This discussion seems to have gone OT a little. I did try to clarify my original point
here, but it doesn't look like some folks have gotten much past the first post
In essence: my point was more around having to find the danger, rather than it coming to find me.
The only analogy I can think of is this: if I gave someone a knife, and then told them to meet me on a certain street corner at a certain time, to test my skills at defending myself - no matter how I try to put it out of my head, I will come mentally prepared for that fight.
What I would love with Elite Dangerous (if they could work it out, so not to off all the casual players who just want to truck back and forth) is if there were more random attacks. Especially if I have been doing actions that have hurt my standing with one or more factions, or had to cross through an area of space that was overrun by pirates.
For me, that would add a bit more thrill back into the game ...