October Community Update Discussion Thread

Ozric

Volunteer Moderator
This thread is a place for you to discuss the recent announcement by Frontier regarding Elite.

The thread can be found here: https://forums.frontier.co.uk/threads/community-update-22-10.527123/

Greetings Commanders,

Following the launch of the September Update last month, we’d like to provide you all with an update on our plans for Elite Dangerous.

Firstly, thank you for all of your feedback on the September Update, which you've shared with us on the forums, across social media, on livestreams and through the Issue Tracker. There is no doubt that, in addition to the new features, the September Update introduced a number of issues and bugs which caused a lot of frustration. We are really sorry for these issues. We realise that some of the issues had an impact on your ability to enjoy Elite Dangerous. The team have been working hard to address the most critical issues and have already released a series of patches and updates to bring those fixes in as quickly as possible.

However, we know there's more to be done. You've asked for more focus on existing bug/fixes and issues, and for the community to be better integrated into the development process and testing for these upcoming updates.

In order to improve your overall experience, we have decided to refocus our efforts on addressing key issues and bugs. Since the launch of the September Update, we've been taking a deeper look at our internal development roadmap, the way in which we utilise public betas, and the content of our next updates.

Here is a summary of our plans:
  • From now and into next year (2020), the updates will focus almost exclusively on addressing recent and longstanding issues, including those reported in the Issue Tracker, ultimately making the game better.
  • We are expecting to have a series of these updates, which will be rolled out (approximately) every three to four months.
  • Each update will also include a public beta that will run prior to the update's release, with a dedicated time to address major issues that appear.
  • The first of these updates will have its public beta in December, with an expectation that the launch will be early in 2020.
As a result of our updated plans, we have made the difficult decision to defer the release of Fleet Carriers. We are now planning for Fleet Carriers to be released in an update in the second quarter of 2020, rather than in December 2019 as previously stated. This will grant us additional time to refine the feature as well as focusing time on addressing existing reported issues. It will also ensure the state of the game is in a better position to introduce Fleet Carriers, that will provide Commanders even more opportunities to interact with the Milky Way. We understand that this delay will be disappointing for some players, but do know that this decision is one that we do not take lightly, and is made with the best interests of the community and game at heart.

Ultimately, we are confident that this will improve the Elite Dangerous experience for all our players.

The team have been hard at work on the next major milestone, which you may remember we mentioned back in March as our next major paid addition to the game. They’re making fantastic progress and on schedule for release by the end of next year. We are very excited to show you what we’ve been working on. However, we can only announce the content when it’s at the right stage of development, we estimate this will be ready to talk about at some time in summer 2020, after the Fleet Carriers update. We appreciate there is a bit of a wait, but we want to make sure it is ready to be shown before making our full official announcement to the world.

We would like to take this opportunity to thank you for your ongoing and continued support and for helping give us the feedback, steer and insight to make decisions that will benefit the entire community and for your continued passion and dedication.

Please keep it civil.
 
Disappointed about fleet carriers, but seeing as I still know next to nothing about them, I'm not that disappointed.

Very curious to see what they look to tackle in their first bug fix release.
 
Given the laughable quality of updates delivered this year i am for one happy to read that the fleet carriers have been delayed.
148250

Subsitute "game" with "update" and we get a suitable quote.
 
I'd like the Betas to be well organised. A good guide to reporting issues in a Beta would be useful, and should include advice on providing evidence.

FDev shouldn't be shy about letting us know how we can best help them.
The first betas were often done with instructions on what to test. Methinks the problem with that approach is that you miss interaction issues, like what the Arx disaster illustrated. Might be better to break beta testers into groups, and report bugs separately--some test the "new/fixed" functions, while the rest just "play" the game and log anything that has changed (with just this update) in a bad way. In other words, Ken doesn't get to slog the small hardpoint thing here--sorry, Ken.

I'd like to see them use something like Trello to track issues found during beta. All too often in the past, big issues would get logged but betas ended, live code got migrated, and those issues were still present. With some kind of dashboard, that might help set expectations.
 
I can't help snickering a little bit that the Fleet Carriers got delayed, but I'm happy to see focus on ironing out bugs and maybe adding minor improvements before putting in new and exciting things. Not sure we really needed betas for that, as the I'm guessing betas were stopped because focus was on minor improvements and the previous betas were not always very effective.

Betas will also be more effective with an easier reporting method, such as an in-game interface for bug reporting.

:D S
 
Given the laughable quality of updates delivered this year i am for one happy to read that the fleet carriers have been delayed.
View attachment 148250
Subsitute "game" with "update" and we get a suitable quote.

No! FDev is not Mr.Miyamoto. Mr.Miyamoto had given RESULT to his-beloved-gamers eventually but FDev has given 'Waiting After Waiting' to his-unconcerning-customers. You should dare not to compare Mr.Miyamoto with FDev, repeatly. That is to insult Mr.Miyamoto.

#NOARX #UNTILFLEETCARRIER
 
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elite dangerous doesnt deserve its player community nor extra purchases with the appaling quality of its live service.
we have been waiting for years and it just gets worse, they deserve no goodwill until they give us something back.
Increasing the ARX LIMIT would be a good start of good faith.
 
And people said years back that Elite wasn't in maintenance mode. LOL at them.
This game clearly exceeds the capacity of FD. 100 developers they said. Ha!
 
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