Robert Maynard
Volunteer Moderator
That is what the thread is about, indeed - however the thread participants do not represent the player-base as a whole.To add a sense of actual threat and danger, which the thread is about. Games have restrictions all the time. If you want to play casually and without defenses, you can play in the bubble. I don't see the issue with that. It's no different from needing the right gear to complete a dungeon in a fantasy game, for example.
Some games do indeed have restrictions - this one has a different approach.
Proposing change and "telling" players what they will and will not be able to do is unlikely to gather a broad consensus in favour of any change. Not seeing an issue with something does not mean that there is no issue for everyone.
The pirates still wouldn't exist far from populated systems then (as they themselves would constitute the population of systems).And pirates absolutely should exist (not exclusively though) in distant systems, as there they'd logically be able to establish a presence away from the dominance of governments. I'd like to see them form their own minor factions and aggressively control systems, maybe with a new system state attached to warn the player. Not all systems everywhere though! There should still be a ton of empty, vacant space.