Speaking of uncertainty, I've found the thread that
@Ziggy Stardust mentioned farther above. It was in last year's January, called
a little puzzle.
Note how many people, and not just those relatively new to exploration, still got it wrong. That wouldn't have happened with the FSS, of course: it's faster, one glance and you can know there's an ammonia world in the system for certain.
I called shenanigans on that. The ADS with a few minor changes can work together with the FSS. Players have voiced a concern that you could select a planet in the system map, and then you'd know the location of the planet also in FSS. A simple solution is to make the planets in the system map unselectable. The one thing the developers made clear is that they were not willing to spend any more than the minimum effort on the exploration update. What they made clear is that they we late in delivering the exploration update, and had to cancel the focused feedback round because of that.
Instead of: "we can't please everyone", the correct statement should have been: "In the limited time and resources we were given, it's not possible to make any more changes because we have an update in December. So suck on it".
Just after " HEy Guys! Hewy Guys! Open Only Powerplay Guys!". Yeah, that wasn't an obvious distraction at all, for all the good that little turd grenade achieved.
Hoo boy. Yeah, I had forgotten how bad that was. For context for everyone: Frontier made a proposal that PowerPlay would be Open Only, as in it would practically be limited to Open Play, you couldn't contribute in Private Group / Solo. But that they wanted to hear everyone's opinion on it first before they would commit to such a change. Naturally, it generated a lot of discussion, heated debate, mud-flinging and so on. Now, this was in May 2018 (
here) What did Frontier decide on, or do about it? Nothing. They threw the proposal out there, and have left people in uncertainty for nearly two years now.
Yet it does make sense, because the infinite ADS-system map combo actually removed any uncertainty from the exploration experience.
Except the things you didn't recognise, of course. The FSS also removed uncertainty from the exploration experience - see the example above.
Isn't there still a bit of overlap in places? Rings changing the signature of ice words especially, and rocky ice worlds having overlap with ELWs? Gas giants with life not being far different from gas giants without?
Nope. Rings do change signatures a bit (most notably, the white arrows are farther apart), and while it might be easier to mistake some RIWs for ELWs on lower resolutions or smaller-sized screens, if you set the slider precisely(!) on the line, if the game says in the bottom right it's an ELW, then it's an ELW.
Or at least, I've yet to see any proof to the contrary, that any body types would overlap.
It is a bit funny really, it seem like some really want the FSS gone and the ADS back to get some exploratory uncertainty back into the game. But they really must be a tiny but extremely vocal subset,
They really must be tiny, but I'm not sure about extremely vocal, since those who said they want the FSS
gone don't seem to have posted here. Most everyone here who's not a 100% fan of it would like there to be new options, not to take away any existing options again.
Of course we could try to engage in meaningful conservation about how to get the FSS experience to be smoother, including adding functionality to the Discovery Scanner (which could even be a purchasable upgraded Advanced model).
Which we have. Some good points came up here, in the first few pages of the thread. There was also
this thread a while ago.
But instead one side of the discussion just seem to repeat "want the ADS back!", ensuring the discussion will never be truly fruitful.
And another side just seems to repeat "you're just a hater", and another side is "you are wrong because I say so", and another... You get the picture. It's not black and white.
Either way, the same subject will reappear again and again, until Frontier will finally address the underlying issue.