As a recent convert to VR (I'll not be going back to ED2D), I wish I could, but I too am worried. I think the things implemented in VR early on in the game's are amazing, while later things feel tacked on. For example, the Orrery map is just sad in VR. The planets are 2D sprites that don't even always face the viewer! This should be an epic map in VR, not this slapped-together project that freshmen students learn in Programming 101 class.Reassure me, please.![]()
All I know is that if ED abandons VR, I'll likely be abandoning ED. VR is one of the few things setting ED apart from the growing list of competition. I had shelved the game for Space Engineers until I got my Rift S, which has breathed new life into ED for me.
The interesting thing is that the recent ships appear to be designed with VR in mind as the cockpits are considerably more detailed than the early ships.As a recent convert to VR (I'll not be going back to ED2D), I wish I could, but I too am worried. I think the things implemented in VR early on in the game's are amazing, while later things feel tacked on.
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VR or space legs? The latter doesn't guarantee the former.The interesting thing is that the recent ships appear to be designed with VR in mind as the cockpits are considerably more detailed than the early ships.
Now that is a question I really am unable to answer, but the detail we have still looks splendid in VR... plus see my last post, just chewing an idea overVR or space legs? The latter doesn't guarantee the former.
Don't get me wrong, I want ED to continue to develop with VR in mind. Unfortunately the fact that I love ED in VR means it is DOOMED, just look at what happened to ED on PS4!Now that is a question I really am unable to answer, but the detail we have still looks splendid in VR... plus see my last post, just chewing an idea over![]()
I may be wrong (what's new?) but I have the impression that both Oculus & HTC 'sponsored' VR in ED, how long the agreement to continue supporting VR was, who knows, but dropping support (or not developing new assets into VR) may have repercussions.Don't get me wrong, I want ED to continue to develop with VR in mind. Unfortunately the fact that I love ED in VR means it is DOOMED, just look at what happened to ED on PS4!![]()
I may be wrong (what's new?) but I have the impression that both Oculus & HTC 'sponsored' VR in ED, how long the agreement to continue supporting VR was, who knows, but dropping support (or not developing new assets into VR) may have repercussions.
It’s one of the best VR experiences out there (if not the best),
On many write-ups of VR in general, ED is often quoted as the best VR game available.
Tbh it doesn't also rule it out. Onward for example has no comfort options and people are playing it somehowVR or space legs? The latter doesn't guarantee the former.
Speculation on NextBox VR using PC VR came about a few months back then died, (rumours of Rift S being supported) it seems odd that Microsoft - as they already established WMR - aren't dipping their toes into into the market. Perhaps they don't consider the market large enough to warrant the 'risk', or that insufficient 'quality' software could be developed in time for the release.I'm not sure that is the case, i've been bumbling around with ED since the early days of the alpha and I don't recall there ever being any mention of a tie-in with a hardware supplier (although they were giving away X52 joysticks in an early competition, but i don't think it was an official tie-in) - delighted to be proved wrong tho.
I too have concerns over the future of ED:VR, as outlined above by Old Duck, FD seems to have forgotten at times that it even exists, especially in recent releases where the interface is just so clunky, certainly compared to earlier releases. I have a horrible feeling that legs/feet etc may well bork VR for good, and sadly that would be it for me too. Wouldn't be able to go back to 2D.
What will help is the Oculus and other VR hardware uptake, it appears pretty strong, but what would help even more would be the new consoles, specifically the Xbox Series X to have Oculus/VR support (it's just a pc) - that might help FD focus their time in the VR realm... maybe.
Only 12 months to go before we find out![]()
I am sorry to rain on your parade, but Elite was "one of the best"... in 2016. Many better VR games came out later. Modded SkyrimVR blows ED out of the water, even Fallout 4 VR does... Doom VFR is not too shabby too... And there are newer games, like Hellblade: Senua's Sacrifice, Asgard's Wrath, Stormland, Arktika 1, Red Matter, Lone Echo... Oh, I would forgot, our own Polish space vr game Detached... But a picture tells a thousand words, right? Well:
Source: https://www.youtube.com/watch?v=CGecTrjiRh0
Source: https://www.youtube.com/watch?v=d5a4nWtbVyY
Source: https://www.youtube.com/watch?v=2Ak2h3PkY1I
Source: https://www.youtube.com/watch?v=0YJlwyTmP0w
Source: https://www.youtube.com/watch?v=2pmV2mwAV9k
I see those games (Detached is from 2017...), I look at the hangar floor in Elite with its obscenely low res texture, and I can't say with confidence that Elite is the best vr experience out there. I simply can't. It's still nice, but its glory days are over, unless FDev does something. Which is highly unlikely considering already mentioned CEO's stance on VR...
But back to other games. Let's not forget Everspace and X:Rebirth VR, which I both consider really good games and like to play them in VR. Everspace is even better in VR because you can aim with your head, not with the thumbsticks
So yeah, ED is falling behind on the VR front, as FSS amply demonstrates. And the bridges on Conda and Corvette never looked more fake than in VRI'm sometimes tempted to step out of the ship and look at them from the side, but I don't have enough space to do it without some serious tweaking of my room setup ;-)
Tbh it doesn't also rule it out. Onward for example has no comfort options and people are playing it somehowMotion sickness issue is exaggerated, and unless someone is really prone to it, it completely passes with time (as in you adopt to it).