I don't think it has been. But it wasn't always like this, prior to the April 2019 update, the power priority could be set.Was it ever officially acknowledged that this was a bug?
Username checks out.Bugfixing they said. What we got now? Some "Added"...I know what going to happen...new bugs! Sorry FD, but this is the first time I say, this is disappointing!
always found it annoying that the info on next star type disappeared after a few seconds and is easy to miss, important to know if a neutron or T tauri is about to come up when exploring, cant it appear in the lower left hand system name screen which always says unknown when jumping?
I consider any FPS count above what your monitor can actually display a waste and very precarious when making game functions depending on it.
the rebuy cost rebalance for NPC crew (we will see how the numbers are in the main game).
Ah thanks, this is actually not too bad.They posted the numbers a page or two back...up to 2.25 million for an Elite crew.
Higher than the beta, but still so low as to be meaningless.
set all the pips to engine maybe ?Please fix the Thrusters on the SRV.
Mine is still missing and it still won't jump-(((.
set all the pips to engine maybe ?
Server broadcast message : Greetings commanders, our servers will be down for the upgrade to in 2 hours. Expected downtime is 2.5 hours.
\\///View attachment 158702
Oo
Spike.k
Its changed to expected down time to 3.5hours now... on console menusView attachment 158709
There is a typo in the message. A.....bug, if you will.
I'm filling with confidence
Its changed to expected down time to 3.5hours now... on console menus
OK its back to 2.5hours on console..Got to factor in tea breaks and lunch. The FD canteen looks quite nice.
- Added the ability to rescue any crew, that were on board the player's ship when it was destroyed, from the insurance screen.
- Rebuy cost in the right hand cockpit panel now includes cost to rescue crew.
- Crew rebuy costs rebalanced based on Beta feedback.