Not sure if it’s been mentioned in the thread but I think it’s worth bearing in mind the diversion of narrative resources to working on the new era update.Sure... though we kinda come full-circle here, as like i suggested before, if all we're getting is atmospheric planets and spacelegs offering no more "content" than what the game currently offers (instead of scanning a beacon, I get out and scan it on my legs?), and if base building is a "self licking icecream", I'd argue that's not really something people would pay for either.
Realistically, if we're somehow already down the path of getting these things, then they must be done in conjunction with the things I've mentioned, otherwise it's nothing more than buying a paintjob for a ship. I'd just prefer to be a bit more realistic, that development of the content using the currently available (and abhorrently underused) mechanics would be more beneficial to the game than any of these other things (which is kinda the point of the Op right? If we're not getting legs, bases or atmos, what would we get?)
That was what, June last year? So approx a year and a half of narrative resource working on stuff for the update.
*plus possibly some narrative resource may have been on it for longer
** not sure on numbers of narrative resources so scale is hard to guess
*** I would guess that it won’t be the equivalent of single player stuff that can be unravelled from day one, but rather longer term stuff (possibly/probably/hopefully picking up on some of the existing longer term threads)