I've noticed a few things in ED were changed with the latest patch(es) but not mentioned in the Patch Notes (or I'm blind/can't read).
Station Services \ Faction Summary
-- Conflicts no longer identify the type of conflict (War/Civil War/Election).
-- Conflict description now seems to always include a sentence re: assets. If no assets controlled, sentence says none of the controlled assets is at risk.
(I prefer more details over these generalized versions, but I'm sure there's a technical reason vs. a design decision to hide more of the BGS info)
Material Traders
++ UI no longer keeps the prior quantities used in trades for new trades. Thank you FD!
Anybody else notice changes that were not listed in the latest patch notes? List them here.
EDIT: Include any from tomorrow's patch too (after it drops, of course).
Station Services \ Faction Summary
-- Conflicts no longer identify the type of conflict (War/Civil War/Election).
-- Conflict description now seems to always include a sentence re: assets. If no assets controlled, sentence says none of the controlled assets is at risk.
(I prefer more details over these generalized versions, but I'm sure there's a technical reason vs. a design decision to hide more of the BGS info)
Material Traders
++ UI no longer keeps the prior quantities used in trades for new trades. Thank you FD!
Anybody else notice changes that were not listed in the latest patch notes? List them here.
EDIT: Include any from tomorrow's patch too (after it drops, of course).
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