Yeah and also this....Don't you mean IF everything comes together and works right, it MIGHT be a great experience?
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Then you start to feel like you need to be depended on, that you don't want to let your friends/alliance/guild down by falling behind on the power curve.
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You can bet the Esperia Prowler will get punted to 3.9 or later tooWelp, they are quite some ways behind target still.
Isn't the Prowler being built by the LA studio? Most SQ42 ships are being made by the UK studio if I'm not mistaken. Also, where's that Caterpillar price increase you mentioned, I am disappoint. A flight ready Carrack price increase in February means I can squeeze a Polaris in without spending money doing the CCU shuffle.You can bet the Esperia Prowler will get punted to 3.9 or later too
According to the last I heard from John Crewe, head ship honcho, Ci¬G have 5 vehicle teams globally, comprised of between 1 and 5 devs...most of them tied up with Sqn 42 stuff or finishing off the Cutlass red, Carrack, Argo Mole...doesn't leave a lot to tackle any more of their tech debt ship wise.
It doesn't matter what studio is responsible for the Prowler, there are only 5 teams globally of between 1 and 5 devs (didn't I mention that?) who make ships in Ci¬G...that's across all studios....and what Caterpillar price increase? I can't remember mentioning one... It's been at the same price for over a year. A great ship to own and very popular but not really a candidate for upgrading or sale unless it has an LTI token on it...Isn't the Prowler being built by the LA studio? Most SQ42 ships are being made by the UK studio if I'm not mistaken. Also, where's that Caterpillar price increase you mentioned, I am disappoint. A flight ready Carrack price increase in February means I can squeeze a Polaris in without spending money doing the CCU shuffle.
Why doesn't it matter exactly? They've been working on the Prowler for a while now. You're right about the Cat, was hazy on the details... https://forums.frontier.co.uk/threads/the-star-citizen-thread-v10.463697/post-8115664It doesn't matter what studio is responsible for the Prowler, there are only 5 teams globally who make ships in Ci¬G...that's across all studios....and what Caterpillar price increase? I can't remember mentioning one. It's been at the same price for over a year...
It's likely it will stay $500, but for warbond only, which means the CCU price will increase. But that is not important, just need the Cutlass Red to be released which will increase the CCU value by $10 to lock down a fleet.There certainly won't be any further increase in Carrack prices before it's released to flight ready, so if you're speculating on it to gain some buying power you're looking at the wrong ship at the wrong time and certainly the wrong patch...it's done and dusted, sold and on it's way.
Already have a Reclaimer -> Prowler CCU stored, grabbed this one in case I want a 600i and a M2 Hercules instead of Carrack and Caterpillar. This assumes the Carrack stays at $500 CCU value for it to work.Perhaps you should be looking at the prowler if you want to play the speculating game, definitely the Banu Merchantman which is currently around the $420 mark. I can make an educated guess that by the time it's finished and flight ready (look to this time next year) it'll have increased in price due to it's popularity. Also the Hercules variants...around $360 for the C2, $480 for the M2 and $750+ silly money for the A2...they'll all go up in price before release.
I grabbed the $25 HH -> Polaris CCU for the hangar and a Carrack -> Orion + Orion -> HH for buyback, We'll see come February what happens. Fairly easy to predict how much a ship will increase when it goes flight ready. A Mercury Star Runner might increase by $25, a Cutlass Blue by $15, depends on what the price was before it becomes flight ready.A bit of advice, if you want to play the horse trading thing, there's no guarantees. I make guesses based on being around SC, buying and selling on the grey market and watching what's going on in the development side for quite some time. I've been lucky so far. If you're set on upgrading to a Polaris of all things...you're chasing vapourware. My honest advice...pick something else.
You're certainly a bigger buyer than I'll ever be...compared to that list, I'm buying and selling chocolate boxesWhy doesn't it matter exactly? They've been working on the Prowler for a while now. You're right about the Cat, was hazy on the details... https://forums.frontier.co.uk/threads/the-star-citizen-thread-v10.463697/post-8115664
It's likely it will stay $500, but for warbond only, which means the CCU price will increase. But that is not important, just need the Cutlass Red to be released which will increase the CCU value by $10 to lock down a fleet.
Already have a Reclaimer -> Prowler CCU stored, grabbed this one in case I want a 600i and a M2 Hercules instead of Carrack and Caterpillar. This assumes the Carrack stays at $500 CCU value for it to work.
I grabbed the $25 HH -> Polaris CCU for the hangar and a Carrack -> Orion + Orion -> HH for buyback, We'll see come February what happens. Fairly easy to predict how much a ship will increase when it goes flight ready. A Mercury Star Runner might increase by $25, a Cutlass Blue by $15, depends on what the price was before it becomes flight ready.
How much are you in for commando?You're certainly a bigger buyer than I'll ever be...compared to that list, I'm buying and selling chocolate boxes![]()
Got me on that one too...$1,120 for me...there was a rogue Freelancer Max in there somewhereHow much are you in for commando?
Most of it are CCUs that I grab and melt after the the 24 hour cooldown. I don't use the grey market, but I've made sure to get the cheapest CCU for ships that are within a year of being released and put them in buyback. I bet I spent less than you, I'm in for exactly $1000. Where do you think we fit in this graph?
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$3000 worth of ships for $1120 spent? Damn, best I can do is $1400 for $1000 spent.Got me on that one too...$1,120 for me...there was a rogue Freelancer Max in there somewhere
As for the graph...closer to the Plateau of Acceptance I'd say...been through the attempted refund already except I made it out...only to buy back inOnce I'd worked out where I was going to stop buying, it was fairly easy. My account values at a bit over $3K for that $1100 spend...not nearly as much as yours by far...but we're both in the black as long as the snake oil salesman doesn't scoot off with our dosh...
I've not had much cause to regret my spend to be fair, I play and enjoy it as much as the ship shuffling... (wait for the horrified cries of "How much?!")
I must say that this graph is misleading. "Slope of enlightenment" must have a note "failed to get refund". That essentially leads us to the future points of "Pool is closed" (because all your money are already spent), "Can't find a buyer for my account" and "The haters, not Genuine Roberts, are to blame!"
After a reshuffle due to a buy back of a warbond Corsair I had (pic in last post of the hangar) I've got $415 of store credit left for the Argo Mole when it appears...then that's me locked down I'd say.$3000 worth of ships for $1120 spent? Damn, best I can do is $1400 for $1000 spent.
I'd say I'm in the Slope of Enlightenment. I have a UEE Exploration Pack 2948 as base and use the remaining $305 store credits to shuffle CCUs, see what I end up with. If I'm locking down a fleet now it would be a Carrack, Caterpillar, Retaliator Base, Cyclone RN, Dragonfly and... a Redeemer. Could fit an Avenger Titan in there as well if I wait for the Star Runner to be flight ready.
Failed to get refund only applies if you haven't successfully refunded, I have...as did many others back in 2016/2017. As for buyers...as long as Star Citizen keeps going, there's always a market. I buy and sell...even though I stopped spending some time ago and deal now mainly with CCU's from store credit...it's really not that hard if you're not too busy finding excuses to dislike it, the folks that partake of it or the dodgy business dealings of Ci¬GI must say that this graph is misleading. "Slope of enlightenment" must have a note "failed to get refund". That essentially leads us to the future points of "Pool is closed" (because all your money are already spent), "Can't find a buyer for my account" and "The haters, not Genuine Roberts, are to blame!"
Aye, the glorious 2016 and 2017! It is a pity we don't visit them often enough these days.ailed to get refund only applies if you haven't successfully refunded, I have...as did many others back in 2016/2017.
One can't keep going when the pool is closed, that's a law of closed pool.as long as Star Citizen keeps going, there's always a market.
Dear fellow hater, we haters don't fool each other, we have Genuine Roberts for that kind of job!suppose you could call me a 'hater' too
Aye, the glorious 2016 and 2017! It is a pity we don't visit them often enough these days.
One can't keep going when the pool is closed, that's a law of closed pool.
Dear fellow hater, we haters don't fool each other, we have Genuine Roberts for that kind of job!
as long as Star Citizen keeps going, there's always a market
It does that...I'm not by habit a risk taker or gambler but I enjoy messing around in the ship market with SC. Like everything else and always a watchword when approaching anything to do with Ci¬G...put cash in there knowing full well that you'll lose it...there's no 'might' lose it, once you've committed it, it's already gone.That’s a possible end game that’s out there though right? Star Citizen not keeping going... At which point Firk’s scenarios would kick in.
So long as you’re happy having spent over a grand for the overall experience, then you’re good. But I’d have sweaty palms if I was hoping to yoink my cash back out before any market slide.
Like, how would you really read those tea leaves? Aside from CIG having more lives than a cat, and a conveyor belt of cash, they still emit a load of ‘could go belly up in a flash’ signals. Annual losses, shell companies by the dozen, a CEO with cash stashed safely in a family trust etc. All it takes is for the investors tiding them over to have instalment stipulations attached to the cash, and for CIG to miss one deadline too many and... That’s a full backroom unravel, which wouldn’t really show itself until it’s too late. MVP launch, dev drawdown into a ‘vehicle team’ nucleus, whatever the form...
I guess it adds some risk to the game at least![]()