Griefing

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Best thing to do to avoid 'griefing' is to select SOLO mode - it's the second option on the menu (I think, perhaps the third - I'll double-check later); I realise Frontier placed OPEN first in line, but that means nothing - all modes are equal. They really don't want you to play in OPEN and become a victim to griefers. Play SOLO and your problems are solved.

Why do you constantly forget to mention Private Group? It is a thing you know.
 
Is he a 3.5 edition Bard by any chance?

No, but I put 10 points into this. I think my FDL skin grants a couple extra too.

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The mental gymnastics going on in this thread is truly amazing. Really, I'm riveted.

If you're that worried about griefers (a vastly overstated and overblown threat if there ever was one) then pick solo. If you fancy playing in open, the onus is on you to prepare accordingly. Plan your movements, prepare your ship, and sort yourself out. Making excuses for your failure to do so doesn't address your inability to plan ahead.
 
If you're that worried about griefers (a vastly overstated and overblown threat if there ever was one) then pick solo. I
Yeah. I've said it before, but the only time I've ever been interdicted by another player in open is when I've specifically gone looking for trouble in a hotspot like deciat, wyrd or shinrarta.

Most random players I encounter in open ignore me.

Even eravate is mostly dead since the pilot's federation district was added - who woulda thunk that creating a multi-system newbie zone with literally dozens if not hundreds of potential egress points, where you go after doing your initial training missions, would have resulted in new players no longer being concentrated in the handful of systems where the old mentor missions were available? Seriously, the simple fact that new players leaving the starter systems are all spread out over a huge area that's impossible for gankers to cover instead of all being told "go to this specific system to learn how to source fish" appears to have worked wonders. Why do you think the gankers all went to Deciat?
 
You mean CLOGGING.

If you like to be a cheater... whatever floats your boat i guess.
Ungraceful, maybe, but until you can quote a dev saying that menu-logging is cheating, you’re just spouting your opinion.

Besides, I have yet to even try it in a combat situation. Are you saying that low-waking prior to interdiction and logging out is clogging? That would be a hard stance to defend.
 
I'm no PVPer but I've no problem with Open. I've also been a member of Mobius pretty much ever since I got the game early 2015. Surely there are other PVE groups as well, Mobius was just first that caught my eye. I knew Open was, well open and as such it was possible for me to be shot down any given moment for any given reason. So I joined Mobius for times I don't want the "extra danger" of other cmdr's attacking me, should they deem me enemy to their cause or simply don't like my mug or ship or whatever.

But I play in Open as well. And I fly cardboard boxes. I don't really care about ships, loadouts or engineers. I think I've unlocked like three, just enough so I could have my FSD engineered as I mainly do exploration. And if I choose to fly my cardboard box, cargo hold full of void opals or the likes, to the most active systems in the galaxy, it's a risk I take. Kinda like going downtown on a Saturday night, all kinds of diamonds and 1000 euro bills hanging from my pockets. It will draw attention and most likely invite trouble.

In my experience the amount of commanders I meet is pretty much the same, be it Open or Mobius. And sometimes both modes feel like Solo when I don't see a single commander no matter where I go :LOL:

TL;DR: I suppose a quote from Short Eyes describes my opinion/attitude towards Open quite fittingly:

"Someday I'm gonna be walkin down the streets minding my own business and Bam! I'm gonna be shot by some pig who's gonna swear that it was a mistake. I accept that as a part of my destiny."

Also, disclaimer: I don't deem person who shoots me a pig. It's just an inmate in the movie, talking about the police.
 
The Kantian myth of a detached point of view. Spaceships will blow up nevertheless. The ego will explain things afterwards, it's always about justification and about feeling good. Either the reality would be too untolerable without it, or freedom from detachment of an ego.
 
Not much these days. I don’t shoot at people though. Moral code and all that.

You don't have to shoot at anyone if you don't want to. Or do you refuse to associate with Commanders not afraid to take matters into their own hands?

Why do you think the gankers all went to Deciat?

"Hey everyone! I just got out of the starter area. I'd like to explore Engineering, what do I do?"

"You'll want to unlock Farseer first..."

Behold. Gank of the Year, all years.

TL;DR: I suppose a quote from Short Eyes describes my opinion/attitude towards Open quite fittingly:

"Someday I'm gonna be walkin down the streets minding my own business and Bam! I'm gonna be shot by some pig who's gonna swear that it was a mistake. I accept that as a part of my destiny."

Also, disclaimer: I don't deem person who shoots me a pig. It's just an inmate in the movie, talking about the police.

"We all got it comin', kid."

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DeletedUser191218

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pvp isnt griefing

the general gaming community as a whole have created a definition for griefing on wiki.

A griefer or bad faith player is a player in a multiplayer video game who deliberately irritates and harasses other players within the game (trolling), using aspects of the game in unintended ways.

Key words "using aspects of the game in unintended ways"

getting killed in open, is an intentional gameplay element.
How do you know the approach employed by griefers is intended?

I hate when people sidetrack discussions with semantic arguments regarding specific definitions. It's unhelpful. Whether or not you wish to label it as griefing or not isn't really that relevant.
 
How do you know the approach employed by griefers is intended?

I hate when people sidetrack discussions with semantic arguments regarding specific definitions. It's unhelpful. Whether or not you wish to label it as griefing or not isn't really that relevant.

The OP labeled griefing pretty clearly though, hence the discussion. It's not griefing, by the way.

What do players get from camping by a nav beacon and constantly attacking an unarmed ship with no cargo, or no bounty? Is it just the pleasure of ruining the game for someone else, or what?
 
You don't have to shoot at anyone if you don't want to. Or do you refuse to associate with Commanders not afraid to take matters into their own hands?
I’m more concerned about losing my vaguely attractive NPC (they’re a precious resource these days).

I’ll generally hang out with anyone who doesn’t shoot me and doesn’t pressure me to do something I don’t want to.
 
The character on display by both carebears and gankers in this thread is in itself very enlightening and damning for those with eyes open to see. One, insults and demeans the character of people who play a game in an intended way simply because they don't like it, then makes false equivalencies to the actions of their targets. The other, offers advice for how to play in a cut-throat galaxy and still enjoy random encounters with other players, while defending the design of the game as intended, and not resorting to the childish behavior of insults and such.

Fascinating, I know who I'd much rather fly with myself. It's almost like ganking someone is a test of are they chill enough to hang with? Naw, I must just be a psychotic man with tiny genitals or a psychotic woman with a desire for equality, clearly.

How childish.
 
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