Hi, @Stephen Benedetti
Could I ask for a quick bit of clarification on the FSS scan time proposal?
For bodies without volcanism the scan resolves quickly, regardless of whether there are actually any POIs or not and what type they are..
For bodies with volcanism the scan always takes a long time, regardless of whether there are actually any POIs or not and what type they are.
Are you able to clarify what the cause of that is? Is it just a case of the procedural generation of bodies with active geology/volcanism being more involved than for inactive bodies?
Secondly, with regard to the likelihoods stated (‘Unlikely’, ‘Likely’, or ‘Very Likely’) is the intent to have those as the only 3 result types or will there also be a 'definitely none' type result?
I'm using geo sites below to illustrate as the situation's much more clear cut than for other types of sites, but it's the other types of sites I'm primarily interested in.
For geo sites experience suggests their presence can be determined straight away from the body info as follows:
So for geo sites just going of Volcanism, there's only really two cases, 'definitely not' and 'extremely likely'.
It'd be great to get some clarification on how that maps over into the new process.
Don't get me wrong here, I do kind of like the idea of having a bit more unsurity, and more of a sense of discovery from actually going to a body, but I'm a bit concerned about how it will be in practice if the probability labels applied are misleading, for example if 'unlikely' is applied to all the bodies which definitely don't have volcanism.
On the other hand, if in the scenario above A will continue to report a null result for geo sites and the probabilities only apply to B and you've been able to get those ones which have volcanism but no sites to map to the 'unlikely' category then that's great!
Could I ask for a quick bit of clarification on the FSS scan time proposal?
Firstly, in my experience it is not an issue with biological sites per se. The issue only occurs for bodies with volcanism, not with other bodies.FSS: Long delay when scanning planets with geological sites
- As it currently stands, in order for the geological/biological sites to be placed on the surface, the entire stellar body must be fully generated (we then know the topography and can place sites where they will be accessible). This can take tens of seconds.
- As part of the January Update, we aim to address this with an alternative process. We have run tests on thousands of in-game planetary bodies and by using this data, we're able to extrapolate the likelihood of geological/biologic sites being present on similar stellar bodies. We then use this data and indicate if the planet is ‘Unlikely’, ‘Likely’, or ‘Very Likely’ to have a geological/biological sites.
- It is not 100% guaranteed that there will be a geological/biological site on the planetary body, but does give commanders a much faster indication of probability. This will enable commanders to quickly ascertain if the planet's worth a visit.
- As this is an alternative way to display information, we would love to hear your feedback on it to determine whether or not it is better than the current process.
- Please note: this will not affect Thargoid or Guardian sites, which will show up instantaneously.
For bodies without volcanism the scan resolves quickly, regardless of whether there are actually any POIs or not and what type they are..
For bodies with volcanism the scan always takes a long time, regardless of whether there are actually any POIs or not and what type they are.
Are you able to clarify what the cause of that is? Is it just a case of the procedural generation of bodies with active geology/volcanism being more involved than for inactive bodies?
Secondly, with regard to the likelihoods stated (‘Unlikely’, ‘Likely’, or ‘Very Likely’) is the intent to have those as the only 3 result types or will there also be a 'definitely none' type result?
I'm using geo sites below to illustrate as the situation's much more clear cut than for other types of sites, but it's the other types of sites I'm primarily interested in.
For geo sites experience suggests their presence can be determined straight away from the body info as follows:
A. If body has No Volcanism, then probability of having geo sites = 0%
B. If body has Volcanism, then probability of having geo sites >99.9%
So for geo sites just going of Volcanism, there's only really two cases, 'definitely not' and 'extremely likely'.
It'd be great to get some clarification on how that maps over into the new process.
Don't get me wrong here, I do kind of like the idea of having a bit more unsurity, and more of a sense of discovery from actually going to a body, but I'm a bit concerned about how it will be in practice if the probability labels applied are misleading, for example if 'unlikely' is applied to all the bodies which definitely don't have volcanism.
On the other hand, if in the scenario above A will continue to report a null result for geo sites and the probabilities only apply to B and you've been able to get those ones which have volcanism but no sites to map to the 'unlikely' category then that's great!