No comma. It checks out, Jack.
They call me Jack,No comma. It checks out, Jack.
It’s not how people build their ships so much as it is people that complain ‘cause their ship sucks.
“I died in open. I am upset.”
Here’s how not to die in open:
“DON’T TELL ME HOW TO PLAY!”
And the cycle repeats.
Being the praiseworthy PvPer that I am, I will find you, and I will kill you in your inferior shieldless ship. Then you will be forced to repent on this forum for all the bad advice you've given to all these poor, incompetent players reading this thread.
Oh wait, I'm stuck in Colonia. Nevermind, you'll just have to take my word for it!
You literally made an entire post detailing a pretty clear example of how you play. Would you like to elaborate further, or just take your ball and go home?
Phisto's Playstyle: Use Your Brain, except when on the forum.
At this point i am not sure if you are deliberately missing the point or if you really are not able to comprehend that some people want to enjoy the game, and could not get 2 squits whether another player thinks they are good or not.Don't mistake screwing around for being good.
Damn straight.Forum PvP is second only to local chat PvP in terms of skill required.
You can’t edit in-game. It’s hardcore mode, basically.
But my shieldless Hauler IS a boogy man! By yesterday afternoon, all the griefers in the system were afraid to interdict me (except this one pair that interdicted me and then just flew off). I actually had to start chasing them! No joke.Hey, when peeps come to the forum complaining about getting blownup is a shoe box, be my guest, mock them. But, that;s very different to posing a shieldless hauler as some kind of boogey-man. Save the angst for the appropriate thread.
My name's not Jack.
Go on. I died way more often than thatHis name is Robert Paulson.
His name is Robert Paulson.
His name is Robert Paulson.
His name is Robert Paulson.
His name is Robert Paulson.
His name is Robert Paulson.
I gave you one example. But i guess the whole process of evaluating the risk, deciding that i could handle it and go accordingly was lost. All you did was looking at it from the "but it would be so easy to kill in open" perspective.
But yea, i am sorry for challenging you there. Please accept my appologies, i am unworthy of wasting precious electrons on you, enjoy your personal attitude.
Corrected this for you:
"Using my brain" is exactly what you above accuse me for. Evaluating the risks, making choices based on that, according to anything you write here, is wrong. Your whole credo in this thread is "use PvP-optimized builds, anything else is wrong".
I am sorry, but all you write here is that you should NOT use your brain, which makes this posting of yours quite funny.
I always equip shields. I have no inclination or need to learn to escape PvP interdictions.Consider equipping shields, and learning how to escape.
You’ve been around long enough to be competent at evasion, have you not?
The solution is right there, you don’t need coddling.
The challenge posed by the game will never be enough for some players - and Frontier can't set it high enough for those players without adversely affecting those less capable in combat.If my CMDR can annihilate three high-ranked NPCs who, as evidenced by their words and actions, were all individually convinced he was going to be easy prey; simultaneously, while flying a shiedless cargo vessel, in under two minutes, while suffering minimal damage...there is a problem, but it's not PvP.
PvP is the social tax on Open play - and it's not worth paying for some players.Then they can play in Open. They just need to be aware that hostile NPCs encounters have not prepared them for hostile CMDR encounters.
The PG limit is, apparently, 20,000 members on PC and 1,000 members on consoles.Did the Mobius group have to split into, what is it, 3 or 4 now groups, because they'd reached the capacity of a single group? That's what, 20,000 players?
But aren't most large PGs empty these days?The PG limit is, apparently, 20,000 members on PC and 1,000 members on consoles.
That's all fine but it's the, "because I could get away with it" that irks me. I pretty clearly stated that.
No, it's good builds are good builds. Period dot. PvP has nothing to do with it. My Fleetcomm example was a pretty good explanation of that.