ever since launch, the game has had the ability to show the constellations on the Galaxy Map. They only mean anything when close to Sol and soon become distorted. They could be used to describe a heading to Raxxla, if it was close enough to Sol for the constellations to not be so distorted that the heading became too inaccurate.

3) The Nature of Raxxla.
Raxxla as a rogue planet by itself would be a huge anticlimax. The planet itself is likely to be an unremarkable iceball, being millions of ls into deep space, or a gas giant, though an exotic stellar object like a black hole might also be possible. The thing that makes Raxxla a legend is not a planet in deep space but what was found there: the Omphalos Rift. I'm still thinking that this might have the appearance of a tesseract. There will be something in orbit of the rogue planet that we can lock onto and jump into. Whether this is ruins, active or not, or requires some key or sequence of actions to be activated, or instantly jumps us to one of the extragalactic clusters also in game since the start and 10+ KLY farther than we can reach, we'll have to find it to see.

4) Finding a Rogue Planet.
If EDSM can be searched for objects with eccentricity e>1 and turns up anything, that would be the jackpot. It would also mean that the system has been 'jonked'. If the EDSM search turns up nothing, then I'm going to suspect that I'm either completely wrong (most likely), or that it's in a permit-locked system close to Sol, or that the rogue planet must be found from other means than the FSS (so that it might still lurk in a fully scanned and mapped system near Sol).

5) The role of The Dark Wheel in finding Raxxla.
TDW must not have the complete picture of where to look and on what heading. Even if they knew where to look, the surface area of a sphere with 2 million ls radius is vast and a small number of pilots would have only a vanishingly small chance of finding it, even in centuries of looking. If we can make contact with TDW, then they might know or suspect a system(s) to search in. Then we have to decode the heading from the Codex and any other relevant information there might be (e.g. the Summer Triangle mentioned by Han Zen). The heading might not be perfect, as the constellations won't be perfect, but an expedition might make it easier (as Jason Ryder believed).

I now suspect the Omphalos Rift of the Codex, also “Astrophel and Spiralling Stars”, are strong hints that Raxxla is a black hole, entering the right one will transport the ship somewhere else. Possibly within the Milky Way (when it may be useful to gameplay) or perhaps more likely to a satellite cluster from which there may be no return (end game). We all have an Omphalos Stone in our ships-it’s the hologram display & when a BH is selected it shows matter spiralling in (Omphalos stone had a funnel-shaped hole). IIRC rotating black holes are a possible solution to cosmic wormholes.

BH have been in-game since the beginning; I think the first intimation that rogue planets might be possible was in the journal update for (I think) v3.

Edit: I’m going on perceived clues in the Codex here, and knowledge that DB is into astronomy IRL. Playing the percentages. Raxxla could, of course, be entirely different...🧐

It may also be that the destination is in a cloud of angry goids in Col70! At some stage there was a hint that there may be a way into there.
 
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69 Lambda Eridani really sounds like wisper ... It's a BIG sound like any other star, but pulsing a bit ..
Just FSS it from 1000 ls or so.
Upd: wrong again, compaired with other stars in that system - just louder. Nothing special.
 
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I now suspect the Omphalos Rift of the Codex, also “Astrophel and Spiralling Stars”, are strong hints that Raxxla is a black hole, entering the right one will transport the ship somewhere else. Possibly within the Milky Way (when it may be useful to gameplay) or perhaps more likely to a satellite cluster from which there may be no return (end game). We all have an Omphalos Stone in our ships-it’s the hologram display & when a BH is selected it shows matter funnelling in (Omphalos stone had a funnel-shaped hole). IIRC rotating black holes are a possible solution to cosmic wormholes.

BH have been in-game since the beginning; I think the first intimation that rogue planets might be possible was in the journal update for (I think) v3.

Edit: I’m going on perceived clues in the Codex here, and knowledge that DB is into astronomy IRL. Playing the percentages. Raxxla could, of course, be entirely different...🧐

It may also be that the destination is in a cloud of angry goids in Col70! At some stage there was a hint that there may be a way into there.
I think you're imagination is too big .. you know, there are programming limitations. To implement all you tried on last 500 pages will take 50 more years 24/7. KISS (keep it simple stupid) :D
 
I now suspect the Omphalos Rift of the Codex, also “Astrophel and Spiralling Stars”, are strong hints that Raxxla is a black hole, entering the right one will transport the ship somewhere else. Possibly within the Milky Way (when it may be useful to gameplay) or perhaps more likely to a satellite cluster from which there may be no return (end game). We all have an Omphalos Stone in our ships-it’s the hologram display & when a BH is selected it shows matter funnelling in (Omphalos stone had a funnel-shaped hole). IIRC rotating black holes are a possible solution to cosmic wormholes.

BH have been in-game since the beginning; I think the first intimation that rogue planets might be possible was in the journal update for (I think) v3.

Edit: I’m going on perceived clues in the Codex here, and knowledge that DB is into astronomy IRL. Playing the percentages. Raxxla could, of course, be entirely different...🧐

It may also be that the destination is in a cloud of angry goids in Col70! At some stage there was a hint that there may be a way into there.
GalNet articles mentioned that Wreaken Construction had a presence in the Col 70 Sector, although I now think that was the usual GalNet fluff: https://community.elitedangerous.com/en/galnet/uid/588b1e769657ba121799dc8e
 
GalNet articles mentioned that Wreaken Construction had a presence in the Col 70 Sector, although I now think that was the usual GalNet fluff: https://community.elitedangerous.com/en/galnet/uid/588b1e769657ba121799dc8e

Wreaken was a plot point for Premonition, I wouldn't call it "fluff" per se, but the Galnet articles had a particular purpose for the book - we had no idea what was going on at the time and they appeared to be mostly unconnected news reports, until the book came out and pulled them all together.

Col 70 is still the end point of the research into the Thargoid artefacts, and all the breadcrumbs for that is still in the game. So I wouldn't discount Col 70 yet, although given that FD only agreed to put bits and pieces of Drew's story into the game world because of other priorities, I wouldn't expect to find a capital shipyard in there when it opens up - only more belligerent mantids.
 
The only way to find the clues is to go to the points you suspect and investigate them. There will most certainly be interesting stuff in the most unlikely of places.
But make sure to announce where you are going first (so FD can hurry put stuff in there to find :) ).

"It must make somewhat sense..."
 
Tried to search on map "cassiopeiae" - didn't found even "ao cassiopeiae" ...searching "androme" found "andromedae" and "breamen" in loop ...can't see how they can be same...
 
There is no canon lore that describes anything about Raxxla or its location.
Everything has been retconned; Oolite books were fan fiction & never canon. The only thing of Holdstock’s that seems to have (partially) made it into ED is the name Oisir-Raxxlans, which I suspect is where the Oresrian-Klaxian names originated.

Everything is based on something. Go back and read my discovery post and reasoning about what is on Raxxla, and why. The logic is simple. If it is there, then someone made it. And I look into the artists, and techinical artists employed by FDEV at the time. If it exists, they created it. Then I explore their art related to Elite Dangerous - and question them about their art, which they cannot answer because of NDA from FDEV. If the art was not related to the game, they would of been able to discuss it. No response is an answer by itself. The locked door is the key.
 
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Everything is based on something. Go back and read my discovery post and reasoning about what is on Raxxla, and why. The logic is simple. If it is there, then someone made it. And I look into the artists, and techinical artists employed by FDEV at the time. If it exists, they created it. Then I explore their art related to Elite Dangerous - and question them about their art, which they cannot answer because of NDA from FDEV. If the art was not related to the game, they would of been able to discuss it. No response is an answer by itself. The locked door is the key.

And the artists will respond to some random on the internet because? There is any number of reasons that they choose not to engage.
 
Tried to search on map "cassiopeiae" - didn't found even "ao cassiopeiae" ...searching "androme" found "andromedae" and "breamen" in loop ...can't see how they can be same...
ED names don't always reflect the name most commonly used in astronomy. Go to Simbad and plug in the system name there and you'll get a list of alternate names. Check for those. Of course, there's always the possibility that the star you are looking for doesn't even exist in-game. Trust me.
 
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