I’d like more commanders in the Open

Who is asking for that? The lack of an argument is really just proof that im right.

Fdev knows it. The just cant change things now. When SC is released their numbers will die off even more. Despite SC being a full fledged theme park.

Then describe the content you are missing. If the 'Live in a dystopian future' isn't enough for you, what do you need?
 
Are you purposely misunderstanding?

it’s a simple question. Everyone agrees the galaxy is cool and the ships are cool. What content outside those two things do you think is done well? Or to put it another way, if you wanted to sell a new playeron elite in hopes they too play 2k hours, what are you showing them?

I've struggled with this recently. I had 4 people buy this during quarantine. Every single one of them had the same digression: Man these ships are cool! Wow this universe is huge! The sound is great! These missions are pretty cool.... oh more missions. How did I die so fast? Engineers? What do I do for that? Ok.

Days later.

Hey man you Logging on? No. I'm bored. I just dont know why the hell I'm doing any of this .
 
Are you purposely misunderstanding?

it’s a simple question. Everyone agrees the galaxy is cool and the ships are cool. What content outside those two things do you think is done well? Or to put it another way, if you wanted to sell a new playeron elite in hopes they too play 2k hours, what are you showing them?
Why does it have to be outside those 2 things?

Those sold it for me, and for many others and kept me occupied for more than 2 years.

The Stellar Forge is a great content provider.

Edit: crap. I has no opinion of value. Nevermind me :)
 
Are you purposely misunderstanding?

it’s a simple question. Everyone agrees the galaxy is cool and the ships are cool. What content outside those two things do you think is done well? Or to put it another way, if you wanted to sell a new playeron elite in hopes they too play 2k hours, what are you showing them?
Honestly the ships and the Galaxy you fly them in would be my selling point too. It's the best parts of the game.


Everything else is average at best or even a bit tedious. Especially here lately with the lack of content.
 
Then describe the content you are missing. If the 'Live in a dystopian future' isn't enough for you, what do you need?

Dystopia sucks. I'm glad you said that because I assumed as much.

I need player to player interaction... I need a risk of losing my ship. I need people to actually.want to mine materials for a greater goal. People.who want to.work together to build.something.

Trading with a computer is stupid and pointless. They don't need what I'm selling. Its . I'm glad you can accept that, but I just cant get past it. It's like thinking a stripper likes you. Cmon now.

Why do I want to mine? What am I going to do with it?

Why do I kill one of the zillion npc pirates?

Why do I want to passenger NPCs?

Sorry. Maybe I'm just incapable of accepting that vapid NPC interaction is the best Elite can do. Maybe I need to accept that video games have gone the way of music and this is dubsteps cyber equivalent. Repetition. Droning. Meaningless layers. Zzzz.
 
Why does it have to be outside those 2 things?

Those sold it for me, and for many others and kept me occupied for more than 2 years.

The Stellar Forge is a great content provider.

Edit: crap. I has no opinion of value. Nevermind me :)
So just exploring the map with a ship is worth thousands of hours to you. Ok cool. So the first discovered tag is probably important to you too, and with the number of stars in the game it will indeed give thousands of hours of content just honking shooting probes and jumping. But is that meaningful in any sense of the word? Do you think that can sustain a player base?
 
Honestly the ships and the Galaxy you fly them in would be my selling point too. It's the best parts of the game.


Everything else is average at best or even a bit tedious. Especially here lately with the lack of content.

This is why we are talking about this. Everyone here likes the spaceships. People stop playing because it's boring and there is nothing to do with them... and its getting worse.

I'm really glad that a small percentage of gamers enjoy doing pointless monotonous tasks in cool spaceships... proud of you.
 
So just exploring the map with a ship is worth thousands of hours to you. Ok cool. So the first discovered tag is probably important to you too, and with the number of stars in the game it will indeed give thousands of hours of content just honking shooting probes and jumping. But is that meaningful in any sense of the word? Do you think that can sustain a player base?

No. They cant
And the havent.
 
Honestly the ships and the Galaxy you fly them in would be my selling point too. It's the best parts of the game.


Everything else is average at best or even a bit tedious. Especially here lately with the lack of content.
It was my selling point too. But the key addendum to my question is showing somebody who’s new content that will keep them playing. And that’s the point of contention myself and many others have
 
Dystopia sucks. I'm glad you said that because I assumed as much.

I need player to player interaction... I need a risk of losing my ship. I need people to actually.want to mine materials for a greater goal. People.who want to.work together to build.something.

Trading with a computer is stupid and pointless. They don't need what I'm selling. Its . I'm glad you can accept that, but I just cant get past it. It's like thinking a stripper likes you. Cmon now.

Why do I want to mine? What am I going to do with it?

Why do I kill one of the zillion npc pirates?

Why do I want to passenger NPCs?

Sorry. Maybe I'm just incapable of accepting that vapid NPC interaction is the best Elite can do. Maybe I need to accept that video games have gone the way of music and this is dubsteps cyber equivalent. Repetition. Droning. Meaningless layers. Zzzz.
If Elite dangerous had a larger playerbase and a smaller area to play in you would have a point. But it doesn't. And the area we play in is a scale model of the Galaxy. So NPC interactions are a must. If we relied solely on player to player interactions then there would almost never be anything to do.
 
It was my selling point too. But the key addendum to my question is showing somebody who’s new content that will keep them playing. And that’s the point of contention myself and many others have

And people dont keep playing. And the ones that do get anxious for new content that's engaging. Then they get more grind and act surprised about it.

If you have a game with no player interaction... all you can do is.add more grind... and that grind needs to net.you some.pointless achievements. That achievement, because there is nothing else.in this game is a more powerful ship. Thus increasing the gap.between noob and vet (in what was a skill based game but has not turned into every other mmo. Getting ganked by a lvl 70).
 
If Elite dangerous had a larger playerbase and a smaller area to play in you would have a point. But it doesn't. And the area we play in is a scale model of the Galaxy. So NPC interactions are a must. If we relied solely on player to player interactions then there would almost never be anything to do.

Who said solely? NPCs form the base to get noobs on their feet. But serious who actually does missions anymore?
 
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