Day 61, made it. Now time for a lie down
That tiny SRV... not only a great tool for insane surface expeditions but also a great means to express feelings and sentiments
Congratulations to all that crossed the line
Day 61, made it. Now time for a lie down
Posts like this make it all worth while (actually, doing and sharing the experience with all you wonderful people made it worth while but that's besides the point). I LOVE that you (and many others) improved to the point where you could sail over features like GFC and really revel in the experience, I LOVE that you had a moment seeing the mountains again - seeing your starting point ahead of you on a circumnavigation can be really quite profound, and I LOVE that you (and many others) would do it again.So, huge thanks to Alec for instigating/organising this madness and everyone else to who helped and scouted, as well as those posting their stories. There aren't enough likes to pass around.
I was going to do a report from where I left off, but realised I don't actually have many screenshots as they all kinda look the same in nightvision.
I've loved doing it, watching the landscape change, following my progress on the 3D map (work of genius btw) and having fun with waypoints as I passed.
Some highlights were:
- every sunrise and set, I just love the way the light changes and moves on the surface
- jumping from the Cliffs of Insanity and not touching the sides
- being chased through Beggar's canyon by an angry Viper that wanted its palladium back (they really shouldn't have left them just lying around like that)
- rescuing waaaay tooo many escape pods, a lot of careless pilots out there
- seeing the sun rise for the first time in almost half a world
- feeling like a total boss flyving over grim face crater and its canyon after most of a worlds practice and looking back across
- and seeing the top of the sentinal coming into view again after leaving it behind 2 months ago, had a proper moment there
+1, would do again o7
Nope, there are a few still going (I'm one of them). Check out the tracking spreadsheet Alec has.First I would say sorry for digging this back up only I'm not sorry. It doesn't happen every time I'm in the cockpit but I do often find myself looking back on this event. Am I alone in this?
Thanks! In fact, I haven't even tried the new features when the last update dropped as I'm still driving! I'm determined to complete this challenge though and keep on going.Whoa. I haven't looked at the sheet in a while. I guess I assumed everyone had finished. It stands to reason that you and any other still on Kumay would still be thinking of this event. Massive o7 for still going at it.
First I would say sorry for digging this back up only I'm not sorry. It doesn't happen every time I'm in the cockpit but I do often find myself looking back on this event. Am I alone in this?
I thought there was noone left!I haven't even tried the new features when the last update dropped as I'm still driving! I'm determined to complete this challenge though and keep on going.
It almost feels like a real road trip in my memory, I remember it more fondly/vividly than an actual road trip I took from Texas to Colorado about a month ago.
We really will just have to do this again won't we!
I'll tell you what I'm going to miss ... Kumay in it's current form. It's actually quite heartbreaking that places like "Blue Vein Valley" and "Kitten Face Vale" will no longer exist (although I'm equally exicted for what Odyssey will bring and for FGPE2). Between now and then I may have to re-visit some of my favourite locations on Kumay one last time!From the information contained in Kay Ross's talk on last night's Discovery Scanner livestream many people will already have twigged that the terrain features on all the landable planets that we're currently familiar with from Horizons are going to change with the launch of Odyssey.
To be clear what I mean by this is that notable planetary features like canyons, mountains, ridges, valleys, craters, etc that we're currently familiar with will almost certainly no longer exist in Odyssey in their current form. Don't get me wrong, these kinds of features will all still exist, but they'll be in completely different locations and arrangements.
Since one of the consequences of this is that all pre-existing "race tracks" (by which I mean interesting planetary locations that have been scouted, mapped and bookmarked by the racing community as good places to hold SRV or canyon based ship racing events) will cease to exist in their current form, Frontier were kind enough to reach out to me on Wednesday asking if I could spread the word on this subject. For the avoidance of chinese whispers I think it's best if I simply quote that message directly.
I have some news which will affect future Buckyball (and other organised) races in Elite that I want to share with you.It’s no secret that planets will change a lot when Odyssey lands. Given the way the Stellar Forge produces landscapes on each planet, the update will mean a regeneration of all land formations (canyons, ridges, valleys etc.) on planets which have them. To a large degree, the regeneration will be random (working within certain criteria for each planet such as being an ice world). Unfortunately, this means existing race courses are very likely to change.While it’s possible some planets will remain great for racing, we imagine this will mean groups like the Buckyball Racers will want to find new places to determine courses. We’d like to offer our support here in particular. If any of the racing groups choose to hold a racetrack discovery competition or similar, we’re more than happy to sponsor them with prizes and promotion to help re-establish this key part of the racing community.So, when Odyssey launches, things like the existing Buckyball "Pomeche Ridge Challenge" and "Cortes Drag Strip Challenge" will come to an end, their scoreboards will be frozen and we'll begin a search to find new venues for these challenges with fresh new leaderboards.
Although I will be sad to see these much loved locations go I totally appreciate the need for this (it's kind of a consequence of a very complex procedural generation algorithm, there's a butterfly effect, so if you change the algorithm even slightly, let alone with the large changes no doubt required for Odyssey, you're going to get completely different results coming out of the other end). Personally I'm very excited by this prospect and can't wait to see what this new world looks like!
So, what existing planetary features will you be most sad to lose and what new features are you must loooking forward to finding?