The ADS

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The only reason people call the FSS a cherry pickers delight is because you can get the first discovered by tag without moving from the star, but failing to realise its the first mapped tag which give you more cash, is more effort to do and therefor the most important one.

If anything the older version was far easier to cherry pick, honk, open system map, travel to your cherry picked planet. Now you need to honk, open FSS, use the FSS to find the planets you want to cherry pick, travel to said planet to map it.

From what you've just written, i seriously doubt you care about exploring and are just pvping for frontier developments.

Before you say this again, please test out your statements regarding tagging. Just do it, please. You certainly haven't.
 
It can’t be about exploration. A field of people are now addicted to their new god mode exploration for nothing, and a few nasties out of that crowd are willing to argue a position of denying choice for other people.

Very stinky situation.

I pre-emptively disqualify myself from reasonable discussions too when I get too upset about something. So without further ado: no, you are the poopypants!
 
As opposed to star trek where he says "on screen number one" and they can look at anything they want instantly. Thats set in the 2360s... we are what? 1000 years ahead of that in game.

Well yes but what you actually have to imagine is that there is some Junior Ensign whose job it is to use the Enterprise's version of the FSS as soon as they drop out of warp.

And so the systems is already scanned by the time they ask for it to be 'on screen'
 
From what you've just written, i seriously doubt you care about exploring and are just pvping for frontier developments.
Please don't lie about me, it aint clever and makes you look like an idiot. I very much care about exploring, as I am an explorer and currently on the border of the Abyss.

Also I say what I see and feel and that has nothing to do FDev.


Before you say this again, please test out your statements regarding tagging. Just do it, please. You certainly haven't.
So are you saying that getting the mapped by tag is less effort, if you think so, then I believe you have never explored using the new mechanics.

As to the money, I am positve getting the mapped by tag nets you more cash. It has in the experiments I have done before I went out on DW2. But it may have changed while I have been away from the bubble.
 
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Reading the thread I saw the subject of cherry picking popping up again. I do have something to say about that.

When the FSS was introduced, and it became known that the ADS would no longer be available, those who preferred working with the ADS were accused of wanting to hang on to the ADS for cherry picking purposes. When the FSS was launched it quickly because apparent that using the new method cherry picking was at least as easy to do. In the ADS it wasn't always clear that bleu-y planet was an ELW. Or whether that grey-brownie planet was an AW. You'd turn up the volume and listened to the planet, or just flew up to it to find out. In the FSS system, you sometimes have to look for a couple of seconds to find the position of the ELW, but the spectrothing does reveal which planets are in the system.

Two things about that.
1. So what? I'm not a cherry picker myself, but there's nothing inherently wrong with cherry picking. So what if people try to make money exploring?
2. Both methods can be used to cherry pick. Arguing which method is more prone to cherry picking is irrelevant. You decide the way you play. If you like to tag ELWs, or just make money, cherry pick to your hearts content. If you don't like cherry picking, don't cherry pick.
 
As to the money, I am postitve getting the mapped by tag nets you more cash. It has in the experiments I have done before I went out on DW2. But it may have changed while I have been away from the bubble.
It depends somewhat on the composition of the system, but excluding any bonuses for full mapping or first discovery, in general a fully mapped system in 3.3 will give about 50% more than the same system fully surface-scanned in 3.2
 
It depends somewhat on the composition of the system, but excluding any bonuses for full mapping or first discovery, in general a fully mapped system in 3.3 will give about 50% more than the same system fully surface-scanned in 3.2
I agree. I also think just doing the FSS to discover planets nets you less when scanning them in the old method (fly to each planet to scan them). I hardly did any mapping on the way to Explorer's Anchorage and hardly got any cash for all the planets I scanned but didn't map.
 
Reading the thread I saw the subject of cherry picking popping up again. I do have something to say about that.

When the FSS was introduced, and it became known that the ADS would no longer be available, those who preferred working with the ADS were accused of wanting to hang on to the ADS for cherry picking purposes. When the FSS was launched it quickly because apparent that using the new method cherry picking was at least as easy to do. In the ADS it wasn't always clear that bleu-y planet was an ELW. Or whether that grey-brownie planet was an AW. You'd turn up the volume and listened to the planet, or just flew up to it to find out. In the FSS system, you sometimes have to look for a couple of seconds to find the position of the ELW, but the spectrothing does reveal which planets are in the system.

Two things about that.
1. So what? I'm not a cherry picker myself, but there's nothing inherently wrong with cherry picking. So what if people try to make money exploring?
2. Both methods can be used to cherry pick. Arguing which method is more prone to cherry picking is irrelevant. You decide the way you play. If you like to tag ELWs, or just make money, cherry pick to your hearts content. If you don't like cherry picking, don't cherry pick.
I also have nothing against people that cherry pick. It's a perfectly valid way to explore. I'm just pointing out the fallacy that one is easier then the other. Both are easy to cherry pick with, and if you want to do that, thats fine too.

I am pretty sure that most explorers out there have been guilty of cherry picking at sometime in there exploration life.
 
People complaied for years that exploration was just honk and jump. They said FD should add gameplay to discovery. Some hardcore players wanted discover only via parallax!

FD listened and gave what they thought people wanted, not just honk and jump but actual scanning mechanism to discover stuff.

In short, be careful what you ask FD for, you might just get it.
 
People complaied for years that exploration was just honk and jump. They said FD should add gameplay to discovery. Some hardcore players wanted discover only via parallax!

FD listened and gave what they thought people wanted, not just honk and jump but actual scanning mechanism to discover stuff.

In short, be careful what you ask FD for, you might just get it.
The issue isn't getting what is asked for. The addition of the FSS and probes is fine.

Would have worked a treat in combination with the ADS as far as I'm concerned
 
Hmm. I recently heard rumours that the Cobra MK IV will soon get the exclusive engineering option to have the old ADS back.
(Of course, it'll also be the only ship to give you spacelegs for quite a while. )
 
The issue isn't getting what is asked for. The addition of the FSS is fine.

Would have worked a treat in combination with the ADS as far as I'm concerned
For me that would kill the FSS. It would make little to zero sense. If the ADS has discovered the exact co-ordinates of every object in the system which are targetable, why would you have to use the FSS to discover them all over again to get the information. It makes little to no sense to me.

I would be fine with black orbs for the main planets in the system map which are untargetable though after a honk and with nothing targetable in the nav panel. That I can live with and get behind. But anything more runs the risk of destroying what the FSS is all about in my view.
 
For me that would kill the FSS. It would make little to zero sense. If the ADS has discovered the exact co-ordinates of every object in the system which are targetable, why would you have to use the FSS to discover them all over again to get the information. It makes little to no sense to me.

I would be fine with black orbs for the main planets in the system map which are untargetable though and with nothing in the nav panel. That I can live with and get behind. But anything more runs the risk of destroying what the FSS is all about.
We have discussed this before :)
 

Scytale

Banned
Reading the thread I saw the subject of cherry picking popping up again. I do have something to say about that.

When the FSS was introduced, and it became known that the ADS would no longer be available, those who preferred working with the ADS were accused of wanting to hang on to the ADS for cherry picking purposes. When the FSS was launched it quickly because apparent that using the new method cherry picking was at least as easy to do. In the ADS it wasn't always clear that bleu-y planet was an ELW. Or whether that grey-brownie planet was an AW. You'd turn up the volume and listened to the planet, or just flew up to it to find out. In the FSS system, you sometimes have to look for a couple of seconds to find the position of the ELW, but the spectrothing does reveal which planets are in the system.

Two things about that.
1. So what? I'm not a cherry picker myself, but there's nothing inherently wrong with cherry picking. So what if people try to make money exploring?
2. Both methods can be used to cherry pick. Arguing which method is more prone to cherry picking is irrelevant. You decide the way you play. If you like to tag ELWs, or just make money, cherry pick to your hearts content. If you don't like cherry picking, don't cherry pick.
The point is, that 3.3 was supposed to get exploration more interesting. But they didn't add any real content. Only a dull and silly 90's-ish minigame.
A really stupid chore. For me.
 
There are 2 types of explorers. For one type, the system map is the destination, they explore themselves towards a populated system map and are happy the way it is now. This type of explorer usually did not like the previous system as it did too much work for them.

The other type is an explorer where the system map is the beginning of his exploration. He is interested not in individual planets, but likes composition. The way a system is constructed. Are there tertiary, quaternary or even quintary systems, earth like moons, water worlds around brown dwarfs and all that. Again, its not about rare planets, its about rare compositions. .

This is the first time in all the ADS/FSS threads where I actually get what some people's issue is.

I heard things about "green gas giants" and thought, you can see if gas giants are there and tune to them from the honk, then find em real quick.

But this composition of the system thing, that, yeah, that's an actual problem if that's what you were looking for.

I'm now wondering if black planets in the system map, with just the size of the black planet, would allow these composition seekers to get what they need without destroying the FSS design...

Nice explanation. May have been said before, I just never spotted it in all the many threads.
 
We have discussed this before :)
Yup. It's all been discussed before.

I have no idea why people keep asking FDev to change it when FDev have come out said they are not going to change the mechanics. I have to assume that Exploration is doing well, as FDev have all the metrics at their disposal and what they are seeing they are happy about.
 
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