It had better be good!
Dunno, I do worry about the twists and turns of the game's development sometimes. It's quite rare that any of the updates are things that I particularly wanted and I have to accept that the design team are making a game that's different to the dream game in my head. So I fear the same for whatever the next era is. That it'll be a messy, bolted-on-feeling thing with bitty gameplay fatally scuppered by the complexities of multiplayer requirements.
Fingers crossed all the same.
From a stepped back point of view, the only direction change was after Horizons finished belatedly in 2017. The pay up front for a diffuse evolving Season format was then abandoned. New Era is basically a result of that change and the sense of "lull" in the time in between due to the change in format requiring a completed feature set to be purchased on launch. I am imagining from a pure business point of view they will also need to make sure New Era allows for a more quick fire rate of future DLC in addition, so possible base code rewrite or multiple DLC options on launch etc?
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