Some random thoughts after a few sessions during the CitCon free fly week:
-The nav map is atrocious. Really awful design. I can't believe how bad it is. Zooming in and out is a right pain in the rear. It's difficult to tell where you are and laying in a course is an exercise in frustration. Having a list of destinations would be preferable to this.
-Ships are, as always, beautiful. I flew in the 600i and was blown away by how stunningly gorgeous it is.
-That said, I could not exit the pilot's seat in the 600i as there was no context option to do so.
-Framerates are much improved. I still have a lot of stutters, though. Don't know if it's due to server issues or client side loading, but it happens too frequently and is jarring.
-I have no idea why CIG decided to implement caves at this stage. I took a mission to go find someone in a cave and got lost while exploring it, not to mention it was starting to make me ill given the restricted view you get with just your torch and all the up/down you're doing. Never found the person I was looking for and didn't want to try and find my way back out, so I logged.
-Planets are pretty, and I appreciate the seamless transition from space to the surface
-Travel times are insane. The only reason I can think why CIG have not corrected this is that they are trying to pad out the game and make it seem like the universe is bigger than it really is at the moment. It's just as bad planetside, too. Too many elevators and trams. If everything else were fixed in SC but the travel times I'd still give it a hard pass. Just like the meme says - "Ain't nobody got time for that!"
-Still way too many bugs, although this has improved since the last time I played.