The ADS

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I've changed my mind. I don't want the ADS in the game at all and will be actively compaigning against it.

You can blame other pro ADS folks on the forums. Not your fault. You are one of the good-uns.

Just tired of the all the unnecessary attacks.
Suit yourself, but either way it might be time for something a little different if the forums are getting to you.

Been playing a bit of Horizon Chase Turbo, a nice and cheesy '90s arcade style racing game. I'll get back to the black sooner or later though – I always do.

Cheers.
 
Why wouldn't it make sense? Added module for added functionality. With the ADS installed, have the locations known on the FSS as well, just not discovered in more detail without targeting them and zooming in. Basically the same as it is now regarding the FSS, but without the blue blobs after the honk if the ADS is also installed.
Yup, if it would be incorporated into the FSS while staying optional it would probably make sense. I was just referring to the basic idea of adding the ADS without changing how the FSS works when it's installed. This would lead to a situation where you could explore the system map using the ADS but somehow the FSS would ignore the information, which would be pretty stupid in my opinion.

With that approach Max would be happy because he can ignore the ADS.
You are happy because you can populate the system map without clicking on blobs.
I am happy because the design isn't utterly stupid.

I probably missed something though and someone is going to tell us why this compromise would be worse than Vegemite soon.
 
Okay i do have a response.
Please God, I hope it makes sense.

Has the thought occurred that its probably uncommon that people value the system map over what's in the 3d space in ship? We got accused of that a number of times during beta about playing the system map..
I have no idea what that has to do with what I said.

Yeah i don't think its in the nature of elite dangerous at all that priority should be given to the system map over real space. That's been another long running differentiator... i can only laugh at how silly it is, yet also admit there is no wrong way to play elite.
Never said it was.

So do you look at the system map and drink it up as you click on more bodies? How does this work? Nothings different about any of the various classes except for numerical values and maybe the found elements if they are landable.. maybe...? Really?
Nope, I use it as a tool. Not that that has anything to do with what I said.

We are not the same there i think.
Thank god for that. The thought of being like you brings me out in a cold sweat.

Also playing the system map and moving on sounds like most ridiculous thing i've ever heard. You could this on a mobile phone truly. Whats the point?? Also let me know if you have a medical condition that prevents supercruise usage. The fss gives some people headaches so wouldn't say its impossible. Will be much more understanding.
Never said I play like that. Why do you think I don't use supercruise. I have never once implied that, ever and now you accuse me of having a medical condition. What the hell is wrong with you?

Do you have a medical condition, you seem to have one effecting your brain as you seem to be making bizarre assumptions and conclusions which make no logical sense, but I hope I'm wrong.

None of what you have written applies to me in any shape or form. Are you sure you replied to the right person.

Oh well god, no it doesn't make sense at all.
 
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Yup, if it would be incorporated into the FSS while staying optional it would probably make sense. I was just referring to the basic idea of adding the ADS without changing how the FSS works when it's installed. This would lead to a situation where you could explore the system map using the ADS but somehow the FSS would ignore the information, which would be pretty stupid in my opinion.

With that approach Max would be happy because he can ignore the ADS.
You are happy because you can populate the system map without clicking on blobs.
I am happy because the design isn't utterly stupid.

I probably missed something though and someone is going to tell us why this compromise would be worse than Vegemite soon.
I would much prefer if it was a seperate module. But I don't want that anymore, I will fight against anything that brings that God awful mechanic back into the game.
 
Are you calling my mother a hamster?
icon_mad.gif
 
It is curious, before 3.3 I 'explored' and visited each body in each system I arrived in, even the icy ball ones... Since 3.3 I FSS every system, even the odd 100+ body ones, and fly the distance needed to bodies of interest, even those 500+KLs away. The only difference in play being that the FSS allows me to complete a system scan from one place and use my time mapping those bodies that interest me, knowing exactly what they are before setting off...

OK, someone looking for "sky blue pink, shot with a carrot gas giants in a binary eccentric orbit around a black hole with pink shading on the edges" (poetic licence - not in-game content) exclusively would glance fleetingly at the system reveal in the ADS and move on if all parameters were not satisfied... but, for me, the FSS/DSS combination has given me more time to investigate things that interest me, rather than having to reveal each body in a system "just in case", add in the POI reveal and there is even more reason to visit bodies that, previously, may have been 'of no interest' as I had no wish to spend an indeterminate amount of time flying around a body at low 'altitude' in the off-chance of finding something interesting.

When the comment was made by the developers about the ADS not returning, which should have laid it to rest (but, of course, hasn't!) with the playerbase, I considered the possibility that, with the POI reveal function of the new system, more may be planned for the player base to discover using the combination which would be impossible to find with the ADS...

...but then, I'm an optimist :cool:
 
It is curious, before 3.3 I 'explored' and visited each body in each system I arrived in, even the icy ball ones... Since 3.3 I FSS every system, even the odd 100+ body ones, and fly the distance needed to bodies of interest, even those 500+KLs away. The only difference in play being that the FSS allows me to complete a system scan from one place and use my time mapping those bodies that interest me, knowing exactly what they are before setting off...

OK, someone looking for "sky blue pink, shot with a carrot gas giants in a binary eccentric orbit around a black hole with pink shading on the edges" (poetic licence - not in-game content) exclusively would glance fleetingly at the system reveal in the ADS and move on if all parameters were not satisfied... but, for me, the FSS/DSS combination has given me more time to investigate things that interest me, rather than having to reveal each body in a system "just in case", add in the POI reveal and there is even more reason to visit bodies that, previously, may have been 'of no interest' as I had no wish to spend an indeterminate amount of time flying around a body at low 'altitude' in the off-chance of finding something interesting.

When the comment was made by the developers about the ADS not returning, which should have laid it to rest (but, of course, hasn't!) with the playerbase, I considered the possibility that, with the POI reveal function of the new system, more may be planned for the player base to discover using the combination which would be impossible to find with the ADS...

...but then, I'm an optimist :cool:
Yeah, I believe the idea here is not to remove the FSS and replace it with the ADS, but to allow people to use it as an optional module. The situation is great for everyone who sees the FSS as an improvement, for those who don't it's not. The big question is, could the ADS return without taking something away or compromising the gameplay of those who are happy?
 
When the comment was made by the developers about the ADS not returning, which should have laid it to rest (but, of course, hasn't!) with the playerbase, I considered the possibility that, with the POI reveal function of the new system, more may be planned for the player base to discover using the combination which would be impossible to find with the ADS...

...but then, I'm an optimist :cool:
I have said from the start, if they're going to make us scan every bleeping body in a system, the POIs need to carry the mechanism with regard to maintaining interest. That would be the new carrot on the stick for me. If the POIs should become as varied and interesting as the systems the Stellar Forge creates, that would create the incentive to want to scan entire systems, every single system.

Which would mean varied and procedurally generated POIs. I was thinking landscape anomalies and such things. POIs which might be the same type, would still be different from each other. Unfortunately what we got is more variations of fields of Xs. I got bored with POIs the first day. Seen one field of brain trees, seen 'em all.

edit: "more may be planned". We're talking exploration mate :)
 
Yeah, I believe the idea here is not to remove the FSS and replace it with the ADS, but to allow people to use it as an optional module. The situation is great for everyone who sees the FSS as an improvement, for those who don't it's not. The big question is, could the ADS return without taking something away or compromising the gameplay of those who are happy?
The ongoing debate about returning the ADS in any shape or form, optional module, either/or, is understandable as there are some players who abhor the FSS/DSS for their own reasons, which is fine...

As the developers of the game have clearly indicated the ADS no longer has a place in their game, apart form a regular vent of some players grustration, what can be achieved by resurrecting the same topic time and again?

Being honest, asking for a revision to incorporate 2 systems into the game (revert to ADS only may not be quite so risky...) may just create an even bigger flow of bugs than the current 'minor' change of introducing in-game currency... Would you consider that a positive move?

I've said it before, both are just tools, I've used both and either could exist in the game and I'd use them, but the prospect of incorporating both, in view of game breaking coding, does not appeal.
 
what can be achieved by resurrecting the same topic time and again?
The OP who resurrected the topic did not do so to have the ADS return. The following discussion of course did go in that direction.

Being honest, asking for a revision to incorporate 2 systems into the game (revert to ADS only may not be quite so risky...) may just create an even bigger flow of bugs than the current 'minor' change of introducing in-game currency... Would you consider that a positive move?

I've said it before, both are just tools, I've used both and either could exist in the game and I'd use them, but the prospect of incorporating both, in view of game breaking coding, does not appeal.
That would be a good argument against any changes in the game. What if it breaks the code?
 
That would be a good argument against any changes in the game. What if it breaks the code?
A good retort! :)

Perhaps we should campaign more to force incorporating both - say with the December update? We could always ask an Influencer to raise a petition for it...

I don't have a lot of time to play around Christmas / New Year anyway :)

ETA: In fact I think both systems should be incorporated in the game, be properly tested and not be released until it is entirely bug-free, that I think would please everyone!
 
The ongoing debate about returning the ADS in any shape or form, optional module, either/or, is understandable as there are some players who abhor the FSS/DSS for their own reasons, which is fine...

As the developers of the game have clearly indicated the ADS no longer has a place in their game, apart form a regular vent of some players grustration, what can be achieved by resurrecting the same topic time and again?

I don't know if anything can be achieved. But if someone believes something is the right thing to do, I don't see a problem in asking for it again and again, even if it might be pointless. What I don't like are random accusations. If someone wants to make a case for the ADS he should do that without being snarky.

Being honest, asking for a revision to incorporate 2 systems into the game (revert to ADS only may not be quite so risky...) may just create an even bigger flow of bugs than the current 'minor' change of introducing in-game currency... Would you consider that a positive move?

I've said it before, both are just tools, I've used both and either could exist in the game and I'd use them, but the prospect of incorporating both, in view of game breaking coding, does not appeal.

I am not sure if this is a good argument. For me it implies that the game cannot be improved / changed because it might introduce bugs. I'd say a better game (which happens to be entirely subjective) is more important than the fear of bugs. Bugs can be fixed.
 
A good retort! :)

Perhaps we should campaign more to force incorporating both - say with the December update? We could always ask an Influencer to raise a petition for it...

I don't have a lot of time to play around Christmas / New Year anyway :)
Open Letters are the thing these days. Although Open Wound would be more descriptive :)

I have had experience with trying to nudge FDev one way or another (I'm gonna find you, I'm gonna getcha, getcha, getcha, getcha) without any luck. As I said before, I have given up on going back to Elite exploration a long time ago. This is the state of exploration, and this will be it for years to come.

Other games are available :)

For instance, right now Surviving Mars is looking pretty Green.
 
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