I like this gameYou are doing it wrong!!!
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I like this gameYou are doing it wrong!!!
It will only be available to quad elite pilots I heard.Having not read right through this thread i forwardly apologize if this has been brought up prior to my post here:
But we seem to be talking a financial cost, but is anyone considering if there will be a 'RANK' cost to owning one of these behemoths? Cutter and Vette both have Rank grinds to complete, so it might be safe to at least assume that owning one of these craft might be a new rank to grind out like errrrrr 'God' maybe or a 'Braben' Rank ????
It will only be available to quad elite pilots I heard.
That's first requirement. Secondly you need to find Raxxla, because they'll be sold only there.It will only be available to quad elite pilots I heard.
I did not watch the above video but I believe that info came from a thread here on the forums. At best it was very weak information. I'm a little busy to go searching for the thread but maybe someone will know what I'm talking about and link it.
It will only be available to quad elite pilots I heard.
Thats me out then, NEVER been into playing COC![]()
Hummm, a bit of a dilemma.10 bil is ludicrous. Should be 1-2
20B being far more than you would need is worrying. I really don't want them to be a thing that everyone has. They should be achievable by anyone, but it should take enough effort to get one that someone who doesn't really want one or really need one wouldn't bother getting one.Seems "Down to Earth Astronomy" got some info that Carriers will cost less than 20 Billion. With the actual FD quote being that 20 Billion is "far more than you need"
For those still interested in price estimation.
Source: https://www.youtube.com/watch?v=XH1SzAXY_dk
I don’t think the galaxy would be littered with them if they were free. I’m betting they will only show up on nav panel if you have permission from the cmdr.20B being far more than you would need is worrying. I really don't want them to be a thing that everyone has. They should be achievable by anyone, but it should take enough effort to get one that someone who doesn't really want one or really need one wouldn't bother getting one.
Otherwise there's just going to be hundreds of indestructible, persistent carriers everywhere.
There are going to be lots of them, anyway. Regardless of price.20B being far more than you would need is worrying. I really don't want them to be a thing that everyone has. They should be achievable by anyone, but it should take enough effort to get one that someone who doesn't really want one or really need one wouldn't bother getting one.
Otherwise there's just going to be hundreds of indestructible, persistent carriers everywhere.
You forgot also reaching "friendly" rep with The Club to get the system permit to buy them.That's first requirement. Secondly you need to find Raxxla, because they'll be sold only there.
"You ain't got the quad!" -WrexIt will only be available to quad elite pilots I heard.
Anything less than 10B for total cost would be super unrealistic and make it easier to get than a fully engineered ship (starting with 0 engineers unlocked).I don’t think the galaxy would be littered with them if they were free. I’m betting they will only show up on nav panel if you have permission from the cmdr.
If you are trying to follow a hostile cmdr to their carrier, probably have to drop in on their wake.
If this is end game then it needs to be reasonable . 10 bil base cost is not reasonable
CQC is great, it's just impossible to find a game (at least late at night)
Remember that not every player is one of the triple-elite multi-account players you find on the forums. Far from it. According to inara, less than 10% of players there have even reached combat elite, and that's before you account for the sample bias of everyone on there being the sort of person that's into the game enough to actually have an inara account and sync up EDMC and so on, so the real number is likely to be considerably less.Anything less than 10B for total cost would be super unrealistic and make it easier to get than a fully engineered ship (starting with 0 engineers unlocked).
Not even exaggerating I've made over 400M/h before. But even with 200M/h thats 50 hours to unlock. How many people here have over 40x that in total hours.