What to do about Griefers

I can describe a few that are blatantly contrary to the intent of these features.

Indeed, one of the only times I've reported someone in game for harassment was because of their use of the menu log to interfere with a CZ and influence the outcome of a war, by attacking my side and logging off before retaliation could crack their shields, then logging back in after a few minutes to do it again, and again.
Why didn't you block him?
😂
 
Why didn't you block him?
😂

Because I don't want to crap up instancing for others. That's why my block list is empty and has been since it was confirmed to do more than block chat several years back.

In the example I mentioned, if some ally were to drop in to that CZ, I could have been using out-of-character means (the block) to separate them from myself (if the the matchmaking mechanisms had greater affinity for the abuser), and if they didn't know what they were doing, the very heavily engineered corvette my loggy opponent was using would have torn them to shreds.
 
I don't feel I, or anyone else, should have to explicitly opt into contact via friends or wings in Open, to ensure that someone else's block doesn't prevent them from meeting. My friend's list is already getting difficult to manage and I'm perfectly capable of coordinating with people outside of wings. Most Open players depend upon fairly unfettered instancing to meet potential friends and wing members in the first place.

If I read the patch note supplied by Babelfish right its just a blanket block now, the friends list no longer overrides it.
 
If I read the patch note supplied by Babelfish right its just a blanket block now, the friends list no longer overrides it.

That does sound like what it implies, but I'll have to test it at some point as FDev often has no idea how their game is actually working.

If true, then it's going to be comically simple to abuse and will quickly become an offensive griefer tool to undermine what little protection CMDRs can provide for each other (or just annoy people via the wing breaking it will be capable of).
 
LOL, I think I've seen the incident the OP was complaining about in a video.
The evil psychopath® ganker in question was most probably a well known pvper whose name I cannot type here but in all likelihood there must be some exotic fruit in it.
He's literally one of the very best pilots in this game, so good luck with that training. :)
I once gave him a good fight in my bubble taxi ;) He can 1v1 me in one of my proper ships ANY time. :)
 
That does sound like what it implies, but I'll have to test it at some point as FDev often has no idea how their game is actually working.

If true, then it's going to be comically simple to abuse and will quickly become an offensive griefer tool to undermine what little protection CMDRs can provide for each other (or just annoy people via the wing breaking it will be capable of).
I dare say the logical option for the block would be that the game automatically merges all block lists when in a wing, and then in splits them when the wing breaks up.

I am sure someone will spot a hole in that plan but I think that sounds fairly robust and I don't think it is unreasonable for players in a wing be expected to respect others block lists for that session. If they are not then they probably should not wing with a player with a block list
 
That does sound like what it implies, but I'll have to test it at some point as FDev often has no idea how their game is actually working.

If true, then it's going to be comically simple to abuse and will quickly become an offensive griefer tool to undermine what little protection CMDRs can provide for each other (or just annoy people via the wing breaking it will be capable of).

Griefers already use block if you do things like fly a speed build courier at CG's, the most obvious approach would be isolate a player for attack by blocking his wingmates.

I've unblocked you in game, still can't remember why I did it in the first place so I'm assuming I just thought it was funny.
 
Even though I recommend "block" as a post-encounter remedy for gankers, or pretty much anyone whose name you don't like, I think it's a poopy mechanic.

So many examples of how to handle pvp and pve in the mmo world were just ignored by FDEV. Blocking is the laziest, cheapest response to the issue.

This is kind of a tired debate at this point isn't it guys?

Noobs now have "safe zones", the only reason the OP got popped is because VOs let him get trade elite before he learned about the true nature of the community in this fiasco.

An actually useful tutorial in noobland would be a list of the ways players can be trolled in Open once they've left the cradle.
 
I dare say the logical option for the block would be that the game automatically merges all block lists when in a wing, and then in splits them when the wing breaks up.

I am sure someone will spot a hole in that plan but I think that sounds fairly robust and I don't think it is unreasonable for players in a wing be expected to respect others block lists for that session. If they are not then they probably should not wing with a player with a block list

Can't always be familiar with who you're winging with. I frequently group up with complete strangers, or am invited into a wing by someone I'm acquainted with and become acquainted with new people in the process.

Anyway, a hard/infinite weight block wouldn't need to be used from within a wing to be troublesome. For example, I could just go mining in a popular RES, and block half the people of all the wings I see and ruin the day for a dozen players when they couldn't properly group up after rearming, because some were placed with me. It may never even occur to them what was happening.

I've unblocked you in game, still can't remember why I did it in the first place so I'm assuming I just thought it was funny.

Are you sure you even had my CMDR?
 

Robert Maynard

Volunteer Moderator
Likewise, there is abuse of menu logging that occurs, not because the one logging doesn't want to encounter these other CMDRs, but because they want to harass them with impunity.
One element of a fix for that might be to extend the length of the menu exit delay while instanced with a CMDR that one has shot at and hit, possibly increasing it for every shot that lands.
 
Well, I consider it a "Badge of Courage and Honor" given by Frontier for "Doing the right thing" in taking a position on cheating. Now, I limit my position to making suggestions. If you care about something, you stand up and say something, providing proof for others to be forwarned. At this point, In my opinion, those taking advantage of this game have won Open Mode, making it a haven for griefers, to the dismay of Frontier and the community at large, and that is just sad.

I gave up on open for over a year when I was flying out of Lave station, as it was the only place you could cash alliance bounties it was the go to place for station rammers. I got so bored of bypassing them I stopped bothering.

Once block got adjusted to be more than comms I binned the lot of them and always play open, except for shinrarta because its a silly place.

Open is the most fun, just be prepared for PVP.
 
One element of a fix for that might be to extend the length of the menu exit delay while instanced with a CMDR that one has shot at and hit, possibly increasing it for every shot that lands.
personally I'd like it disabled when someone is interdicted and drops out and re-enabled when they engage a jump
 
Is the corollary true?

If FDev does indeed perma-banhammer griefers, then will all the PvP gankers retreat to PG or leave the game? 😊
 
One element of a fix for that might be to extend the length of the menu exit delay while instanced with a CMDR that one has shot at and hit, possibly increasing it for every shot that lands.

Might help in some circumstances, but certainly not all.

If someone who was hostile shows up again, my CMDR rather has to put pressure on them so he's not jumped at a disadvantageous moment (CMDRs are so vastly superior to NPCs in general that I'd consider any CMDR in a venue like a CZ who is pledged to the opposite side, or who was and then refuses to pick a side, to be the most threatening vessel in the instance), and they don't have to shoot my CMDR to cost my side a victory in a CZ.
 
Is the corollary true?

If FDev does indeed perma-banhammer griefers, then will all the PvP gankers retreat to PG or leave the game? 😊
You know if the pvp community are forced to leave the game a lot of people will be wanting their money back. ED and less players = Bad for ED
 
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