ANNOUNCEMENT Community Update (22/10)

Status
Thread Closed: Not open for further replies.
My suggestion is that you attempt to get a beta sever for consoles as well, there are times that when there is an update there are no issues with PC but console has all sorts.

Personally if carrier update gets pushed back for a third time without an actual specific reason besides the generic one for this time and last one. I'll be uninstalling it to make room for something else.
 
Thats easy. They do not have the man power on Elite, as they are investing more time in the more profitable games namely Jurassic World and the upcoming new IP. They wont redirect manpower away from these to do both.

Again this is false, they have separate teams, in separate office spaces for their different games. hey have (or had at least last time I saw) at least 100 folks on ED
 
Greetings Commanders,

Following the launch of the September Update last month, we’d like to provide you all with an update on our plans for Elite Dangerous.

Firstly, thank you for all of your feedback on the September Update, which you've shared with us on the forums, across social media, on livestreams and through the Issue Tracker. There is no doubt that, in addition to the new features, the September Update introduced a number of issues and bugs which caused a lot of frustration. We are really sorry for these issues. We realise that some of the issues had an impact on your ability to enjoy Elite Dangerous. The team have been working hard to address the most critical issues and have already released a series of patches and updates to bring those fixes in as quickly as possible.

However, we know there's more to be done. You've asked for more focus on existing bug/fixes and issues, and for the community to be better integrated into the development process and testing for these upcoming updates.

In order to improve your overall experience, we have decided to refocus our efforts on addressing key issues and bugs. Since the launch of the September Update, we've been taking a deeper look at our internal development roadmap, the way in which we utilise public betas, and the content of our next updates.

Here is a summary of our plans:
  • From now and into next year (2020), the updates will focus almost exclusively on addressing recent and longstanding issues, including those reported in the Issue Tracker, ultimately making the game better.
  • We are expecting to have a series of these updates, which will be rolled out (approximately) every three to four months.
  • Each update will also include a public beta that will run prior to the update's release, with a dedicated time to address major issues that appear.
  • The first of these updates will have its public beta in December, with an expectation that the launch will be early in 2020.
As a result of our updated plans, we have made the difficult decision to defer the release of Fleet Carriers. We are now planning for Fleet Carriers to be released in an update in the second quarter of 2020, rather than in December 2019 as previously stated. This will grant us additional time to refine the feature as well as focusing time on addressing existing reported issues. It will also ensure the state of the game is in a better position to introduce Fleet Carriers, that will provide Commanders even more opportunities to interact with the Milky Way. We understand that this delay will be disappointing for some players, but do know that this decision is one that we do not take lightly, and is made with the best interests of the community and game at heart.

Ultimately, we are confident that this will improve the Elite Dangerous experience for all our players.

The team have been hard at work on the next major milestone, which you may remember we mentioned back in March as our next major paid addition to the game. They’re making fantastic progress and on schedule for release by the end of next year. We are very excited to show you what we’ve been working on. However, we can only announce the content when it’s at the right stage of development, we estimate this will be ready to talk about at some time in summer 2020, after the Fleet Carriers update. We appreciate there is a bit of a wait, but we want to make sure it is ready to be shown before making our full official announcement to the world.

We would like to take this opportunity to thank you for your ongoing and continued support and for helping give us the feedback, steer and insight to make decisions that will benefit the entire community and for your continued passion and dedication.

my god i can't stop laughing! Really! but seriously, I'm completely disappointed. even if the carriers flew far to 2020, this means that there will be no “new era” at least until the end of 2021-mid-2022. Now I am 100% sure that at the moment the development of a new era has not even begun.
 
Last edited:
Great decision FD. I encounter bugs as rarely as I post on these forums, but being a serial forum lurker, it is obvious a great deal of criticism is aimed at FDev because of the number of bugs in the game after each new update, which adds to the number of old bugs still in the game.

I think we can wait a few more months for Fleet Carriers
 
I understand that you want to bring our quality product updates. But postponing Fleet carriers again?! This is becoming a joke! They better be worth it after all this waiting!
 
Can't say I don't have mixed feelings over this. It's important to remember that this announcement took some courage. And more than with the original plans this actually gives us what players asked for. Fix the bugs. Add a beta. Involve us more.

That overall is some of the best news I heard of ED development in a while!
I hope this will be as good as it sounds.
 
Who´s talking about a roll out in only a year+? I mean, so far we are talking about 1.5 years of delays. And from FDev´s history, I don´t expect them to deliver on time.

I could be wrong but I'm pretty sure fleet carriers have only been officially worked on for a little over a year, that means setting aside rumors and supposition. I'm not 100% sure about that.
 
..its like this...taking the time to fix bugs is good and all..but youve said this many, many times before. And here we are...5 years down the line and...youre still saying it. You keep saying its more important to fix existing bugs than focus on adding new content...sounds nice...but the reality is...we just end up with no content and we still have the bugs anyway so,,,,its a lose lose.

5 years. 5 years and im looking at whats here , in the game, now - not what will be..maybe someday in the future.

And its not much. Aside from some window dressing its the same crap ive been doing since the beta... Placeholders are still there, bugs are still there, but now we have ARX...great ...jesus...im amazed anyone even still cares.

I mean that.

You have your die hard white knights...here on the forums...who literally are starting to look like they are paid to be positive.

Holy hell.
 
Last edited by a moderator:
Status
Thread Closed: Not open for further replies.
Top Bottom