CMDRs now playing for ARX

Haven't done exploration in a while, but by the sound of it, ARX rewards shouldn't be about cashing in data at all, except when you get the first discovery of something maybe. Mostly it should be about the actions, like 1 for every X number of FSS scans, for each mapped body and so on.

I already hit the weekly cap. Combat mostly.
The majority of my exploration data is first discoveries and fully scanned systems with mapping of the more interesting bodies... Members of the squadron I'm in made the cap doing CZ's while we were fighting a war, most very quickly. (I was already capped our war week) so combat does seem to 'pay' well also, as you said.
 
Some missions and activities don't pay at all. Can't blaze my own trail by being locked into a single type of game play just to make arx. So arx is of no interest to me now. It was a good idea, but useless for me until FDev get some balance to it.
 
I can assure you OP, that I'm not one of them.

Iv only managed just over 400 arx since they came into being.....I'm doing my own thing& will continue to do so, if it brings me arx then good....if it don't, it don't.

What I ain't gonna do is 'chase the arx' in-game doing what I don't wanna do.

Last time I bought in-store was over a year ago.......the cosmetics aren't that good now anyway.......PLANTS!!...., PLANTS!!!🤷‍♂️

Edit: Really! this filter doesn't allow F.F.S!!! ( & I NEVER typed " what are you doing" )- F.F.S!!!!!!!!
 
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Well... yeah... playing the game in the way Frontier wants you to play it to make arx instead of playing the way I want it, which makes almost no arx.

Over the years I've enjoyed different parts of Elite. Right now, whatever I'm doing isn't making arx at all. I'll be able to buy a paint job in a year or two or maybe a plant at this rate. But then again, in a few months or maybe even weeks, I'll be bored of what I'm doing and start something else, and perhaps it'll be some activity that does pay more arx... or not.

Essentially, the arx payout, the way it's done, makes it completely no difference in how or when I play. It's a bonus, but I not enough to bother grind towards a goal.

It's easier to rank up or make billions of credits in Elite than making arx. I'll go for the easier goals. The ones I can achieve in my life time. :)
 
I don't get it myself, I've commented in other threads about ARX and asked why they are so important to some.. Can't get a straight answer. I don't see any need to change my play style to maximise ARX earnings.. I've not spent more than about 30 seconds calculating their value - basically nil unless you are a couple of hundred point short on a ship kit or something.

Having the ability to earn 400 a week doesn't mean you actually have to earn 400 a week. I'll admit, my play style seems to allow for me to cap or get close, but I'm yet to spend any. For those that feel they have to change their play style in order to cap out each week, maybe you need to examine the reasons you play - I play for fun.

When it was announced. my first thought was, "Oh, nice, some potential freebie cosmetics." Then I hit the forums and a small part of me died, apparently I'd missed how unfair it all was and how people would have to chase ARX..
 
Arx are what you can use to make gameplay better looking, so playing to get Arx would be tautological and daft.
 
By the by, I've gotten a total of less than 50 arx so far and spent 1 on the retro thargoid bobblehead special offer. 💪

Just been jump-honking and occassionally FSSing somewhere roughly between Beagle Point and Jaques Station (Colonia), maybe a couple hundred jump-honks and 15 or so system FSSs.
 
400 arx works out at between 20p (51000 @ £24.99) & 24p (5000 @ £2.99)
If you're willing to spend hours of your spare time doing stuff you don't enjoy for 24p per week then I'd employ you.
 
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I don't get it myself, I've commented in other threads about ARX and asked why they are so important to some.. Can't get a straight answer. I don't see any need to change my play style to maximise ARX earnings.. I've not spent more than about 30 seconds calculating their value - basically nil unless you are a couple of hundred point short on a ship kit or something.

Having the ability to earn 400 a week doesn't mean you actually have to earn 400 a week. I'll admit, my play style seems to allow for me to cap or get close, but I'm yet to spend any. For those that feel they have to change their play style in order to cap out each week, maybe you need to examine the reasons you play - I play for fun.

When it was announced. my first thought was, "Oh, nice, some potential freebie cosmetics." Then I hit the forums and a small part of me died, apparently I'd missed how unfair it all was and how people would have to chase ARX..
Nailed it. I had the same anticipation and disappointment. I was hoping arx would be a way to earn some ship-kits, paint jobs, etc for my alt-account, mainly because it's a pain to pay with credit cards from USA to UK, at least for me, and only the primary account is connected to Steam. So... great idea with arx. Total flop for me. Basically, I care so little for the arx right now that I wish I could just turn it off showing on the main screen. It won't have any value for rest of the year and probably a big chunk of next, so the information can just be hidden somewhere for a nice surprise when I turn 60 or 70 or something.
 
Yes, thats (the bold parts) what I am thinking and what I want to discuss. Thank you for being more clear.

The current amounts of ARXs earnable through game play is somehow a joke (for those who go for it), but earning ARXs by participating e.g. in the Interstellar Initiatives could be something.

And I understand that ARX is something the different platforms (PC,PS4,...) now have in common, instead of the separate things before, where PS4 have something (Points? What was the name?) and others don't. Maybe a sign for future cross play, at least a necessary preparation.
Until there is an official statement from FD it's difficult to know exactly how you earn ARX in game. There does seem to be a fairly random assignment of what earns ARX and what doesn't which I think will need to be looked at so it doesn't disincentive players from certain tasks / professions.

Exploring for example seems to pay ARX quite poorly but those out in the black have no other gameplay loops available (other than collecting mats / driving on planet surfaces) so why should they be punished for their choice of gameplay?

To say players should completely ignore earning ARX is ignoring human nature. FD know ARX will prove to be an incentive to play (not for everyone obviously), it's a well known and proven tactic used in many games and in gambling. It is a carrot to keep you playing.

"Keep them playing", that is the golden rule of all MMOs and mobile games, the longer they play the more they spend, it's that simple and FD will know exactly the income per player hour on this "in game currency" revenue model.
 
By the by, I've gotten a total of less than 50 arx so far and spent 1 on the retro thargoid bobblehead special offer. 💪

Just been jump-honking and occassionally FSSing somewhere roughly between Beagle Point and Jaques Station (Colonia), maybe a couple hundred jump-honks and 15 or so system FSSs.
You win. :D

I've managed to get 150. And I've been working hard, doing what I wanted to do for now, trading missions.
 
With the introduction of ARXs it seems that people now play to get ARX.
The new incentive to play is ARX. Before ARX it was materials and before that it was credits.
Maybe this is a wrong perception, it is just based on the complains here in the forum about getting not enough ARX, where people feel that there efforts are not rewarded enough (with ARX).

It seems to be wrong to play for ARX or credits as it cumulates into the well known grind.

But what is the difference to other long running games like EVE, WoW or others (never played them long enough, so I don't know). What do other games different (or equal) to hold their players. Is there more or better playing content? "Deeper" content? "Emerging" content? (more, better, deeper, emerging = not well defined, maybe we get better understing about these qualifiers while discussing)

I don't care in the slightest about Arx.
Ever since I stopped getting mails about new game extras I don't even know what paintjobs are being released.
I did not even put in the effort to get the (almost) free thargoid bobblehead I heard rumours about on Lave radio.

I stopped getting mails about game extras, or any mail, the very moment Arx got introduced.
Do others experience the same?

I am an impulse buyer and Arx definitely killed my impulse buying. I am fine with it, but I do not think this was the intended effect. :)
 
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CMDRs now playing for ARX

I’m not.

146549
 
i play the game as i always have, the inclusion of ARX haven't changed that (and it never will). ARX is just a bonus for me playing as i always have. But i have noticed that i can hit the cap pretty easily just by exploring, taking out wanted NPCs, mining, and hauling a little bit of cargo. i don't play for ARX, i just play the game as i always have. if i want something bad enough i'll just buy it, if the ARX i gained make it a bit cheaper then so be it. if it doesn't, i dont care.
 
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Playing for an infinitely available resource is stupid. It is why the game has felt grindy and empty since day 1.

If fdev wants to fix the game right, they will set it up so you can play for something that is limited in fixed quantity and directly related to not just your gameplay, but others as well and the npcs. Whether that thing is a resource of some kind or a more abstract thing like real control over game areas, etc.... That's how you kill the feeling of everything you do being for nothing (grind).

I don't care about arx or credits or materials. They are available infinitely anywhere, so they are worthless. The only real currency in the game is time. Any idiot can get everything with only a couple months of time at most. Then they can bask in the glory of infinitely procedural boredom like the rest of us
 
I don't care in the slightest about Arx.
Ever since I stopped getting mails about new game extras I don't even know what paintjobs are being released.
I did not even put in the effort to get the (almost) free thargoid bobblehead I heard rumours about on Lave radio.

I stopped getting mails about game extras, or any mail, the very moment Arx got introduced.
Do others experience the same?

I am an impulse buyer and Arx definitely killed my impulse buying. I am fine with it, but I do not think this was the intended effect. :)
Yeah. I'm an impulse buyer too. The web store was the outlet for me to check if there was something I wanted. Can't do it now. I don't know what's there to buy now, and here's another thing. Because arx have a high number, 2250 or whatever for a thingy, it sounds expensive compared to, say $4.99. I could easily justify my mind and emotions with spending 10 or 20 bucks, but to spend 15,000 arx... urgh... my skin crawls. Can't do it. I know it's just a number and it's just about the same amount, but... it just sound too much. So I haven't bought anything that past week. I can't make myself do it. :D
 
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