Crystalline Clusters Vanishing?

What have bio sites to do with relogging?

Bio and Geo sites have a "set limit" as to how many times they're produce materials, and it doesn't matter if you relog or launch and land. When they reach their limit, they reach their limit. Come back next week. Personally, I think this should be applied anywhere where are are set spawns.
 
Bio and Geo sites have a "set limit" as to how many times they're produce materials, and it doesn't matter if you relog or launch and land. When they reach their limit, they reach their limit. Come back next week. Personally, I think this should be applied anywhere where are are set spawns.

Well there would be absolutely no need to relog at bio sites as there are more than enough sites on each planet to fill your G4 mat storage from zero to max at least thrice.
 
Well there would be absolutely no need to relog at bio sites as there are more than enough sites on each planet to fill your G4 mat storage from zero to max at least thrice.

Unless you get real unlucky with the disappearing bug, even a single site is more than enough to fill up.
 
More fool me; I’ve seen this thread (which I commented on many pages ago) meandering along on the front page for a day or two and thought nothing about it, only to jump over there earlier this evening with the intention of filling up later tonight.

Add disappearing shards to my luck in always ending up at the worst hilliest bio site and I’m in for a fun couple of evenings😇

I will persevere though, get these loaded up and I’m full of everything but a few MEFs and Bio Conductors🥳
 
Bio and Geo sites have a "set limit" as to how many times they're produce materials, and it doesn't matter if you relog or launch and land. When they reach their limit, they reach their limit. Come back next week. Personally, I think this should be applied anywhere where are are set spawns.
This has nothing to do with this issue.

Please dont add to the confusion by reintroducing misinformation.
 
More fool me; I’ve seen this thread (which I commented on many pages ago) meandering along on the front page for a day or two and thought nothing about it, only to jump over there earlier this evening with the intention of filling up later tonight.

Add disappearing shards to my luck in always ending up at the worst hilliest bio site and I’m in for a fun couple of evenings😇

I will persevere though, get these loaded up and I’m full of everything but a few MEFs and Bio Conductors🥳
Stuff that, just jump back to SC and drop on another site.

Unless you like the challenge of course. :D(y)
 
Pretty sure the information is correct, but if it's unrelated then the issue was unclear.
Just to be clear, what this issue isn't:

1. Materials floating away due to low gravity
2. Materials falling through planet surface
3. Dependent on which angle you shoot from
4. Dependent on how many times you shoot (or pips to weps)
5. Anything related to geological sites (these are biological sites)
6. Respawn rate of materials (either they are all new or none are)

What this issue is:

1. No material dropping from structures ~50% of the time
2. Persistent
3. Present even on a new account that's never been to that biological site prior
4. Annoying
5. In need of explanation from FDev since a ticket was opened - If it's "working as intended" they could just say so. Sure we'd be miffed about the stealth nerf but we'd at least be aware of it being NOT a bug.
Here you can see that the issue is present even on new accounts so it has nothing to do with relogging there or anything of the sort. People have even noticed the same issue on brand new biological sites discovered out near Colonia.

I am curious to know where you got your information that this happening at biological sites is intentional.
 
Stuff that, just jump back to SC and drop on another site.

Unless you like the challenge of course. :D(y)

No I don’t like the challenge, I like a casual pootle. Infact if they could all line up like the Guardian data obelisks I’d be very happy 😁 Nice and flat, nice and organised.

I keep meaning to make a note of which sites I prefer on each planet but; unlike the obelisks, I’m way too disorganised.

Oh well, can’t complain....at least it gives me a chance to catch up on what content my preferred content creators have created in the last couple of weeks.*


*Note to self. Don’t get cheeky about grandiose labelling or the definitions of content and creation.
 
Here you can see that the issue is present even on new accounts so it has nothing to do with relogging there or anything of the sort. People have even noticed the same issue on brand new biological sites discovered out near Colonia.

I am curious to know where you got your information that this happening at biological sites is intentional.

I've never seen the issue at all. Nor was this stated in the OP:

I'm collecting crystalline clusters - polonium at the moment. I've shot several that just disappear as if I destroyed them, never fell and don't show up on the contacts list. Last time I was here doing this I never saw this happen. It's happening now over half the time.

Is this a new nerf feature or a bug?

So clarify for the benefit of everyone: Is this happening on your very first visit to a site, biological, geological or otherwise, or is it happening on subsequent visits within the same 7 day period?

As to where I happened upon these becoming exhausted and requiring a period of time to replenish... it might have been a Cannon Research Report, but ultimately I simply do not remember, I just remember happening upon this information quite a long time ago.
 
I didn't have a single issue the last time I was here, and never had a single mat vanish into dust instead of falling from the "vine". Now it' at least 50% of the time.
I've had the same problem and ratio of ''poooof-gone-vanished-on-me'' mats, on the crystalline harvesting from their introduction into the game... thought it was intended.

UPDATE: To Clarify as requested below:
This was happening on the first time I have visited several ''biological'' sites... I have NOT returned subsequently to ANY of the harvested sites so cannot comment on any re-occurring vanishing of ''plucked'' materials. The ''vanishing'' materials happened to me prior to the September update dropping... I have NOT harvested since patch, as playing was pretty difficult due to the bugs.
o7
 
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I've never seen the issue at all. Nor was this stated in the OP:
It's in the thread. If you've never been to a biological site to harvest high grade mats, you likely haven't seen the issue.
I've had the same problem and ratio of ''poooof-gone-vanished-on-me'' mats, on the crystalline harvesting from their introduction into the game... thought it was intended.

o7
At biological sites?
So clarify for the benefit of everyone: Is this happening on your very first visit to a site, biological, geological or otherwise, or is it happening on subsequent visits within the same 7 day period?
I have never made a subsequent visit within even a month. I have also had it happen on a brand new account, 1st visit, and it's happened at newly discovered biological sites.
As to where I happened upon these becoming exhausted and requiring a period of time to replenish... it might have been a Cannon Research Report, but ultimately I simply do not remember, I just remember happening upon this information quite a long time ago.
I understand it was put into the patch notes that it was fixed so it seems to have been a bug and not intentional.

I feel like there's a lot of hocus pocus nobody really knows dogma about this game because the documentation is sorely lacking.
 
I feel like there's a lot of hocus pocus nobody really knows dogma about this game because the documentation is sorely lacking.

There's a certain amount of "this is a galaxy, you need to explore it and find out about it yourselves" logic behind the dearth of some information, and I agree with it in principal, although I think an exception should be made in regard to bugs that people encounter while exploring and etc.
 
So clarify for the benefit of everyone: Is this happening on your very first visit to a site, biological, geological or otherwise, or is it happening on subsequent visits within the same 7 day period?

It's ok not to read the thread, it's not ok to induce misinformation and/or create confusion

The issue is related to Crystaline Shards, an issue that started to manifest after April Patch, that was corrected in the September Patch and that apparently appear again in September Patch Update 2
The issue is about a healthy percentage of Shards disappearing (vanishing) after being shot from the spikes

Edit: the above issue was happening on PC.
On XBox, the issue was quite different: a certain shape of Shards (colloquially known as shuriken shards) were falling through the ground.
It was fixed in September Patch - no idea if it came back with Update 2
 
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It's ok not to read the thread, it's not ok to induce misinformation and/or create confusion

The issue is related to Crystaline Shards, an issue that started to manifest after April Patch, that was corrected in the September Patch and that apparently appear again in September Patch Update 2
The issue is about a healthy percentage of Shards disappearing (vanishing) after being shot from the spikes

Edit: the above issue was happening on PC.
On XBox, the issue was quite different: a certain shape of Shards (colloquially known as shuriken shards) were falling through the ground.
It was fixed in September Patch - no idea if it came back with Update 2

No shurikens falling through the ground after patch #2, no shurikens stuck at the top of the trees. Actually there are no shurikens at all after patch #2, only sea urchins, plus a certain fraction of crystal shards annihilating if you are shooting at them (maybe these would be the shuriken types, if they ever managed to appear after having been shot at, which they don't).

The issue is clearly visible in the video I've already posted before:

The video was recorded after patch #2. I visited the bio sites a few days before patch #2 as well (but after the Sept update) and the crystal shards used to work just fine that time (none of them were annihilating), but sadly I don't have a recording of that.

The issue cannot possibly have anything to do with the respawning of the shards for the following reasons:
1. When I visited the sites the first time (before patch #2), I only visited a grand total of 2 sites on 2 planets (ones giving Tellurium and Ruthenium), and when I went there the second time (after patch #2), I visited multiple sites on all relevant planets, and the bug was present everywhere.
2. A completely exhausted site (where the materials had insufficient time to respawn) would behave very differently: the shards wouldn't be annihilating for the simple reason that there wouldn't be anything to shoot at there in the first place.
 
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No, it's PC (laptop). Even the CPU/GPU models, clock rates and temperatures are visible in the lower right corner.

Ye, that was the problem on PC before September Patch and after Update 2.
On XB this specific issue never happened. Instead they were goin through the ground, which was still ok-ish since i was able to catch most of them before they went under the ground

Let's hope it get fixed once more today in Update 3
 
I’m there at the moment. I’ve just filled up on Technetium and can confirm that I’ve seen zero shurikens and that every cluster that did drop was the sea urchin type. This seems different to my previous trip when both types of shards would drop.
I’m still getting disappearing clusters but it doesn’t seem quite as bad as the last time I was here. After an initial spate of disappearing clusters it seems to be a, rough, rate of 1 in 3 or 1 in 4. I seem to remember it being a 1 in 2 or 1 in 3 rate on that last trip but I didn’t make notes so can’t confirm that.

I’ll try and take note of drop rates and behaviour as I go around the rest of the sites.
 
I’m there at the moment. I’ve just filled up on Technetium and can confirm that I’ve seen zero shurikens and that every cluster that did drop was the sea urchin type. This seems different to my previous trip when both types of shards would drop.
I’m still getting disappearing clusters but it doesn’t seem quite as bad as the last time I was here. After an initial spate of disappearing clusters it seems to be a, rough, rate of 1 in 3 or 1 in 4. I seem to remember it being a 1 in 2 or 1 in 3 rate on that last trip but I didn’t make notes so can’t confirm that.

I’ll try and take note of drop rates and behaviour as I go around the rest of the sites.

Yeah the overall drop rate is not entirely bad, it's just that while the shurikens were still dropping, one site was more than enough to collect 150 units of materials, now the yield of a single site is more like 120 or 130.
 
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